Fewer calls to the color callback
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@@ -37,15 +37,16 @@ updateStatusText();
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class WebglPointsLayer extends VectorLayer {
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createRenderer() {
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return new WebGLPointsLayerRenderer(this, {
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colorCallback: function(feature, vertex, component) {
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// component at index 3 is alpha
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if (component === 3) {
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return 1;
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}
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colorCallback: function(feature, vertex, color) {
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// color is interpolated based on year
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const ratio = clamp((feature.get('year') - 1800) / (2013 - 1800), 0, 1);
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return lerp(oldColor[component], newColor[component], ratio) / 255;
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color[0] = lerp(oldColor[0], newColor[0], ratio) / 255;
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color[1] = lerp(oldColor[1], newColor[1], ratio) / 255;
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color[2] = lerp(oldColor[2], newColor[2], ratio) / 255;
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color[3] = 1;
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return color;
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},
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sizeCallback: function(feature) {
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return 18 * clamp(feature.get('mass') / 200000, 0, 1) + 8;
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@@ -38,16 +38,17 @@ class WebglPointsLayer extends VectorLayer {
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createRenderer() {
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return new WebGLPointsLayerRenderer(this, {
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texture: texture,
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colorCallback: function(feature, vertex, component) {
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// component at index 3 is alpha
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if (component === 3) {
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return 1;
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}
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colorCallback: function(feature, vertex, color) {
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// color is interpolated based on year (min is 1910, max is 2013)
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// please note: most values are between 2000-2013
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const ratio = (feature.get('year') - 1950) / (2013 - 1950);
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return lerp(oldColor[component], newColor[component], ratio * ratio) / 255;
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color[0] = lerp(oldColor[0], newColor[0], ratio * ratio) / 255;
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color[1] = lerp(oldColor[1], newColor[1], ratio * ratio) / 255;
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color[2] = lerp(oldColor[2], newColor[2], ratio * ratio) / 255;
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color[3] = 1;
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return color;
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},
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texCoordCallback: function(feature, component) {
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let coords = shapeTextureCoords[feature.get('shape')];
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