Demonstrate the control of z-index in different render intents.

git-svn-id: http://svn.openlayers.org/trunk/openlayers@10144 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
Tim Schaub
2010-03-25 17:04:26 +00:00
parent e7d3e64908
commit 14ac071f20
+8 -5
View File
@@ -38,18 +38,21 @@
pointRadius: "${type}", // sized according to type attribute pointRadius: "${type}", // sized according to type attribute
fillColor: "#ffcc66", fillColor: "#ffcc66",
strokeColor: "#ff9933", strokeColor: "#ff9933",
strokeWidth: 2 strokeWidth: 2,
graphicZIndex: 1
}), }),
"select": new OpenLayers.Style({ "select": new OpenLayers.Style({
fillColor: "#66ccff", fillColor: "#66ccff",
strokeColor: "#3399ff" strokeColor: "#3399ff",
graphicZIndex: 2
}) })
}); });
// Create a vector layer and give it your style map. // Create a vector layer and give it your style map.
var points = new OpenLayers.Layer.Vector( var points = new OpenLayers.Layer.Vector("Points", {
'Points', {styleMap: myStyles} styleMap: myStyles,
); rendererOptions: {zIndexing: true}
});
points.addFeatures(features); points.addFeatures(features);
map.addLayers([wms, points]); map.addLayers([wms, points]);