From 140f8c86830905fff87d4bf1cefd67387036dd1e Mon Sep 17 00:00:00 2001 From: Shawn Brenneman Date: Wed, 23 Jan 2013 17:40:55 +0100 Subject: [PATCH] Add goog.structs.LinkedMap from Closure Library --- src/ol/structs/linkedmap.js | 473 ++++++++++++++++++++++++++++++++++++ 1 file changed, 473 insertions(+) create mode 100644 src/ol/structs/linkedmap.js diff --git a/src/ol/structs/linkedmap.js b/src/ol/structs/linkedmap.js new file mode 100644 index 0000000000..1995349a73 --- /dev/null +++ b/src/ol/structs/linkedmap.js @@ -0,0 +1,473 @@ +// Copyright 2007 The Closure Library Authors. All Rights Reserved. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS-IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +/** + * @fileoverview A LinkedMap data structure that is accessed using key/value + * pairs like an ordinary Map, but which guarantees a consistent iteration + * order over its entries. The iteration order is either insertion order (the + * default) or ordered from most recent to least recent use. By setting a fixed + * size, the LRU version of the LinkedMap makes an effective object cache. This + * data structure is similar to Java's LinkedHashMap. + * + * @author brenneman@google.com (Shawn Brenneman) + */ + + +goog.provide('goog.structs.LinkedMap'); + +goog.require('goog.structs.Map'); + + + +/** + * Class for a LinkedMap datastructure, which combines O(1) map access for + * key/value pairs with a linked list for a consistent iteration order. Sample + * usage: + * + *
+ * var m = new LinkedMap();
+ * m.set('param1', 'A');
+ * m.set('param2', 'B');
+ * m.set('param3', 'C');
+ * alert(m.getKeys()); // param1, param2, param3
+ *
+ * var c = new LinkedMap(5, true);
+ * for (var i = 0; i < 10; i++) {
+ *   c.set('entry' + i, false);
+ * }
+ * alert(c.getKeys()); // entry9, entry8, entry7, entry6, entry5
+ *
+ * c.set('entry5', true);
+ * c.set('entry1', false);
+ * alert(c.getKeys()); // entry1, entry5, entry9, entry8, entry7
+ * 
+ * + * @param {number=} opt_maxCount The maximum number of objects to store in the + * LinkedMap. If unspecified or 0, there is no maximum. + * @param {boolean=} opt_cache When set, the LinkedMap stores items in order + * from most recently used to least recently used, instead of insertion + * order. + * @constructor + */ +goog.structs.LinkedMap = function(opt_maxCount, opt_cache) { + /** + * The maximum number of entries to allow, or null if there is no limit. + * @type {?number} + * @private + */ + this.maxCount_ = opt_maxCount || null; + + /** + * @type {boolean} + * @private + */ + this.cache_ = !!opt_cache; + + this.map_ = new goog.structs.Map(); + + this.head_ = new goog.structs.LinkedMap.Node_('', undefined); + this.head_.next = this.head_.prev = this.head_; +}; + + +/** + * Finds a node and updates it to be the most recently used. + * @param {string} key The key of the node. + * @return {goog.structs.LinkedMap.Node_} The node or null if not found. + * @private + */ +goog.structs.LinkedMap.prototype.findAndMoveToTop_ = function(key) { + var node = /** @type {goog.structs.LinkedMap.Node_} */ (this.map_.get(key)); + if (node) { + if (this.cache_) { + node.remove(); + this.insert_(node); + } + } + return node; +}; + + +/** + * Retrieves the value for a given key. If this is a caching LinkedMap, the + * entry will become the most recently used. + * @param {string} key The key to retrieve the value for. + * @param {*=} opt_val A default value that will be returned if the key is + * not found, defaults to undefined. + * @return {*} The retrieved value. + */ +goog.structs.LinkedMap.prototype.get = function(key, opt_val) { + var node = this.findAndMoveToTop_(key); + return node ? node.value : opt_val; +}; + + +/** + * Retrieves the value for a given key without updating the entry to be the + * most recently used. + * @param {string} key The key to retrieve the value for. + * @param {*=} opt_val A default value that will be returned if the key is + * not found. + * @return {*} The retrieved value. + */ +goog.structs.LinkedMap.prototype.peekValue = function(key, opt_val) { + var node = this.map_.get(key); + return node ? node.value : opt_val; +}; + + +/** + * Sets a value for a given key. If this is a caching LinkedMap, this entry + * will become the most recently used. + * @param {string} key The key to retrieve the value for. + * @param {*} value A default value that will be returned if the key is + * not found. + */ +goog.structs.LinkedMap.prototype.set = function(key, value) { + var node = this.findAndMoveToTop_(key); + if (node) { + node.value = value; + } else { + node = new goog.structs.LinkedMap.Node_(key, value); + this.map_.set(key, node); + this.insert_(node); + } +}; + + +/** + * Returns the value of the first node without making any modifications. + * @return {*} The value of the first node or undefined if the map is empty. + */ +goog.structs.LinkedMap.prototype.peek = function() { + return this.head_.next.value; +}; + + +/** + * Returns the value of the last node without making any modifications. + * @return {*} The value of the last node or undefined if the map is empty. + */ +goog.structs.LinkedMap.prototype.peekLast = function() { + return this.head_.prev.value; +}; + + +/** + * Removes the first node from the list and returns its value. + * @return {*} The value of the popped node, or undefined if the map was empty. + */ +goog.structs.LinkedMap.prototype.shift = function() { + return this.popNode_(this.head_.next); +}; + + +/** + * Removes the last node from the list and returns its value. + * @return {*} The value of the popped node, or undefined if the map was empty. + */ +goog.structs.LinkedMap.prototype.pop = function() { + return this.popNode_(this.head_.prev); +}; + + +/** + * Removes a value from the LinkedMap based on its key. + * @param {string} key The key to remove. + * @return {boolean} True if the entry was removed, false if the key was not + * found. + */ +goog.structs.LinkedMap.prototype.remove = function(key) { + var node = /** @type {goog.structs.LinkedMap.Node_} */ (this.map_.get(key)); + if (node) { + this.removeNode(node); + return true; + } + return false; +}; + + +/** + * Removes a node from the {@code LinkedMap}. It can be overridden to do + * further cleanup such as disposing of the node value. + * @param {!goog.structs.LinkedMap.Node_} node The node to remove. + * @protected + */ +goog.structs.LinkedMap.prototype.removeNode = function(node) { + node.remove(); + this.map_.remove(node.key); +}; + + +/** + * @return {number} The number of items currently in the LinkedMap. + */ +goog.structs.LinkedMap.prototype.getCount = function() { + return this.map_.getCount(); +}; + + +/** + * @return {boolean} True if the cache is empty, false if it contains any items. + */ +goog.structs.LinkedMap.prototype.isEmpty = function() { + return this.map_.isEmpty(); +}; + + +/** + * Sets the maximum number of entries allowed in this object, truncating any + * excess objects if necessary. + * @param {number} maxCount The new maximum number of entries to allow. + */ +goog.structs.LinkedMap.prototype.setMaxCount = function(maxCount) { + this.maxCount_ = maxCount || null; + if (this.maxCount_ != null) { + this.truncate_(this.maxCount_); + } +}; + + +/** + * @return {!Array.} The list of the keys in the appropriate order for + * this LinkedMap. + */ +goog.structs.LinkedMap.prototype.getKeys = function() { + return this.map(function(val, key) { + return key; + }); +}; + + +/** + * @return {!Array} The list of the values in the appropriate order for + * this LinkedMap. + */ +goog.structs.LinkedMap.prototype.getValues = function() { + return this.map(function(val, key) { + return val; + }); +}; + + +/** + * Tests whether a provided value is currently in the LinkedMap. This does not + * affect item ordering in cache-style LinkedMaps. + * @param {Object} value The value to check for. + * @return {boolean} Whether the value is in the LinkedMap. + */ +goog.structs.LinkedMap.prototype.contains = function(value) { + return this.some(function(el) { + return el == value; + }); +}; + + +/** + * Tests whether a provided key is currently in the LinkedMap. This does not + * affect item ordering in cache-style LinkedMaps. + * @param {string} key The key to check for. + * @return {boolean} Whether the key is in the LinkedMap. + */ +goog.structs.LinkedMap.prototype.containsKey = function(key) { + return this.map_.containsKey(key); +}; + + +/** + * Removes all entries in this object. + */ +goog.structs.LinkedMap.prototype.clear = function() { + this.truncate_(0); +}; + + +/** + * Calls a function on each item in the LinkedMap. + * + * @see goog.structs.forEach + * @param {Function} f The function to call for each item. The function takes + * three arguments: the value, the key, and the LinkedMap. + * @param {Object=} opt_obj The object context to use as "this" for the + * function. + */ +goog.structs.LinkedMap.prototype.forEach = function(f, opt_obj) { + for (var n = this.head_.next; n != this.head_; n = n.next) { + f.call(opt_obj, n.value, n.key, this); + } +}; + + +/** + * Calls a function on each item in the LinkedMap and returns the results of + * those calls in an array. + * + * @see goog.structs.map + * @param {!Function} f The function to call for each item. The function takes + * three arguments: the value, the key, and the LinkedMap. + * @param {Object=} opt_obj The object context to use as "this" for the + * function. + * @return {!Array} The results of the function calls for each item in the + * LinkedMap. + */ +goog.structs.LinkedMap.prototype.map = function(f, opt_obj) { + var rv = []; + for (var n = this.head_.next; n != this.head_; n = n.next) { + rv.push(f.call(opt_obj, n.value, n.key, this)); + } + return rv; +}; + + +/** + * Calls a function on each item in the LinkedMap and returns true if any of + * those function calls returns a true-like value. + * + * @see goog.structs.some + * @param {Function} f The function to call for each item. The function takes + * three arguments: the value, the key, and the LinkedMap, and returns a + * boolean. + * @param {Object=} opt_obj The object context to use as "this" for the + * function. + * @return {boolean} Whether f evaluates to true for at least one item in the + * LinkedMap. + */ +goog.structs.LinkedMap.prototype.some = function(f, opt_obj) { + for (var n = this.head_.next; n != this.head_; n = n.next) { + if (f.call(opt_obj, n.value, n.key, this)) { + return true; + } + } + return false; +}; + + +/** + * Calls a function on each item in the LinkedMap and returns true only if every + * function call returns a true-like value. + * + * @see goog.structs.some + * @param {Function} f The function to call for each item. The function takes + * three arguments: the value, the key, and the Cache, and returns a + * boolean. + * @param {Object=} opt_obj The object context to use as "this" for the + * function. + * @return {boolean} Whether f evaluates to true for every item in the Cache. + */ +goog.structs.LinkedMap.prototype.every = function(f, opt_obj) { + for (var n = this.head_.next; n != this.head_; n = n.next) { + if (!f.call(opt_obj, n.value, n.key, this)) { + return false; + } + } + return true; +}; + + +/** + * Appends a node to the list. LinkedMap in cache mode adds new nodes to + * the head of the list, otherwise they are appended to the tail. If there is a + * maximum size, the list will be truncated if necessary. + * + * @param {goog.structs.LinkedMap.Node_} node The item to insert. + * @private + */ +goog.structs.LinkedMap.prototype.insert_ = function(node) { + if (this.cache_) { + node.next = this.head_.next; + node.prev = this.head_; + + this.head_.next = node; + node.next.prev = node; + } else { + node.prev = this.head_.prev; + node.next = this.head_; + + this.head_.prev = node; + node.prev.next = node; + } + + if (this.maxCount_ != null) { + this.truncate_(this.maxCount_); + } +}; + + +/** + * Removes elements from the LinkedMap if the given count has been exceeded. + * In cache mode removes nodes from the tail of the list. Otherwise removes + * nodes from the head. + * @param {number} count Number of elements to keep. + * @private + */ +goog.structs.LinkedMap.prototype.truncate_ = function(count) { + for (var i = this.map_.getCount(); i > count; i--) { + this.removeNode(this.cache_ ? this.head_.prev : this.head_.next); + } +}; + + +/** + * Removes the node from the LinkedMap if it is not the head, and returns + * the node's value. + * @param {!goog.structs.LinkedMap.Node_} node The item to remove. + * @return {*} The value of the popped node. + * @private + */ +goog.structs.LinkedMap.prototype.popNode_ = function(node) { + if (this.head_ != node) { + this.removeNode(node); + } + return node.value; +}; + + + +/** + * Internal class for a doubly-linked list node containing a key/value pair. + * @param {string} key The key. + * @param {*} value The value. + * @constructor + * @private + */ +goog.structs.LinkedMap.Node_ = function(key, value) { + this.key = key; + this.value = value; +}; + + +/** + * The next node in the list. + * @type {!goog.structs.LinkedMap.Node_} + */ +goog.structs.LinkedMap.Node_.prototype.next; + + +/** + * The previous node in the list. + * @type {!goog.structs.LinkedMap.Node_} + */ +goog.structs.LinkedMap.Node_.prototype.prev; + + +/** + * Causes this node to remove itself from the list. + */ +goog.structs.LinkedMap.Node_.prototype.remove = function() { + this.prev.next = this.next; + this.next.prev = this.prev; + + delete this.prev; + delete this.next; +};