Preserve the drawing buffer by default for WebGL layers

This commit is contained in:
Tim Schaub
2021-12-18 11:36:44 -07:00
parent c8cfbfccf8
commit 0cc3bae8fe
8 changed files with 72 additions and 2 deletions
@@ -51,6 +51,7 @@ describe('ol/renderer/webgl/TileLayer', function () {
usedTiles: {},
wantedTiles: {},
tileQueue: new TileQueue(VOID, VOID),
renderTargets: {},
};
});