Simplify maxExtent restriction logic and prevent unneeded calls to `getLayerPxFromLonLat`

This commit is contained in:
Matt Priour
2012-03-09 14:26:48 -06:00
parent f6c8b81f3a
commit 0ff2f9a457
2 changed files with 25 additions and 39 deletions

View File

@@ -778,47 +778,33 @@ OpenLayers.Layer.Grid = OpenLayers.Class(OpenLayers.Layer.HTTPRequest, {
this.clearTileQueue();
//determine new tile bounds
var tileWidth, tileHeight, tileBounds;
var center = bounds.getCenterLonLat();
//adjust tile bounds to fit in maxExtent restriction
//if there is a maxExtent restriction
if(this.maxExtent && bounds.containsBounds(this.maxExtent, true)) {
bounds.bottom = Math.max(this.maxExtent.bottom, bounds.bottom);
bounds.top = Math.min(this.maxExtent.top, bounds.top);
bounds.left = Math.max(this.maxExtent.left, bounds.left);
bounds.right = Math.min(this.maxExtent.right, bounds.right);
tileWidth = bounds.getWidth();
tileHeight = bounds.getHeight();
tileBounds = bounds;
var blPx = this.map.getLayerPxFromLonLat({
lon : tileBounds.left,
lat : tileBounds.bottom
});
var trPx = this.map.getLayerPxFromLonLat({
lon : tileBounds.right,
lat : tileBounds.top
});
this.tileSize = new OpenLayers.Size(
Math.abs(trPx.x - blPx.x),
Math.abs(trPx.y - blPx.y)
);
this._resetTileSize = true;
} else {
tileWidth = bounds.getWidth() * this.ratio;
tileHeight = bounds.getHeight() * this.ratio;
tileBounds =
var tileWidth = bounds.getWidth() * this.ratio;
var tileHeight = bounds.getHeight() * this.ratio;
var tileBounds =
new OpenLayers.Bounds(
center.lon - (tileWidth / 2),
center.lat - (tileHeight / 2),
center.lon + (tileWidth / 2),
center.lat + (tileHeight / 2)
);
if(this._resetTileSize === true) {
this.setTileSize();
delete this._resetTileSize;
}
//adjust tile bounds to fit in maxExtent restriction
//if there is a maxExtent restriction
if(this.maxExtent) {
tileBounds.bottom = Math.max(this.maxExtent.bottom, tileBounds.bottom);
tileBounds.top = Math.min(this.maxExtent.top, tileBounds.top);
tileBounds.left = Math.max(this.maxExtent.left, tileBounds.left);
tileBounds.right = Math.min(this.maxExtent.right, tileBounds.right);
tileWidth = tileBounds.getWidth();
tileHeight = tileBounds.getHeight();
var resolution = this.map.getResolution();
this.tileSize = new OpenLayers.Size(
tileWidth / resolution,
tileHeight / resolution
);
}
var px = this.map.getLayerPxFromLonLat({
lon: tileBounds.left,
lat: tileBounds.top