Rename _ol_style_Atlas_ to Atlas

This commit is contained in:
Tim Schaub
2018-01-11 10:56:24 -07:00
parent 019933ef25
commit 12d4db5045
3 changed files with 23 additions and 23 deletions
+4 -4
View File
@@ -2,7 +2,7 @@
* @module ol/style/AtlasManager
*/
import {WEBGL_MAX_TEXTURE_SIZE, nullFunction} from '../index.js';
import _ol_style_Atlas_ from '../style/Atlas.js';
import Atlas from '../style/Atlas.js';
/**
@@ -66,7 +66,7 @@ var _ol_style_AtlasManager_ = function(opt_options) {
* @private
* @type {Array.<ol.style.Atlas>}
*/
this.atlases_ = [new _ol_style_Atlas_(this.currentSize_, this.space_)];
this.atlases_ = [new Atlas(this.currentSize_, this.space_)];
/**
* The size in pixels of the latest atlas image for hit-detection images.
@@ -79,7 +79,7 @@ var _ol_style_AtlasManager_ = function(opt_options) {
* @private
* @type {Array.<ol.style.Atlas>}
*/
this.hitAtlases_ = [new _ol_style_Atlas_(this.currentHitSize_, this.space_)];
this.hitAtlases_ = [new Atlas(this.currentHitSize_, this.space_)];
};
@@ -221,7 +221,7 @@ _ol_style_AtlasManager_.prototype.add_ = function(isHitAtlas, id, width, height,
size = Math.min(this.currentSize_ * 2, this.maxSize_);
this.currentSize_ = size;
}
atlas = new _ol_style_Atlas_(size, this.space_);
atlas = new Atlas(size, this.space_);
atlases.push(atlas);
// run the loop another time
++ii;