Add another FIXME
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@@ -2,6 +2,7 @@
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// FIXME animated shaders! check in redraw
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// FIXME out-by-one error in texture alignment?
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// FIXME bad things happen when we go outside the zoom levels
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// FIXME bad things happen when the resolution does not match the zoom levels
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goog.provide('ol.webgl.TileLayerRenderer');
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goog.provide('ol.webgl.tilelayerrenderer.shader.Fragment');
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