(Closes #1084) Apply patch to set resolution and correctly scale width and height of SVG rectangles.

git-svn-id: http://svn.openlayers.org/trunk/openlayers@5029 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
Paul Spencer
2007-10-19 18:39:27 +00:00
parent 65d3947045
commit 16aa4cf7f0
+3 -2
View File
@@ -422,6 +422,7 @@ OpenLayers.Renderer.SVG = OpenLayers.Class(OpenLayers.Renderer.Elements, {
*/ */
drawRectangle: function(node, geometry) { drawRectangle: function(node, geometry) {
// This needs to be reworked // This needs to be reworked
var resolution=this.getResolution();
var x = (geometry.x / resolution + this.left); var x = (geometry.x / resolution + this.left);
var y = (geometry.y / resolution - this.top); var y = (geometry.y / resolution - this.top);
var draw = true; var draw = true;
@@ -430,8 +431,8 @@ OpenLayers.Renderer.SVG = OpenLayers.Class(OpenLayers.Renderer.Elements, {
if (draw) { if (draw) {
node.setAttributeNS(null, "x", x); node.setAttributeNS(null, "x", x);
node.setAttributeNS(null, "y", y); node.setAttributeNS(null, "y", y);
node.setAttributeNS(null, "width", geometry.width); node.setAttributeNS(null, "width", geometry.width / resolution);
node.setAttributeNS(null, "height", geometry.height); node.setAttributeNS(null, "height", geometry.height / resolution);
} else { } else {
node.setAttributeNS(null, "x", ""); node.setAttributeNS(null, "x", "");
node.setAttributeNS(null, "y", ""); node.setAttributeNS(null, "y", "");