diff --git a/src/ol/webgl/shader.mustache b/src/ol/webgl/shader.mustache index 4e224c0dce..347e4f2c9d 100644 --- a/src/ol/webgl/shader.mustache +++ b/src/ol/webgl/shader.mustache @@ -1,10 +1,10 @@ // This file is automatically generated, do not edit. // Run `make shaders` to generate, and commit the result. -import {DEBUG_WEBGL} from '../../index.js'; -import _ol_webgl_Fragment_ from '../../webgl/Fragment.js'; -import _ol_webgl_Vertex_ from '../../webgl/Vertex.js'; -var {{namespace}} = {}; +import {DEBUG_WEBGL} from '../../../index.js'; +import _ol_webgl_Fragment_ from '../../../webgl/Fragment.js'; +import _ol_webgl_Vertex_ from '../../../webgl/Vertex.js'; +const {{namespace}} = {}; {{namespace}}.fragment = new _ol_webgl_Fragment_(DEBUG_WEBGL ? 'precision mediump float;\n{{{originalFragmentSource}}}' : diff --git a/src/ol/webgl/shaderlocations.mustache b/src/ol/webgl/shaderlocations.mustache index cc30274475..8d2f9e3f8e 100644 --- a/src/ol/webgl/shaderlocations.mustache +++ b/src/ol/webgl/shaderlocations.mustache @@ -1,7 +1,7 @@ // This file is automatically generated, do not edit // Run `make shaders` to generate, and commit the result. -import {DEBUG_WEBGL} from '../../../index.js'; +import {DEBUG_WEBGL} from '../../../../index.js'; /** * @constructor @@ -9,7 +9,7 @@ import {DEBUG_WEBGL} from '../../../index.js'; * @param {WebGLProgram} program Program. * @struct */ -{{namespace}}_Locations_ = function(gl, program) { +const {{namespace}}Locations_ = function(gl, program) { {{#uniforms}} /** @@ -28,4 +28,4 @@ import {DEBUG_WEBGL} from '../../../index.js'; {{/attributes}} }; -export default {{namespace}}_Locations_; +export default {{namespace}}Locations_;