ol/webgl exports

This commit is contained in:
raiyni
2018-02-15 21:39:53 -06:00
parent 3d4883f332
commit 1674eba2cd
14 changed files with 133 additions and 130 deletions
+8 -8
View File
@@ -23,7 +23,7 @@ import {
translate as translateTransform,
apply as applyTransform
} from '../../transform.js';
import _ol_webgl_ from '../../webgl.js';
import {COLOR_BUFFER_BIT, BLEND, ARRAY_BUFFER, FLOAT, LINEAR, TRIANGLE_STRIP} from '../../webgl.js';
import WebGLBuffer from '../../webgl/Buffer.js';
/**
@@ -223,8 +223,8 @@ WebGLTileLayerRenderer.prototype.prepareFrame = function(frameState, layerState,
gl.viewport(0, 0, framebufferDimension, framebufferDimension);
gl.clearColor(0, 0, 0, 0);
gl.clear(_ol_webgl_.COLOR_BUFFER_BIT);
gl.disable(_ol_webgl_.BLEND);
gl.clear(COLOR_BUFFER_BIT);
gl.disable(BLEND);
const program = context.getProgram(this.fragmentShader_, this.vertexShader_);
context.useProgram(program);
@@ -232,13 +232,13 @@ WebGLTileLayerRenderer.prototype.prepareFrame = function(frameState, layerState,
this.locations_ = new Locations(gl, program);
}
context.bindBuffer(_ol_webgl_.ARRAY_BUFFER, this.renderArrayBuffer_);
context.bindBuffer(ARRAY_BUFFER, this.renderArrayBuffer_);
gl.enableVertexAttribArray(this.locations_.a_position);
gl.vertexAttribPointer(
this.locations_.a_position, 2, _ol_webgl_.FLOAT, false, 16, 0);
this.locations_.a_position, 2, FLOAT, false, 16, 0);
gl.enableVertexAttribArray(this.locations_.a_texCoord);
gl.vertexAttribPointer(
this.locations_.a_texCoord, 2, _ol_webgl_.FLOAT, false, 16, 8);
this.locations_.a_texCoord, 2, FLOAT, false, 16, 8);
gl.uniform1i(this.locations_.u_texture, 0);
/**
@@ -320,8 +320,8 @@ WebGLTileLayerRenderer.prototype.prepareFrame = function(frameState, layerState,
framebufferExtentDimension - 1;
gl.uniform4fv(this.locations_.u_tileOffset, u_tileOffset);
mapRenderer.bindTileTexture(tile, tilePixelSize,
tileGutter * pixelRatio, _ol_webgl_.LINEAR, _ol_webgl_.LINEAR);
gl.drawArrays(_ol_webgl_.TRIANGLE_STRIP, 0, 4);
tileGutter * pixelRatio, LINEAR, LINEAR);
gl.drawArrays(TRIANGLE_STRIP, 0, 4);
}
}