Demonstrate the control of z-index in different render intents.
git-svn-id: http://svn.openlayers.org/trunk/openlayers@10144 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
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@@ -38,18 +38,21 @@
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pointRadius: "${type}", // sized according to type attribute
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fillColor: "#ffcc66",
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strokeColor: "#ff9933",
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strokeWidth: 2
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strokeWidth: 2,
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graphicZIndex: 1
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}),
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"select": new OpenLayers.Style({
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fillColor: "#66ccff",
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strokeColor: "#3399ff"
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strokeColor: "#3399ff",
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graphicZIndex: 2
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})
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});
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// Create a vector layer and give it your style map.
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var points = new OpenLayers.Layer.Vector(
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'Points', {styleMap: myStyles}
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);
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var points = new OpenLayers.Layer.Vector("Points", {
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styleMap: myStyles,
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rendererOptions: {zIndexing: true}
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});
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points.addFeatures(features);
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map.addLayers([wms, points]);
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