Small fix for hit detection on a canvas layer as an illegal feature id might result at a location where the edge of one feature intersects the interior of another. This is due to antialiasing on the hit context canvas which can't be turned off, unfortunately.
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@@ -34,14 +34,14 @@ function init(){
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var styles = new OpenLayers.StyleMap({
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"default": {
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graphicName: "${type}",
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pointRadius: 10,
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pointRadius: 40,
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strokeColor: "fuchsia",
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strokeWidth: 2,
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fillColor: "lime",
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fillOpacity: 0.6
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},
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"select": {
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pointRadius: 20,
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pointRadius: 50,
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fillOpacity: 1,
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rotation: 45
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}
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