Handle righthanded polygons in format, not source
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@@ -4106,7 +4106,6 @@ olx.source.TileImageOptions.prototype.wrapX;
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* projection: ol.proj.ProjectionLike,
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* state: (ol.source.State|string|undefined),
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* format: (ol.format.Feature|undefined),
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* rightHandedPolygons: (boolean|undefined),
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* tileClass: (function(new: ol.VectorTile, ol.TileCoord,
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* ol.TileState, string, ol.format.Feature,
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* ol.TileLoadFunctionType)|undefined),
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@@ -4153,16 +4152,6 @@ olx.source.VectorTileOptions.prototype.opaque;
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olx.source.VectorTileOptions.prototype.projection;
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/**
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* Assume that all polygons provided by this source follow the right-hand rule
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* (counter-clockwise for exterior and clockwise for interior rings). If `true`,
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* renderers will skip the check for the ring orientation.
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* @type {boolean|undefined}
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* @api
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*/
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olx.source.VectorTileOptions.prototype.rightHandedPolygons;
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/**
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* Source state.
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* @type {ol.source.State|string|undefined}
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