More strict matrix type
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@@ -37,7 +37,7 @@ ol.renderer.webgl.Layer.prototype.getMapRenderer = function() {
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/**
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/**
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* @return {goog.vec.Mat4.AnyType} Matrix.
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* @return {!goog.vec.Mat4.Number} Matrix.
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*/
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*/
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ol.renderer.webgl.Layer.prototype.getMatrix = goog.abstractMethod;
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ol.renderer.webgl.Layer.prototype.getMatrix = goog.abstractMethod;
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@@ -145,7 +145,7 @@ ol.renderer.webgl.TileLayer = function(mapRenderer, tileLayer) {
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/**
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/**
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* @private
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* @private
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* @type {goog.vec.Mat4.AnyType}
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* @type {!goog.vec.Mat4.Number}
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*/
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*/
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this.matrix_ = goog.vec.Mat4.createNumber();
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this.matrix_ = goog.vec.Mat4.createNumber();
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