Make the tile debug source useful for understanding tiles

This commit is contained in:
Tim Schaub
2018-11-14 15:40:37 +01:00
parent f9a7cf2251
commit 0e91365859
3 changed files with 22 additions and 22 deletions
+4 -9
View File
@@ -1,26 +1,21 @@
import Map from '../src/ol/Map.js';
import View from '../src/ol/View.js';
import TileLayer from '../src/ol/layer/Tile.js';
import {fromLonLat} from '../src/ol/proj.js';
import {OSM, TileDebug} from '../src/ol/source.js';
const osmSource = new OSM();
const map = new Map({
layers: [
new TileLayer({
source: osmSource
source: new OSM()
}),
new TileLayer({
source: new TileDebug({
projection: 'EPSG:3857',
tileGrid: osmSource.getTileGrid()
})
source: new TileDebug()
})
],
target: 'map',
view: new View({
center: fromLonLat([-0.1275, 51.507222]),
zoom: 10
center: [0, 0],
zoom: 1
})
});