Use === and !== for comparisons with 0
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@@ -28,7 +28,7 @@ ol.geom.squaredDistanceToSegment = function(coordinate, segment) {
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var v = segment[0];
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var v = segment[0];
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var w = segment[1];
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var w = segment[1];
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var l2 = ol.coordinate.squaredDistance(v, w);
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var l2 = ol.coordinate.squaredDistance(v, w);
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if (l2 == 0) {
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if (l2 === 0) {
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return ol.coordinate.squaredDistance(coordinate, v);
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return ol.coordinate.squaredDistance(coordinate, v);
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}
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}
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var t = ((coordinate[0] - v[0]) * (w[0] - v[0]) +
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var t = ((coordinate[0] - v[0]) * (w[0] - v[0]) +
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@@ -82,7 +82,7 @@ ol.interaction.TouchPan.prototype.handleTouchEnd =
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function(mapBrowserEvent) {
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function(mapBrowserEvent) {
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var map = mapBrowserEvent.map;
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var map = mapBrowserEvent.map;
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var view = map.getView();
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var view = map.getView();
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if (this.targetTouches.length == 0) {
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if (this.targetTouches.length === 0) {
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var interacting = view.setHint(ol.ViewHint.INTERACTING, -1);
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var interacting = view.setHint(ol.ViewHint.INTERACTING, -1);
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if (!this.noKinetic_ && this.kinetic_ && this.kinetic_.end()) {
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if (!this.noKinetic_ && this.kinetic_ && this.kinetic_.end()) {
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var distance = this.kinetic_.getDistance();
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var distance = this.kinetic_.getDistance();
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@@ -792,7 +792,7 @@ ol.Map.prototype.renderFrame_ = function(time) {
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var i, ii, view2DState;
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var i, ii, view2DState;
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if (this.freezeRenderingCount_ != 0) {
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if (this.freezeRenderingCount_ !== 0) {
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return;
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return;
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}
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}
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@@ -209,7 +209,7 @@ ol.MapBrowserEventHandler.prototype.click_ = function(browserEvent) {
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if (!this.dragged_) {
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if (!this.dragged_) {
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var newEvent;
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var newEvent;
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var type = browserEvent.type;
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var type = browserEvent.type;
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if (this.timestamp_ == 0 || type == goog.events.EventType.DBLCLICK) {
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if (this.timestamp_ === 0 || type == goog.events.EventType.DBLCLICK) {
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newEvent = new ol.MapBrowserEvent(
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newEvent = new ol.MapBrowserEvent(
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ol.MapBrowserEvent.EventType.DBLCLICK, this.map_, browserEvent);
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ol.MapBrowserEvent.EventType.DBLCLICK, this.map_, browserEvent);
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this.dispatchEvent(newEvent);
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this.dispatchEvent(newEvent);
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@@ -417,7 +417,7 @@ ol.projection.removeTransform = function(source, destination) {
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var transform = transforms[sourceCode][destinationCode];
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var transform = transforms[sourceCode][destinationCode];
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delete transforms[sourceCode][destinationCode];
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delete transforms[sourceCode][destinationCode];
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var keys = goog.object.getKeys(transforms[sourceCode]);
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var keys = goog.object.getKeys(transforms[sourceCode]);
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if (keys.length == 0) {
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if (keys.length === 0) {
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delete transforms[sourceCode];
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delete transforms[sourceCode];
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}
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}
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return transform;
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return transform;
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@@ -132,7 +132,7 @@ ol.renderer.canvas.Map.prototype.renderFrame = function(frameState) {
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// for performance reasons, context.setTransform is only used
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// for performance reasons, context.setTransform is only used
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// when the view is rotated. see http://jsperf.com/canvas-transform
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// when the view is rotated. see http://jsperf.com/canvas-transform
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if (frameState.view2DState.rotation == 0) {
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if (frameState.view2DState.rotation === 0) {
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var dx = goog.vec.Mat4.getElement(transform, 0, 3);
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var dx = goog.vec.Mat4.getElement(transform, 0, 3);
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var dy = goog.vec.Mat4.getElement(transform, 1, 3);
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var dy = goog.vec.Mat4.getElement(transform, 1, 3);
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var dw = image.width * goog.vec.Mat4.getElement(transform, 0, 0);
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var dw = image.width * goog.vec.Mat4.getElement(transform, 0, 0);
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