Adjust tile cache size when too small
This commit is contained in:
@@ -7,6 +7,7 @@ import TileState from '../../TileState.js';
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import {createEmpty, getIntersection, getTopLeft} from '../../extent.js';
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import {createEmpty, getIntersection, getTopLeft} from '../../extent.js';
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import CanvasLayerRenderer from './Layer.js';
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import CanvasLayerRenderer from './Layer.js';
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import {apply as applyTransform, compose as composeTransform, makeInverse, toString as transformToString} from '../../transform.js';
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import {apply as applyTransform, compose as composeTransform, makeInverse, toString as transformToString} from '../../transform.js';
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import {assign} from '../../obj.js';
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/**
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/**
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* @classdesc
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* @classdesc
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@@ -304,6 +305,7 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
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this.manageTilePyramid(frameState, tileSource, tileGrid, pixelRatio,
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this.manageTilePyramid(frameState, tileSource, tileGrid, pixelRatio,
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projection, extent, z, tileLayer.getPreload());
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projection, extent, z, tileLayer.getPreload());
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this.updateCacheSize_(frameState, tileSource);
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this.scheduleExpireCache(frameState, tileSource);
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this.scheduleExpireCache(frameState, tileSource);
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this.postRender(context, frameState);
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this.postRender(context, frameState);
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@@ -383,6 +385,26 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
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return /** @type {import("../../ImageTile.js").default} */ (tile).getImage();
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return /** @type {import("../../ImageTile.js").default} */ (tile).getImage();
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}
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}
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/**
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* Check if the cache is big enough, and increase its size if necessary.
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* @param {import("../../PluggableMap.js").FrameState} frameState Frame state.
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* @param {import("../../source/Tile.js").default} tileSource Tile source.
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* @private
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*/
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updateCacheSize_(frameState, tileSource) {
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const tileSourceKey = getUid(tileSource);
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const keys = assign({}, frameState.usedTiles[tileSourceKey]);
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if (tileSourceKey in frameState.wantedTiles) {
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assign(keys, frameState.wantedTiles[tileSourceKey]);
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}
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const size = Object.keys(keys).length;
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const tileCache = tileSource.tileCache;
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if (tileCache.highWaterMark < size) {
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tileCache.highWaterMark = size;
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}
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}
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/**
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}
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}
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@@ -50,7 +50,7 @@ const TOS_ATTRIBUTION = '<a class="ol-attribution-bing-tos" ' +
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/**
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/**
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* @typedef {Object} Options
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* @typedef {Object} Options
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* @property {number} [cacheSize] Tile cache size. Default is four times as many tiles as a fullscreen map needs.
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* @property {number} [cacheSize] Tile cache size. The default depends on the screen size. Will increase if too small.
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* @property {boolean} [hidpi=false] If `true` hidpi tiles will be requested.
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* @property {boolean} [hidpi=false] If `true` hidpi tiles will be requested.
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* @property {string} [culture='en-us'] Culture code.
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* @property {string} [culture='en-us'] Culture code.
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* @property {string} key Bing Maps API key. Get yours at http://www.bingmapsportal.com/.
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* @property {string} key Bing Maps API key. Get yours at http://www.bingmapsportal.com/.
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@@ -9,7 +9,7 @@ import XYZ from './XYZ.js';
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/**
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/**
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* @typedef {Object} Options
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* @typedef {Object} Options
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {number} [cacheSize] Tile cache size. Default is four times as many tiles as a fullscreen map needs.
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* @property {number} [cacheSize] Tile cache size. The default depends on the screen size. Will increase if too small.
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.
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* you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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@@ -20,7 +20,7 @@ export const ATTRIBUTION = '© ' +
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/**
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/**
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* @typedef {Object} Options
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* @typedef {Object} Options
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {number} [cacheSize] Tile cache size. Default is four times as many tiles as a fullscreen map needs.
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* @property {number} [cacheSize] Tile cache size. The default depends on the screen size. Will increase if too small.
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.
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* you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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@@ -90,7 +90,7 @@ const ProviderConfig = {
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/**
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/**
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* @typedef {Object} Options
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* @typedef {Object} Options
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* @property {number} [cacheSize] Tile cache size. Default is four times as many tiles as a fullscreen map needs.
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* @property {number} [cacheSize] Tile cache size. The default depends on the screen size. Will increase if too small.
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* @property {string} layer Layer name.
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* @property {string} layer Layer name.
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* @property {number} [minZoom] Minimum zoom.
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* @property {number} [minZoom] Minimum zoom.
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* @property {number} [maxZoom] Maximum zoom.
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* @property {number} [maxZoom] Maximum zoom.
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@@ -13,7 +13,7 @@ import {appendParams} from '../uri.js';
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/**
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/**
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* @typedef {Object} Options
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* @typedef {Object} Options
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {number} [cacheSize] Tile cache size. Default is four times as many tiles as a fullscreen map needs.
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* @property {number} [cacheSize] Tile cache size. The default depends on the screen size. Will increase if too small.
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.
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* you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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@@ -18,7 +18,7 @@ import {getForProjection as getTileGridForProjection} from '../tilegrid.js';
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* @typedef {Object} Options
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* @typedef {Object} Options
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {boolean} [attributionsCollapsible=true] Attributions are collapsible.
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* @property {boolean} [attributionsCollapsible=true] Attributions are collapsible.
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* @property {number} [cacheSize] Tile cache size. Default is four times as many tiles as a fullscreen map needs.
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* @property {number} [cacheSize] Tile cache size. The default depends on the screen size. Will increase if too small.
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.
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* you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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@@ -39,7 +39,7 @@ import {createXYZ, extentFromProjection} from '../tilegrid.js';
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/**
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/**
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* @typedef {Object} Options
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* @typedef {Object} Options
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {number} [cacheSize] Tile cache size. Default is four times as many tiles as a fullscreen map needs.
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* @property {number} [cacheSize] Tile cache size. The default depends on the screen size. Will increase if too small.
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.
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* you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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@@ -20,7 +20,7 @@ import {appendParams} from '../uri.js';
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/**
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/**
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* @typedef {Object} Options
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* @typedef {Object} Options
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {number} [cacheSize] Tile cache size. Default is four times as many tiles as a fullscreen map needs.
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* @property {number} [cacheSize] Tile cache size. The default depends on the screen size. Will increase if too small.
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.
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* you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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@@ -15,7 +15,7 @@ import {appendParams} from '../uri.js';
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/**
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/**
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* @typedef {Object} Options
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* @typedef {Object} Options
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {number} [cacheSize] Tile cache size. Default is four times as many tiles as a fullscreen map needs.
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* @property {number} [cacheSize] Tile cache size. The default depends on the screen size. Will increase if too small.
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.
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* you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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@@ -9,7 +9,7 @@ import {createXYZ, extentFromProjection} from '../tilegrid.js';
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* @typedef {Object} Options
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* @typedef {Object} Options
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {boolean} [attributionsCollapsible=true] Attributions are collapsible.
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* @property {boolean} [attributionsCollapsible=true] Attributions are collapsible.
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* @property {number} [cacheSize] Tile cache size. Default is four times as many tiles as a fullscreen map needs.
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* @property {number} [cacheSize] Tile cache size. The default depends on the screen size. Will increase if too small.
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.
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* you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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@@ -82,7 +82,7 @@ export class CustomTile extends ImageTile {
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/**
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/**
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* @typedef {Object} Options
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* @typedef {Object} Options
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {number} [cacheSize] Tile cache size. Default is four times as many tiles as a fullscreen map needs.
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* @property {number} [cacheSize] Tile cache size. The default depends on the screen size. Will increase if too small.
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* you must provide a `crossOrigin` value you want to access pixel data with the Canvas renderer.
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* you must provide a `crossOrigin` value you want to access pixel data with the Canvas renderer.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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