Remove extra map.render() calls from drag rotate/zoom interaction
This commit is contained in:
committed by
Bart van den Eijnden
parent
92e83aebe0
commit
1439f14cf3
@@ -85,7 +85,6 @@ ol.interaction.DragRotateAndZoom.handleDragEvent_ = function(mapBrowserEvent) {
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var theta = Math.atan2(deltaY, deltaX);
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var theta = Math.atan2(deltaY, deltaX);
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var magnitude = Math.sqrt(deltaX * deltaX + deltaY * deltaY);
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var magnitude = Math.sqrt(deltaX * deltaX + deltaY * deltaY);
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var view = map.getView();
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var view = map.getView();
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map.render();
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if (this.lastAngle_ !== undefined) {
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if (this.lastAngle_ !== undefined) {
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var angleDelta = theta - this.lastAngle_;
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var angleDelta = theta - this.lastAngle_;
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ol.interaction.Interaction.rotateWithoutConstraints(
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ol.interaction.Interaction.rotateWithoutConstraints(
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