Preserve the drawing buffer by default for WebGL layers
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45
test/rendering/cases/webgl-opacity/main.js
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45
test/rendering/cases/webgl-opacity/main.js
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@@ -0,0 +1,45 @@
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import Heatmap from '../../../../src/ol/layer/Heatmap.js';
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import KML from '../../../../src/ol/format/KML.js';
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import Map from '../../../../src/ol/Map.js';
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import Tile from '../../../../src/ol/layer/Tile.js';
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import Vector from '../../../../src/ol/source/Vector.js';
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import View from '../../../../src/ol/View.js';
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import XYZ from '../../../../src/ol/source/XYZ.js';
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import {fromLonLat} from '../../../../src/ol/proj.js';
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const map = new Map({
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layers: [
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new Tile({
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source: new XYZ({
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url: '/data/tiles/satellite/{z}/{x}/{y}.jpg',
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transition: 0,
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}),
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}),
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new Heatmap({
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source: new Vector({
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url: '/data/2012_Earthquakes_Mag5.kml',
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format: new KML({
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extractStyles: false,
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}),
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}),
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blur: 15,
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radius: 5,
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weight: function (feature) {
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const name = feature.get('name');
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const magnitude = parseFloat(name.substr(2));
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return magnitude - 5;
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},
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}),
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],
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target: 'map',
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view: new View({
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center: [0, 0],
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zoom: 1,
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}),
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});
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setTimeout(() => {
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map.getView().setCenter(fromLonLat([45, 0]));
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render({message: 'Properly handles opacity in the first webgl layer'});
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}, 500);
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