use HTML5 in all examples, and some minor example improvements (pullup #3333)
git-svn-id: http://svn.openlayers.org/trunk/openlayers@12032 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
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@@ -1,9 +1,11 @@
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<html xmlns="http://www.w3.org/1999/xhtml">
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<!DOCTYPE html>
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<html>
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<head>
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<meta name="viewport" content="width=device-width; initial-scale=1.0; maximum-scale=1.0; user-scalable=0;" />
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<meta name="apple-mobile-web-app-capable" content="yes" />
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<link rel="stylesheet" href="../theme/default/style.css" type="text/css" />
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<link rel="stylesheet" href="style.css" type="text/css" />
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<meta name="viewport" content="width=device-width; initial-scale=1.0; maximum-scale=1.0; user-scalable=0;">
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<meta name="apple-mobile-web-app-capable" content="yes">
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<link rel="stylesheet" href="../theme/default/style.css" type="text/css">
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<link rel="stylesheet" href="style.css" type="text/css">
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<script src="../lib/OpenLayers.js"></script>
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<script type="text/javascript">
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var map, ol_wms, ww, ww2;
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@@ -41,8 +43,16 @@
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<div id="map" class="smallmap"></div>
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<div id="docs">
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This is a demonstration of using Tiled WorldWind layers. WorldWind requires you to define a "LZTD" -- the 3rd param of the constructor -- and the number of zoom levels it supports. When a worldwind layer is not visible at a given tile level, and empty tile is placed there instead. Note that the maxResolution of the map times 512px, must be a multiple of a power of two different from the LZTD -- in this case, .28125 * 512 is 144, which is 36*4, and 2.25*64.
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This example has a 'Bathy' layer, visible as you zoom out, and a 'landsat' layer, visible as you zoom in, both visible at zoom level 6.
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<p>This is a demonstration of using Tiled WorldWind layers.
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WorldWind requires you to define a "LZTD" -- the 3rd param of the
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constructor -- and the number of zoom levels it supports. When a
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worldwind layer is not visible at a given tile level, and empty
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tile is placed there instead. Note that the maxResolution of the
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map times 512px, must be a multiple of a power of two different
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from the LZTD -- in this case, .28125 * 512 is 144, which is 36*4,
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and 2.25*64. This example has a 'Bathy' layer, visible as you zoom
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out, and a 'landsat' layer, visible as you zoom in, both visible at
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zoom level 6.</p>
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</div>
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</body>
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</html>
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