Skeleton canvas renderer for vector layer

This commit is contained in:
Tim Schaub
2013-01-21 18:02:28 -07:00
parent 1a63bf078f
commit 0f33561af2

View File

@@ -0,0 +1,75 @@
goog.provide('ol.renderer.canvas.VectorLayer');
goog.require('goog.vec.Mat4');
goog.require('ol.layer.Vector');
/**
* @constructor
* @extends {ol.renderer.canvas.Layer}
* @param {ol.renderer.Map} mapRenderer Map renderer.
* @param {ol.layer.Vector} layer Vector layer.
*/
ol.renderer.canvas.VectorLayer = function(mapRenderer, layer) {
goog.base(this, mapRenderer, layer);
/**
* @private
* @type {HTMLCanvasElement}
*/
this.canvas_ = null;
/**
* @private
* @type {ol.Size}
*/
this.canvasSize_ = null;
/**
* @private
* @type {CanvasRenderingContext2D}
*/
this.context_ = null;
/**
* @private
* @type {!goog.vec.Mat4.Number}
*/
this.transform_ = goog.vec.Mat4.createNumber();
};
goog.inherits(ol.renderer.canvas.VectorLayer, ol.renderer.canvas.Layer);
/**
* @inheritDoc
*/
ol.renderer.canvas.VectorLayer.prototype.getImage = function() {
return this.canvas_;
};
/**
* @return {ol.layer.Vector} Vector layer.
*/
ol.renderer.canvas.VectorLayer.prototype.getVectorLayer = function() {
return /** @type {ol.layer.Vector} */ (this.getLayer());
};
/**
* @inheritDoc
*/
ol.renderer.canvas.VectorLayer.prototype.getTransform = function() {
return this.transform_;
};
/**
* @inheritDoc
*/
ol.renderer.canvas.VectorLayer.prototype.renderFrame =
function(frameState, layerState) {
};