Moving squaredDistanceToSegment to the coordinate package
This commit is contained in:
@@ -42,6 +42,45 @@ ol.coordinate.add = function(coordinate, delta) {
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @param {ol.Coordinate} coordinate The coordinate.
|
||||
* @param {Array.<ol.Coordinate>} segment The two coordinates of the segment.
|
||||
* @return {Array} An array compatible with ol.Coordinate, but with 4 vaules:
|
||||
* [0] x-coordinate of the point closest to the given point on the segment;
|
||||
* [1] y-coordinate of the point closest to the given point on the segment;
|
||||
* [2] squared distance between given point and segment;
|
||||
* [3] describes how far between the two segment points the given point is.
|
||||
*/
|
||||
ol.coordinate.closestOnSegment = function(coordinate, segment) {
|
||||
var x0 = coordinate[0];
|
||||
var y0 = coordinate[1];
|
||||
var start = segment[0];
|
||||
var end = segment[1];
|
||||
var x1 = start[0];
|
||||
var y1 = start[1];
|
||||
var x2 = end[0];
|
||||
var y2 = end[1];
|
||||
var dx = x2 - x1;
|
||||
var dy = y2 - y1;
|
||||
var along = (dx == 0 && dy == 0) ? 0 :
|
||||
((dx * (x0 - x1)) + (dy * (y0 - y1))) / ((dx * dx + dy * dy) || 0);
|
||||
var x, y;
|
||||
if (along <= 0) {
|
||||
x = x1;
|
||||
y = y1;
|
||||
} else if (along >= 1) {
|
||||
x = x2;
|
||||
y = y2;
|
||||
} else {
|
||||
x = x1 + along * dx;
|
||||
y = y1 + along * dy;
|
||||
}
|
||||
var xDist = x - x0;
|
||||
var yDist = y - y0;
|
||||
return [x, y, xDist * xDist + yDist * yDist, along];
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @param {number=} opt_fractionDigits The number of digits to include
|
||||
* after the decimal point. Default is `0`.
|
||||
@@ -136,6 +175,18 @@ ol.coordinate.squaredDistance = function(coord1, coord2) {
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Calculate the squared distance from a coordinate to a line segment.
|
||||
*
|
||||
* @param {ol.Coordinate} coordinate Coordinate of the point.
|
||||
* @param {Array.<ol.Coordinate>} segment Line segment (2 coordinates).
|
||||
* @return {number} Squared distance from the point to the line segment.
|
||||
*/
|
||||
ol.coordinate.squaredDistanceToSegment = function(coordinate, segment) {
|
||||
return ol.coordinate.closestOnSegment(coordinate, segment)[2];
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @param {ol.Coordinate|undefined} coordinate Coordinate.
|
||||
* @return {string} Hemisphere, degrees, minutes and seconds.
|
||||
|
||||
@@ -1,31 +0,0 @@
|
||||
goog.provide('ol.geom');
|
||||
|
||||
goog.require('ol.coordinate');
|
||||
|
||||
|
||||
/**
|
||||
* Calculate the squared distance from a point to a line segment.
|
||||
*
|
||||
* @param {ol.Coordinate} coordinate Coordinate of the point.
|
||||
* @param {Array.<ol.Coordinate>} segment Line segment (2 coordinates).
|
||||
* @return {number} Squared distance from the point to the line segment.
|
||||
*/
|
||||
ol.geom.squaredDistanceToSegment = function(coordinate, segment) {
|
||||
// http://de.softuses.com/103478, Kommentar #1
|
||||
var v = segment[0];
|
||||
var w = segment[1];
|
||||
var l2 = ol.coordinate.squaredDistance(v, w);
|
||||
if (l2 === 0) {
|
||||
return ol.coordinate.squaredDistance(coordinate, v);
|
||||
}
|
||||
var t = ((coordinate[0] - v[0]) * (w[0] - v[0]) +
|
||||
(coordinate[1] - v[1]) * (w[1] - v[1])) / l2;
|
||||
if (t < 0) {
|
||||
return ol.coordinate.squaredDistance(coordinate, v);
|
||||
}
|
||||
if (t > 1) {
|
||||
return ol.coordinate.squaredDistance(coordinate, w);
|
||||
}
|
||||
return ol.coordinate.squaredDistance(coordinate,
|
||||
[v[0] + t * (w[0] - v[0]), v[1] + t * (w[1] - v[1])]);
|
||||
};
|
||||
@@ -3,6 +3,7 @@ goog.provide('ol.geom.LineString');
|
||||
goog.require('goog.asserts');
|
||||
goog.require('goog.events.EventType');
|
||||
goog.require('ol.CoordinateArray');
|
||||
goog.require('ol.coordinate');
|
||||
goog.require('ol.extent');
|
||||
goog.require('ol.geom');
|
||||
goog.require('ol.geom.Geometry');
|
||||
@@ -104,7 +105,7 @@ ol.geom.LineString.prototype.distanceFromCoordinate = function(coordinate) {
|
||||
var coordinates = this.getCoordinates();
|
||||
var dist2 = Infinity;
|
||||
for (var i = 0, j = 1, len = coordinates.length; j < len; i = j++) {
|
||||
dist2 = Math.min(dist2, ol.geom.squaredDistanceToSegment(coordinate,
|
||||
dist2 = Math.min(dist2, ol.coordinate.squaredDistanceToSegment(coordinate,
|
||||
[coordinates[i], coordinates[j]]));
|
||||
}
|
||||
return Math.sqrt(dist2);
|
||||
|
||||
Reference in New Issue
Block a user