Declutter in correct order and for all layers

This commit is contained in:
ahocevar
2019-05-05 12:20:38 +02:00
parent 6cfd0b70ed
commit 12289b8ef9
14 changed files with 105 additions and 96 deletions

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@@ -98,6 +98,14 @@ If you were previously using `VectorTile` layers with `renderMode: 'vector'`, yo
If you were previously using `Vector` layers with `renderMode: 'image'`, you have to remove this configuration option. Instead, use the new `ol/layer/VectorImage` layer with your `ol/source/Vector`. If you were previously using `Vector` layers with `renderMode: 'image'`, you have to remove this configuration option. Instead, use the new `ol/layer/VectorImage` layer with your `ol/source/Vector`.
##### New declutter behavior
If a map has more than one layer with `declutter` set to true, decluttering now considers all layers instead of decluttering each layer separately. The higher the z-index of the layer, the higher the priority of decluttered items.
Within a layer, the declutter order has changed. Previously, styles with a lower `zIndex` were prioritized over those with a higher `zIndex`. Now the opposite order is used.
On vector layers, even if decluttered images or texts have a lower z-Index than polygons or lines, they will now be rendered on top of the polygons or lines. For vector tile layers, this was the case already in previous releases.
##### New `prerender` and `postrender` layer events replace old `precompose`, `render` and `postcompose` events ##### New `prerender` and `postrender` layer events replace old `precompose`, `render` and `postcompose` events
If you were previously registering for `precompose` and `postcompose` events, you should now register for `prerender` and `postrender` events on layers. Instead of the previous `render` event, you should now listen for `postrender`. Layers are no longer composed to a single Canvas element. Instead, they are added to the map viewport as individual elements. If you were previously registering for `precompose` and `postcompose` events, you should now register for `prerender` and `postrender` events on layers. Instead of the previous `render` event, you should now listen for `postrender`. Layers are no longer composed to a single Canvas element. Instead, they are added to the map viewport as individual elements.

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@@ -39,6 +39,7 @@ import {create as createTransform, apply as applyTransform} from './transform.js
* @property {boolean} animate * @property {boolean} animate
* @property {import("./transform.js").Transform} coordinateToPixelTransform * @property {import("./transform.js").Transform} coordinateToPixelTransform
* @property {null|import("./extent.js").Extent} extent * @property {null|import("./extent.js").Extent} extent
* @property {Array<*>} declutterItems
* @property {import("./coordinate.js").Coordinate} focus * @property {import("./coordinate.js").Coordinate} focus
* @property {number} index * @property {number} index
* @property {Array<import("./layer/Layer.js").State>} layerStatesArray * @property {Array<import("./layer/Layer.js").State>} layerStatesArray
@@ -1175,6 +1176,7 @@ class PluggableMap extends BaseObject {
frameState = /** @type {FrameState} */ ({ frameState = /** @type {FrameState} */ ({
animate: false, animate: false,
coordinateToPixelTransform: this.coordinateToPixelTransform_, coordinateToPixelTransform: this.coordinateToPixelTransform_,
declutterItems: previousFrameState ? previousFrameState.declutterItems : [],
extent: extent, extent: extent,
focus: this.focus_ ? this.focus_ : viewState.center, focus: this.focus_ ? this.focus_ : viewState.center,
index: this.frameIndex_++, index: this.frameIndex_++,

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@@ -32,8 +32,9 @@ import {createDefaultStyle, toFunction as toStyleFunction} from '../style/Style.
* temporary layers. The standard way to add a layer to a map and have it managed by the map is to * temporary layers. The standard way to add a layer to a map and have it managed by the map is to
* use {@link module:ol/Map#addLayer}. * use {@link module:ol/Map#addLayer}.
* @property {boolean} [declutter=false] Declutter images and text. Decluttering is applied to all * @property {boolean} [declutter=false] Declutter images and text. Decluttering is applied to all
* image and text styles, and the priority is defined by the z-index of the style. Lower z-index * image and text styles of all layers that have set this to `true`. The priority is defined by the z-index
* means higher priority. * of the layer, the `zIndex` of the style and the render order of features. Higher z-index means higher
* priority. Within the same z-index, a feature rendered before another has higher priority.
* @property {import("../style/Style.js").StyleLike} [style] Layer style. See * @property {import("../style/Style.js").StyleLike} [style] Layer style. See
* {@link module:ol/style} for default style which will be used if this is not defined. * {@link module:ol/style} for default style which will be used if this is not defined.
* @property {boolean} [updateWhileAnimating=false] When set to `true`, feature batches will * @property {boolean} [updateWhileAnimating=false] When set to `true`, feature batches will

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@@ -46,8 +46,9 @@ import {assign} from '../obj.js';
* temporary layers. The standard way to add a layer to a map and have it managed by the map is to * temporary layers. The standard way to add a layer to a map and have it managed by the map is to
* use {@link module:ol/Map#addLayer}. * use {@link module:ol/Map#addLayer}.
* @property {boolean} [declutter=false] Declutter images and text. Decluttering is applied to all * @property {boolean} [declutter=false] Declutter images and text. Decluttering is applied to all
* image and text styles, and the priority is defined by the z-index of the style. Lower z-index * image and text styles of all layers that have set this to `true`. The priority is defined by the z-index
* means higher priority. * of the layer, the `zIndex` of the style and the render order of features. Higher z-index means higher
* priority. Within the same z-index, a feature rendered before another has higher priority.
* @property {import("../style/Style.js").StyleLike} [style] Layer style. See * @property {import("../style/Style.js").StyleLike} [style] Layer style. See
* {@link module:ol/style} for default style which will be used if this is not defined. * {@link module:ol/style} for default style which will be used if this is not defined.
* @property {boolean} [updateWhileAnimating=false] When set to `true`, feature batches will be * @property {boolean} [updateWhileAnimating=false] When set to `true`, feature batches will be

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@@ -21,6 +21,7 @@ import {
import {createCanvasContext2D} from '../../dom.js'; import {createCanvasContext2D} from '../../dom.js';
import {labelCache, defaultTextAlign, measureTextHeight, measureAndCacheTextWidth, measureTextWidths} from '../canvas.js'; import {labelCache, defaultTextAlign, measureTextHeight, measureAndCacheTextWidth, measureTextWidths} from '../canvas.js';
import Disposable from '../../Disposable.js'; import Disposable from '../../Disposable.js';
import rbush from 'rbush';
/** /**
@@ -58,15 +59,10 @@ class Executor extends Disposable {
* @param {number} resolution Resolution. * @param {number} resolution Resolution.
* @param {number} pixelRatio Pixel ratio. * @param {number} pixelRatio Pixel ratio.
* @param {boolean} overlaps The replay can have overlapping geometries. * @param {boolean} overlaps The replay can have overlapping geometries.
* @param {?} declutterTree Declutter tree.
* @param {SerializableInstructions} instructions The serializable instructions * @param {SerializableInstructions} instructions The serializable instructions
*/ */
constructor(resolution, pixelRatio, overlaps, declutterTree, instructions) { constructor(resolution, pixelRatio, overlaps, instructions) {
super(); super();
/**
* @type {?}
*/
this.declutterTree = declutterTree;
/** /**
* @protected * @protected
@@ -93,6 +89,11 @@ class Executor extends Disposable {
*/ */
this.alignFill_; this.alignFill_;
/**
* @type {Array<*>}
*/
this.declutterItems = [];
/** /**
* @protected * @protected
* @type {Array<*>} * @type {Array<*>}
@@ -412,8 +413,10 @@ class Executor extends Disposable {
/** /**
* @param {import("../canvas.js").DeclutterGroup} declutterGroup Declutter group. * @param {import("../canvas.js").DeclutterGroup} declutterGroup Declutter group.
* @param {import("../../Feature.js").FeatureLike} feature Feature. * @param {import("../../Feature.js").FeatureLike} feature Feature.
* @param {?} declutterTree Declutter tree.
* @return {?} Declutter tree.
*/ */
renderDeclutter_(declutterGroup, feature) { renderDeclutter(declutterGroup, feature, declutterTree) {
if (declutterGroup && declutterGroup.length > 5) { if (declutterGroup && declutterGroup.length > 5) {
const groupCount = declutterGroup[4]; const groupCount = declutterGroup[4];
if (groupCount == 1 || groupCount == declutterGroup.length - 5) { if (groupCount == 1 || groupCount == declutterGroup.length - 5) {
@@ -425,8 +428,11 @@ class Executor extends Disposable {
maxY: /** @type {number} */ (declutterGroup[3]), maxY: /** @type {number} */ (declutterGroup[3]),
value: feature value: feature
}; };
if (!this.declutterTree.collides(box)) { if (!declutterTree) {
this.declutterTree.insert(box); declutterTree = rbush(9, undefined);
}
if (!declutterTree.collides(box)) {
declutterTree.insert(box);
for (let j = 5, jj = declutterGroup.length; j < jj; ++j) { for (let j = 5, jj = declutterGroup.length; j < jj; ++j) {
const declutterData = /** @type {Array} */ (declutterGroup[j]); const declutterData = /** @type {Array} */ (declutterGroup[j]);
if (declutterData) { if (declutterData) {
@@ -443,6 +449,7 @@ class Executor extends Disposable {
createOrUpdateEmpty(declutterGroup); createOrUpdateEmpty(declutterGroup);
} }
} }
return declutterTree;
} }
/** /**
@@ -497,6 +504,7 @@ class Executor extends Disposable {
featureCallback, featureCallback,
opt_hitExtent opt_hitExtent
) { ) {
this.declutterItems.length = 0;
/** @type {Array<number>} */ /** @type {Array<number>} */
let pixelCoordinates; let pixelCoordinates;
if (this.pixelCoordinates_ && equals(transform, this.renderedTransform_)) { if (this.pixelCoordinates_ && equals(transform, this.renderedTransform_)) {
@@ -670,7 +678,7 @@ class Executor extends Disposable {
backgroundFill ? /** @type {Array<*>} */ (lastFillInstruction) : null, backgroundFill ? /** @type {Array<*>} */ (lastFillInstruction) : null,
backgroundStroke ? /** @type {Array<*>} */ (lastStrokeInstruction) : null); backgroundStroke ? /** @type {Array<*>} */ (lastStrokeInstruction) : null);
} }
this.renderDeclutter_(declutterGroup, feature); this.declutterItems.push(this, declutterGroup, feature);
++i; ++i;
break; break;
case CanvasInstruction.DRAW_CHARS: case CanvasInstruction.DRAW_CHARS:
@@ -739,7 +747,7 @@ class Executor extends Disposable {
} }
} }
} }
this.renderDeclutter_(declutterGroup, feature); this.declutterItems.push(this, declutterGroup, feature);
++i; ++i;
break; break;
case CanvasInstruction.END_GEOMETRY: case CanvasInstruction.END_GEOMETRY:

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@@ -35,18 +35,12 @@ class ExecutorGroup extends Disposable {
* @param {number} resolution Resolution. * @param {number} resolution Resolution.
* @param {number} pixelRatio Pixel ratio. * @param {number} pixelRatio Pixel ratio.
* @param {boolean} overlaps The executor group can have overlapping geometries. * @param {boolean} overlaps The executor group can have overlapping geometries.
* @param {?} declutterTree Declutter tree for declutter processing in postrender.
* @param {!Object<string, !Object<BuilderType, import("./Builder.js").SerializableInstructions>>} allInstructions * @param {!Object<string, !Object<BuilderType, import("./Builder.js").SerializableInstructions>>} allInstructions
* The serializable instructions. * The serializable instructions.
* @param {number=} opt_renderBuffer Optional rendering buffer. * @param {number=} opt_renderBuffer Optional rendering buffer.
*/ */
constructor(maxExtent, resolution, pixelRatio, overlaps, declutterTree, allInstructions, opt_renderBuffer) { constructor(maxExtent, resolution, pixelRatio, overlaps, allInstructions, opt_renderBuffer) {
super(); super();
/**
* Declutter tree.
* @private
*/
this.declutterTree_ = declutterTree;
/** /**
* @private * @private
@@ -128,7 +122,7 @@ class ExecutorGroup extends Disposable {
for (const builderType in instructionByZindex) { for (const builderType in instructionByZindex) {
const instructions = instructionByZindex[builderType]; const instructions = instructionByZindex[builderType];
executors[builderType] = new Executor( executors[builderType] = new Executor(
this.resolution_, this.pixelRatio_, this.overlaps_, this.declutterTree_, instructions); this.resolution_, this.pixelRatio_, this.overlaps_, instructions);
} }
} }
} }
@@ -172,7 +166,7 @@ class ExecutorGroup extends Disposable {
* @param {number} hitTolerance Hit tolerance in pixels. * @param {number} hitTolerance Hit tolerance in pixels.
* @param {Object<string, boolean>} skippedFeaturesHash Ids of features to skip. * @param {Object<string, boolean>} skippedFeaturesHash Ids of features to skip.
* @param {function(import("../../Feature.js").FeatureLike): T} callback Feature callback. * @param {function(import("../../Feature.js").FeatureLike): T} callback Feature callback.
* @param {Object<string, import("../canvas.js").DeclutterGroup>} declutterReplays Declutter replays. * @param {Array<import("../../Feature.js").FeatureLike>} declutteredFeatures Decluttered features.
* @return {T|undefined} Callback result. * @return {T|undefined} Callback result.
* @template T * @template T
*/ */
@@ -183,7 +177,7 @@ class ExecutorGroup extends Disposable {
hitTolerance, hitTolerance,
skippedFeaturesHash, skippedFeaturesHash,
callback, callback,
declutterReplays declutteredFeatures
) { ) {
hitTolerance = Math.round(hitTolerance); hitTolerance = Math.round(hitTolerance);
@@ -213,12 +207,6 @@ class ExecutorGroup extends Disposable {
} }
const mask = getCircleArray(hitTolerance); const mask = getCircleArray(hitTolerance);
let declutteredFeatures;
if (this.declutterTree_) {
declutteredFeatures = this.declutterTree_.all().map(function(entry) {
return entry.value;
});
}
let builderType; let builderType;
@@ -261,15 +249,6 @@ class ExecutorGroup extends Disposable {
builderType = ORDER[j]; builderType = ORDER[j];
executor = executors[builderType]; executor = executors[builderType];
if (executor !== undefined) { if (executor !== undefined) {
if (declutterReplays &&
(builderType == BuilderType.IMAGE || builderType == BuilderType.TEXT)) {
const declutter = declutterReplays[zIndexKey];
if (!declutter) {
declutterReplays[zIndexKey] = [executor, transform.slice(0)];
} else {
declutter.push(executor, transform.slice(0));
}
} else {
result = executor.executeHitDetection(context, transform, rotation, result = executor.executeHitDetection(context, transform, rotation,
skippedFeaturesHash, featureCallback, hitExtent); skippedFeaturesHash, featureCallback, hitExtent);
if (result) { if (result) {
@@ -278,7 +257,6 @@ class ExecutorGroup extends Disposable {
} }
} }
} }
}
return undefined; return undefined;
} }
@@ -446,14 +424,20 @@ export function getCircleArray(radius) {
* @param {CanvasRenderingContext2D} context Context. * @param {CanvasRenderingContext2D} context Context.
* @param {number} rotation Rotation. * @param {number} rotation Rotation.
* @param {boolean} snapToPixel Snap point symbols and text to integer pixels. * @param {boolean} snapToPixel Snap point symbols and text to integer pixels.
* @param {Array<Array<*>>} declutterItems Declutter items.
*/ */
export function replayDeclutter(declutterReplays, context, rotation, snapToPixel) { export function replayDeclutter(declutterReplays, context, rotation, snapToPixel, declutterItems) {
const zs = Object.keys(declutterReplays).map(Number).sort(numberSafeCompareFunction); const zs = Object.keys(declutterReplays).map(Number).sort(numberSafeCompareFunction);
const skippedFeatureUids = {}; const skippedFeatureUids = {};
for (let z = 0, zz = zs.length; z < zz; ++z) { for (let z = 0, zz = zs.length; z < zz; ++z) {
const executorData = declutterReplays[zs[z].toString()]; const executorData = declutterReplays[zs[z].toString()];
let currentExecutor;
for (let i = 0, ii = executorData.length; i < ii;) { for (let i = 0, ii = executorData.length; i < ii;) {
const executor = executorData[i++]; const executor = executorData[i++];
if (executor !== currentExecutor) {
currentExecutor = executor;
declutterItems.push(executor.declutterItems);
}
const transform = executorData[i++]; const transform = executorData[i++];
executor.execute(context, transform, rotation, skippedFeatureUids, snapToPixel); executor.execute(context, transform, rotation, skippedFeatureUids, snapToPixel);
} }

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@@ -99,6 +99,7 @@ class CompositeMapRenderer extends MapRenderer {
this.children_.push(element); this.children_.push(element);
} }
} }
super.renderFrame(frameState);
replaceChildren(this.element_, this.children_); replaceChildren(this.element_, this.children_);

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@@ -89,10 +89,11 @@ class LayerRenderer extends Observable {
* @param {import("../PluggableMap.js").FrameState} frameState Frame state. * @param {import("../PluggableMap.js").FrameState} frameState Frame state.
* @param {number} hitTolerance Hit tolerance in pixels. * @param {number} hitTolerance Hit tolerance in pixels.
* @param {function(import("../Feature.js").FeatureLike, import("../layer/Layer.js").default): T} callback Feature callback. * @param {function(import("../Feature.js").FeatureLike, import("../layer/Layer.js").default): T} callback Feature callback.
* @param {Array<import("../Feature.js").FeatureLike>} declutteredFeatures Decluttered features.
* @return {T|void} Callback result. * @return {T|void} Callback result.
* @template T * @template T
*/ */
forEachFeatureAtCoordinate(coordinate, frameState, hitTolerance, callback) {} forEachFeatureAtCoordinate(coordinate, frameState, hitTolerance, callback, declutteredFeatures) {}
/** /**
* @abstract * @abstract

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@@ -28,6 +28,11 @@ class MapRenderer extends Disposable {
*/ */
this.map_ = map; this.map_ = map;
/**
* @private
*/
this.declutterTree_ = null;
/** /**
* @private * @private
* @type {!Object<string, import("./Layer.js").default>} * @type {!Object<string, import("./Layer.js").default>}
@@ -133,6 +138,12 @@ class MapRenderer extends Disposable {
const layerStates = frameState.layerStatesArray; const layerStates = frameState.layerStatesArray;
const numLayers = layerStates.length; const numLayers = layerStates.length;
let declutteredFeatures;
if (this.declutterTree_) {
declutteredFeatures = this.declutterTree_.all().map(function(entry) {
return entry.value;
});
}
let i; let i;
for (i = numLayers - 1; i >= 0; --i) { for (i = numLayers - 1; i >= 0; --i) {
const layerState = layerStates[i]; const layerState = layerStates[i];
@@ -144,7 +155,7 @@ class MapRenderer extends Disposable {
const callback = forEachFeatureAtCoordinate.bind(null, layerState.managed); const callback = forEachFeatureAtCoordinate.bind(null, layerState.managed);
result = layerRenderer.forEachFeatureAtCoordinate( result = layerRenderer.forEachFeatureAtCoordinate(
source.getWrapX() ? translatedCoordinate : coordinate, source.getWrapX() ? translatedCoordinate : coordinate,
frameState, hitTolerance, callback); frameState, hitTolerance, callback, declutteredFeatures);
} }
if (result) { if (result) {
return result; return result;
@@ -252,11 +263,20 @@ class MapRenderer extends Disposable {
/** /**
* Render. * Render.
* @abstract
* @param {?import("../PluggableMap.js").FrameState} frameState Frame state. * @param {?import("../PluggableMap.js").FrameState} frameState Frame state.
*/ */
renderFrame(frameState) { renderFrame(frameState) {
abstract(); if (this.declutterTree_) {
this.declutterTree_.clear();
}
const items = frameState.declutterItems;
for (let z = items.length - 1; z >= 0; --z) {
const zIndexItems = items[z];
for (let i = 0, ii = zIndexItems.length; i < ii; i += 3) {
this.declutterTree_ = zIndexItems[i].renderDeclutter(zIndexItems[i + 1], zIndexItems[i + 2], this.declutterTree_);
}
}
items.length = 0;
} }
/** /**

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@@ -123,11 +123,11 @@ class CanvasVectorImageLayerRenderer extends CanvasImageLayerRenderer {
/** /**
* @inheritDoc * @inheritDoc
*/ */
forEachFeatureAtCoordinate(coordinate, frameState, hitTolerance, callback) { forEachFeatureAtCoordinate(coordinate, frameState, hitTolerance, callback, declutteredFeatures) {
if (this.vectorRenderer_) { if (this.vectorRenderer_) {
return this.vectorRenderer_.forEachFeatureAtCoordinate(coordinate, frameState, hitTolerance, callback); return this.vectorRenderer_.forEachFeatureAtCoordinate(coordinate, frameState, hitTolerance, callback, declutteredFeatures);
} else { } else {
return super.forEachFeatureAtCoordinate(coordinate, frameState, hitTolerance, callback); return super.forEachFeatureAtCoordinate(coordinate, frameState, hitTolerance, callback, declutteredFeatures);
} }
} }
} }

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@@ -5,11 +5,10 @@ import {getUid} from '../../util.js';
import ViewHint from '../../ViewHint.js'; import ViewHint from '../../ViewHint.js';
import {listen, unlisten} from '../../events.js'; import {listen, unlisten} from '../../events.js';
import EventType from '../../events/EventType.js'; import EventType from '../../events/EventType.js';
import rbush from 'rbush';
import {buffer, createEmpty, containsExtent, getWidth} from '../../extent.js'; import {buffer, createEmpty, containsExtent, getWidth} from '../../extent.js';
import {labelCache} from '../../render/canvas.js'; import {labelCache} from '../../render/canvas.js';
import CanvasBuilderGroup from '../../render/canvas/BuilderGroup.js'; import CanvasBuilderGroup from '../../render/canvas/BuilderGroup.js';
import ExecutorGroup from '../../render/canvas/ExecutorGroup.js'; import ExecutorGroup, {replayDeclutter} from '../../render/canvas/ExecutorGroup.js';
import CanvasLayerRenderer from './Layer.js'; import CanvasLayerRenderer from './Layer.js';
import {defaultOrder as defaultRenderOrder, getTolerance as getRenderTolerance, getSquaredTolerance as getSquaredRenderTolerance, renderFeature} from '../vector.js'; import {defaultOrder as defaultRenderOrder, getTolerance as getRenderTolerance, getSquaredTolerance as getSquaredRenderTolerance, renderFeature} from '../vector.js';
import {toString as transformToString, makeScale, makeInverse} from '../../transform.js'; import {toString as transformToString, makeScale, makeInverse} from '../../transform.js';
@@ -28,12 +27,6 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
super(vectorLayer); super(vectorLayer);
/**
* Declutter tree.
* @private
*/
this.declutterTree_ = vectorLayer.getDeclutter() ? rbush(9, undefined) : null;
/** /**
* @private * @private
* @type {boolean} * @type {boolean}
@@ -138,17 +131,14 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
this.clip(context, frameState, clipExtent); this.clip(context, frameState, clipExtent);
} }
if (this.declutterTree_) {
this.declutterTree_.clear();
}
const viewHints = frameState.viewHints; const viewHints = frameState.viewHints;
const snapToPixel = !(viewHints[ViewHint.ANIMATING] || viewHints[ViewHint.INTERACTING]); const snapToPixel = !(viewHints[ViewHint.ANIMATING] || viewHints[ViewHint.INTERACTING]);
const transform = this.getRenderTransform(frameState, width, height, 0); const transform = this.getRenderTransform(frameState, width, height, 0);
const skippedFeatureUids = layerState.managed ? frameState.skippedFeatureUids : {}; const skippedFeatureUids = layerState.managed ? frameState.skippedFeatureUids : {};
replayGroup.execute(context, transform, rotation, skippedFeatureUids, snapToPixel); const declutterReplays = /** @type {import("../../layer/Vector.js").default} */ (this.getLayer()).getDeclutter() ? {} : null;
replayGroup.execute(context, transform, rotation, skippedFeatureUids, snapToPixel, undefined, declutterReplays);
if (vectorSource.getWrapX() && projection.canWrapX() && !containsExtent(projectionExtent, extent)) { if (vectorSource.getWrapX() && projection.canWrapX() && !containsExtent(projectionExtent, extent)) {
let startX = extent[0]; let startX = extent[0];
@@ -159,7 +149,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
--world; --world;
offsetX = worldWidth * world; offsetX = worldWidth * world;
const transform = this.getRenderTransform(frameState, width, height, offsetX); const transform = this.getRenderTransform(frameState, width, height, offsetX);
replayGroup.execute(context, transform, rotation, skippedFeatureUids, snapToPixel); replayGroup.execute(context, transform, rotation, skippedFeatureUids, snapToPixel, undefined, declutterReplays);
startX += worldWidth; startX += worldWidth;
} }
world = 0; world = 0;
@@ -168,10 +158,15 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
++world; ++world;
offsetX = worldWidth * world; offsetX = worldWidth * world;
const transform = this.getRenderTransform(frameState, width, height, offsetX); const transform = this.getRenderTransform(frameState, width, height, offsetX);
replayGroup.execute(context, transform, rotation, skippedFeatureUids, snapToPixel); replayGroup.execute(context, transform, rotation, skippedFeatureUids, snapToPixel, undefined, declutterReplays);
startX -= worldWidth; startX -= worldWidth;
} }
} }
if (declutterReplays) {
const viewHints = frameState.viewHints;
const hifi = !(viewHints[ViewHint.ANIMATING] || viewHints[ViewHint.INTERACTING]);
replayDeclutter(declutterReplays, context, rotation, hifi, frameState.declutterItems);
}
if (clipped) { if (clipped) {
context.restore(); context.restore();
@@ -190,7 +185,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
/** /**
* @inheritDoc * @inheritDoc
*/ */
forEachFeatureAtCoordinate(coordinate, frameState, hitTolerance, callback, thisArg) { forEachFeatureAtCoordinate(coordinate, frameState, hitTolerance, callback, declutteredFeatures) {
if (!this.replayGroup_) { if (!this.replayGroup_) {
return undefined; return undefined;
} else { } else {
@@ -208,9 +203,9 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
const key = getUid(feature); const key = getUid(feature);
if (!(key in features)) { if (!(key in features)) {
features[key] = true; features[key] = true;
return callback.call(thisArg, feature, layer); return callback(feature, layer);
} }
}, null); }, declutteredFeatures);
return result; return result;
} }
} }
@@ -299,7 +294,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
const replayGroup = new CanvasBuilderGroup( const replayGroup = new CanvasBuilderGroup(
getRenderTolerance(resolution, pixelRatio), extent, resolution, getRenderTolerance(resolution, pixelRatio), extent, resolution,
pixelRatio, !!this.declutterTree_); pixelRatio, vectorLayer.getDeclutter());
vectorSource.loadFeatures(extent, resolution, projection); vectorSource.loadFeatures(extent, resolution, projection);
@@ -339,7 +334,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
const replayGroupInstructions = replayGroup.finish(); const replayGroupInstructions = replayGroup.finish();
const executorGroup = new ExecutorGroup(extent, resolution, const executorGroup = new ExecutorGroup(extent, resolution,
pixelRatio, vectorSource.getOverlaps(), this.declutterTree_, pixelRatio, vectorSource.getOverlaps(),
replayGroupInstructions, vectorLayer.getRenderBuffer()); replayGroupInstructions, vectorLayer.getRenderBuffer());
this.renderedResolution_ = resolution; this.renderedResolution_ = resolution;

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@@ -7,7 +7,6 @@ import TileState from '../../TileState.js';
import ViewHint from '../../ViewHint.js'; import ViewHint from '../../ViewHint.js';
import {listen, unlisten, unlistenByKey} from '../../events.js'; import {listen, unlisten, unlistenByKey} from '../../events.js';
import EventType from '../../events/EventType.js'; import EventType from '../../events/EventType.js';
import rbush from 'rbush';
import {buffer, containsCoordinate, equals, getIntersection, getTopLeft, intersects} from '../../extent.js'; import {buffer, containsCoordinate, equals, getIntersection, getTopLeft, intersects} from '../../extent.js';
import VectorTileRenderType from '../../layer/VectorTileRenderType.js'; import VectorTileRenderType from '../../layer/VectorTileRenderType.js';
import ReplayType from '../../render/canvas/BuilderType.js'; import ReplayType from '../../render/canvas/BuilderType.js';
@@ -103,12 +102,6 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
*/ */
this.inverseOverlayPixelTransform_ = createTransform(); this.inverseOverlayPixelTransform_ = createTransform();
/**
* Declutter tree.
* @private
*/
this.declutterTree_ = layer.getDeclutter() ? rbush(9, undefined) : null;
/** /**
* @private * @private
* @type {boolean} * @type {boolean}
@@ -274,7 +267,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
buffer(sharedExtent, layer.getRenderBuffer() * resolution, this.tmpExtent); buffer(sharedExtent, layer.getRenderBuffer() * resolution, this.tmpExtent);
builderState.dirty = false; builderState.dirty = false;
const builderGroup = new CanvasBuilderGroup(0, sharedExtent, resolution, const builderGroup = new CanvasBuilderGroup(0, sharedExtent, resolution,
pixelRatio, !!this.declutterTree_); pixelRatio, layer.getDeclutter());
const squaredTolerance = getSquaredRenderTolerance(resolution, pixelRatio); const squaredTolerance = getSquaredRenderTolerance(resolution, pixelRatio);
/** /**
@@ -310,7 +303,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
null : null :
sharedExtent; sharedExtent;
const renderingReplayGroup = new CanvasExecutorGroup(replayExtent, resolution, const renderingReplayGroup = new CanvasExecutorGroup(replayExtent, resolution,
pixelRatio, source.getOverlaps(), this.declutterTree_, executorGroupInstructions, layer.getRenderBuffer()); pixelRatio, source.getOverlaps(), executorGroupInstructions, layer.getRenderBuffer());
tile.executorGroups[layerUid].push(renderingReplayGroup); tile.executorGroups[layerUid].push(renderingReplayGroup);
} }
builderState.renderedRevision = revision; builderState.renderedRevision = revision;
@@ -322,11 +315,12 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
/** /**
* @inheritDoc * @inheritDoc
*/ */
forEachFeatureAtCoordinate(coordinate, frameState, hitTolerance, callback, thisArg) { forEachFeatureAtCoordinate(coordinate, frameState, hitTolerance, callback, declutteredFeatures) {
const resolution = frameState.viewState.resolution; const resolution = frameState.viewState.resolution;
const rotation = frameState.viewState.rotation; const rotation = frameState.viewState.rotation;
hitTolerance = hitTolerance == undefined ? 0 : hitTolerance; hitTolerance = hitTolerance == undefined ? 0 : hitTolerance;
const layer = this.getLayer(); const layer = /** @type {import("../../layer/VectorTile.js").default} */ (this.getLayer());
const declutter = layer.getDeclutter();
const source = layer.getSource(); const source = layer.getSource();
const tileGrid = source.getTileGridForProjection(frameState.viewState.projection); const tileGrid = source.getTileGridForProjection(frameState.viewState.projection);
/** @type {!Object<string, boolean>} */ /** @type {!Object<string, boolean>} */
@@ -338,7 +332,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
let i, ii; let i, ii;
for (i = 0, ii = renderedTiles.length; i < ii; ++i) { for (i = 0, ii = renderedTiles.length; i < ii; ++i) {
const tile = renderedTiles[i]; const tile = renderedTiles[i];
if (!this.declutterTree_) { if (!declutter) {
// When not decluttering, we only need to consider the tile that contains the given // When not decluttering, we only need to consider the tile that contains the given
// coordinate, because each feature will be rendered for each tile that contains it. // coordinate, because each feature will be rendered for each tile that contains it.
const tileExtent = tileGrid.getTileCoordExtent(tile.wrappedTileCoord); const tileExtent = tileGrid.getTileCoordExtent(tile.wrappedTileCoord);
@@ -361,9 +355,9 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
} }
if (!(key in features)) { if (!(key in features)) {
features[key] = true; features[key] = true;
return callback.call(thisArg, feature, layer); return callback(feature, layer);
} }
}, null); }, declutteredFeatures);
} }
} }
return found; return found;
@@ -464,9 +458,6 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
context.clearRect(0, 0, width, height); context.clearRect(0, 0, width, height);
} }
if (declutterReplays) {
this.declutterTree_.clear();
}
const tiles = this.renderedTiles; const tiles = this.renderedTiles;
const tileGrid = source.getTileGridForProjection(frameState.viewState.projection); const tileGrid = source.getTileGridForProjection(frameState.viewState.projection);
const clips = []; const clips = [];
@@ -522,7 +513,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
} }
} }
if (declutterReplays) { if (declutterReplays) {
replayDeclutter(declutterReplays, context, rotation, hifi); replayDeclutter(declutterReplays, context, rotation, hifi, frameState.declutterItems);
} }
const opacity = layerState.opacity; const opacity = layerState.opacity;
@@ -552,9 +543,6 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
frameState.animate = true; frameState.animate = true;
delete this.renderTileImageQueue_[uid]; delete this.renderTileImageQueue_[uid];
const layer = /** @type {import("../../layer/VectorTile.js").default} */ (this.getLayer()); const layer = /** @type {import("../../layer/VectorTile.js").default} */ (this.getLayer());
if (this.declutterTree_ && layer.getRenderMode() === VectorTileRenderType.IMAGE) {
this.declutterTree_.clear();
}
const viewState = frameState.viewState; const viewState = frameState.viewState;
const tileGrid = layer.getSource().getTileGridForProjection(viewState.projection); const tileGrid = layer.getSource().getTileGridForProjection(viewState.projection);
const tileResolution = tileGrid.getResolution(tile.tileCoord[0]); const tileResolution = tileGrid.getResolution(tile.tileCoord[0]);

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@@ -28,7 +28,7 @@ function createContext() {
function executeInstructions(builder, expectedDrawTextImageCalls, expectedBuilderImageCalls) { function executeInstructions(builder, expectedDrawTextImageCalls, expectedBuilderImageCalls) {
const transform = createTransform(); const transform = createTransform();
const context = createContext(); const context = createContext();
const executor = new Executor(0.02, 1, false, null, builder.finish()); const executor = new Executor(0.02, 1, false, builder.finish());
sinon.spy(executor, 'drawTextImageWithPointPlacement_'); sinon.spy(executor, 'drawTextImageWithPointPlacement_');
const replayImageStub = sinon.stub(executor, 'replayImage_'); const replayImageStub = sinon.stub(executor, 'replayImage_');
executor.execute(context, transform); executor.execute(context, transform);

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@@ -35,7 +35,7 @@ describe('ol.render.canvas.BuilderGroup', function() {
*/ */
function execute(builder, skippedUids, pixelRatio, overlaps) { function execute(builder, skippedUids, pixelRatio, overlaps) {
const executor = new ExecutorGroup([-180, -90, 180, 90], 1, const executor = new ExecutorGroup([-180, -90, 180, 90], 1,
pixelRatio || 1, !!overlaps, null, builder.finish()); pixelRatio || 1, !!overlaps, builder.finish());
executor.execute(context, transform, 0, skippedUids || {}); executor.execute(context, transform, 0, skippedUids || {});
} }