Rename _ol_pointer_MouseSource_ to MouseSource

This commit is contained in:
Frederic Junod
2018-01-17 11:57:39 +01:00
parent d97151b825
commit 107362b9fb
4 changed files with 37 additions and 37 deletions

View File

@@ -39,7 +39,7 @@ import EventSource from '../pointer/EventSource.js';
* @constructor
* @extends {ol.pointer.EventSource}
*/
const _ol_pointer_MouseSource_ = function(dispatcher) {
const MouseSource = function(dispatcher) {
const mapping = {
'mousedown': this.mousedown,
'mousemove': this.mousemove,
@@ -62,21 +62,21 @@ const _ol_pointer_MouseSource_ = function(dispatcher) {
this.lastTouches = [];
};
inherits(_ol_pointer_MouseSource_, EventSource);
inherits(MouseSource, EventSource);
/**
* @const
* @type {number}
*/
_ol_pointer_MouseSource_.POINTER_ID = 1;
MouseSource.POINTER_ID = 1;
/**
* @const
* @type {string}
*/
_ol_pointer_MouseSource_.POINTER_TYPE = 'mouse';
MouseSource.POINTER_TYPE = 'mouse';
/**
@@ -85,7 +85,7 @@ _ol_pointer_MouseSource_.POINTER_TYPE = 'mouse';
* @const
* @type {number}
*/
_ol_pointer_MouseSource_.DEDUP_DIST = 25;
MouseSource.DEDUP_DIST = 25;
/**
@@ -112,7 +112,7 @@ _ol_pointer_MouseSource_.DEDUP_DIST = 25;
* @param {Event} inEvent The in event.
* @return {boolean} True, if the event was generated by a touch.
*/
_ol_pointer_MouseSource_.prototype.isEventSimulatedFromTouch_ = function(inEvent) {
MouseSource.prototype.isEventSimulatedFromTouch_ = function(inEvent) {
const lts = this.lastTouches;
const x = inEvent.clientX;
const y = inEvent.clientY;
@@ -120,8 +120,8 @@ _ol_pointer_MouseSource_.prototype.isEventSimulatedFromTouch_ = function(inEvent
// simulated mouse events will be swallowed near a primary touchend
const dx = Math.abs(x - t[0]);
const dy = Math.abs(y - t[1]);
if (dx <= _ol_pointer_MouseSource_.DEDUP_DIST &&
dy <= _ol_pointer_MouseSource_.DEDUP_DIST) {
if (dx <= MouseSource.DEDUP_DIST &&
dy <= MouseSource.DEDUP_DIST) {
return true;
}
}
@@ -137,7 +137,7 @@ _ol_pointer_MouseSource_.prototype.isEventSimulatedFromTouch_ = function(inEvent
* @param {ol.pointer.PointerEventHandler} dispatcher Event handler.
* @return {Object} The copied event.
*/
_ol_pointer_MouseSource_.prepareEvent = function(inEvent, dispatcher) {
MouseSource.prepareEvent = function(inEvent, dispatcher) {
const e = dispatcher.cloneEvent(inEvent, inEvent);
// forward mouse preventDefault
@@ -147,9 +147,9 @@ _ol_pointer_MouseSource_.prepareEvent = function(inEvent, dispatcher) {
pd();
};
e.pointerId = _ol_pointer_MouseSource_.POINTER_ID;
e.pointerId = MouseSource.POINTER_ID;
e.isPrimary = true;
e.pointerType = _ol_pointer_MouseSource_.POINTER_TYPE;
e.pointerType = MouseSource.POINTER_TYPE;
return e;
};
@@ -160,15 +160,15 @@ _ol_pointer_MouseSource_.prepareEvent = function(inEvent, dispatcher) {
*
* @param {Event} inEvent The in event.
*/
_ol_pointer_MouseSource_.prototype.mousedown = function(inEvent) {
MouseSource.prototype.mousedown = function(inEvent) {
if (!this.isEventSimulatedFromTouch_(inEvent)) {
// TODO(dfreedman) workaround for some elements not sending mouseup
// http://crbug/149091
if (_ol_pointer_MouseSource_.POINTER_ID.toString() in this.pointerMap) {
if (MouseSource.POINTER_ID.toString() in this.pointerMap) {
this.cancel(inEvent);
}
const e = _ol_pointer_MouseSource_.prepareEvent(inEvent, this.dispatcher);
this.pointerMap[_ol_pointer_MouseSource_.POINTER_ID.toString()] = inEvent;
const e = MouseSource.prepareEvent(inEvent, this.dispatcher);
this.pointerMap[MouseSource.POINTER_ID.toString()] = inEvent;
this.dispatcher.down(e, inEvent);
}
};
@@ -179,9 +179,9 @@ _ol_pointer_MouseSource_.prototype.mousedown = function(inEvent) {
*
* @param {Event} inEvent The in event.
*/
_ol_pointer_MouseSource_.prototype.mousemove = function(inEvent) {
MouseSource.prototype.mousemove = function(inEvent) {
if (!this.isEventSimulatedFromTouch_(inEvent)) {
const e = _ol_pointer_MouseSource_.prepareEvent(inEvent, this.dispatcher);
const e = MouseSource.prepareEvent(inEvent, this.dispatcher);
this.dispatcher.move(e, inEvent);
}
};
@@ -192,12 +192,12 @@ _ol_pointer_MouseSource_.prototype.mousemove = function(inEvent) {
*
* @param {Event} inEvent The in event.
*/
_ol_pointer_MouseSource_.prototype.mouseup = function(inEvent) {
MouseSource.prototype.mouseup = function(inEvent) {
if (!this.isEventSimulatedFromTouch_(inEvent)) {
const p = this.pointerMap[_ol_pointer_MouseSource_.POINTER_ID.toString()];
const p = this.pointerMap[MouseSource.POINTER_ID.toString()];
if (p && p.button === inEvent.button) {
const e = _ol_pointer_MouseSource_.prepareEvent(inEvent, this.dispatcher);
const e = MouseSource.prepareEvent(inEvent, this.dispatcher);
this.dispatcher.up(e, inEvent);
this.cleanupMouse();
}
@@ -210,9 +210,9 @@ _ol_pointer_MouseSource_.prototype.mouseup = function(inEvent) {
*
* @param {Event} inEvent The in event.
*/
_ol_pointer_MouseSource_.prototype.mouseover = function(inEvent) {
MouseSource.prototype.mouseover = function(inEvent) {
if (!this.isEventSimulatedFromTouch_(inEvent)) {
const e = _ol_pointer_MouseSource_.prepareEvent(inEvent, this.dispatcher);
const e = MouseSource.prepareEvent(inEvent, this.dispatcher);
this.dispatcher.enterOver(e, inEvent);
}
};
@@ -223,9 +223,9 @@ _ol_pointer_MouseSource_.prototype.mouseover = function(inEvent) {
*
* @param {Event} inEvent The in event.
*/
_ol_pointer_MouseSource_.prototype.mouseout = function(inEvent) {
MouseSource.prototype.mouseout = function(inEvent) {
if (!this.isEventSimulatedFromTouch_(inEvent)) {
const e = _ol_pointer_MouseSource_.prepareEvent(inEvent, this.dispatcher);
const e = MouseSource.prepareEvent(inEvent, this.dispatcher);
this.dispatcher.leaveOut(e, inEvent);
}
};
@@ -236,8 +236,8 @@ _ol_pointer_MouseSource_.prototype.mouseout = function(inEvent) {
*
* @param {Event} inEvent The in event.
*/
_ol_pointer_MouseSource_.prototype.cancel = function(inEvent) {
const e = _ol_pointer_MouseSource_.prepareEvent(inEvent, this.dispatcher);
MouseSource.prototype.cancel = function(inEvent) {
const e = MouseSource.prepareEvent(inEvent, this.dispatcher);
this.dispatcher.cancel(e, inEvent);
this.cleanupMouse();
};
@@ -246,7 +246,7 @@ _ol_pointer_MouseSource_.prototype.cancel = function(inEvent) {
/**
* Remove the mouse from the list of active pointers.
*/
_ol_pointer_MouseSource_.prototype.cleanupMouse = function() {
delete this.pointerMap[_ol_pointer_MouseSource_.POINTER_ID.toString()];
MouseSource.prototype.cleanupMouse = function() {
delete this.pointerMap[MouseSource.POINTER_ID.toString()];
};
export default _ol_pointer_MouseSource_;
export default MouseSource;