stop the renderers from flashing black and filling white - ahhh, much prettier vector drawing now - thanks to pgiraud and crschmidt (closes #1042).
git-svn-id: http://svn.openlayers.org/trunk/openlayers@5158 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
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@@ -127,10 +127,10 @@ OpenLayers.Renderer.Elements = OpenLayers.Class(OpenLayers.Renderer, {
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node._featureId = featureId;
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node._geometryClass = geometry.CLASS_NAME;
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node._style = style;
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this.root.appendChild(node);
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//now actually draw the node, and style it
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this.drawGeometryNode(node, geometry);
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node = this.drawGeometryNode(node, geometry);
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this.root.appendChild(node);
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},
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/**
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@@ -180,7 +180,7 @@ OpenLayers.Renderer.Elements = OpenLayers.Class(OpenLayers.Renderer, {
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//set style
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//TBD simplify this
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this.setStyle(node, style, options, geometry);
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return this.setStyle(node, style, options, geometry);
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},
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/**
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