Support image rotateWithView
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@@ -110,6 +110,18 @@ ol.render.webgl.ImageReplay = function(tolerance, maxExtent) {
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*/
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this.opacity_ = undefined;
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/**
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* @type {!goog.vec.Mat4.Number}
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* @private
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*/
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this.offsetRotateMatrix_ = goog.vec.Mat4.createNumberIdentity();
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/**
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* @type {!goog.vec.Mat4.Number}
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* @private
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*/
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this.offsetScaleMatrix_ = goog.vec.Mat4.createNumberIdentity();
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/**
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* @type {number|undefined}
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* @private
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@@ -128,6 +140,12 @@ ol.render.webgl.ImageReplay = function(tolerance, maxExtent) {
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*/
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this.projectionMatrix_ = goog.vec.Mat4.createNumberIdentity();
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/**
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* @private
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* @type {boolean|undefined}
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*/
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this.rotateWithView_ = undefined;
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/**
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* @private
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* @type {number|undefined}
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@@ -222,6 +240,7 @@ ol.render.webgl.ImageReplay.prototype.drawCoordinates_ =
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goog.asserts.assert(goog.isDef(this.opacity_));
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goog.asserts.assert(goog.isDef(this.originX_));
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goog.asserts.assert(goog.isDef(this.originY_));
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goog.asserts.assert(goog.isDef(this.rotateWithView_));
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goog.asserts.assert(goog.isDef(this.rotation_));
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goog.asserts.assert(goog.isDef(this.scale_));
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goog.asserts.assert(goog.isDef(this.width_));
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@@ -233,6 +252,7 @@ ol.render.webgl.ImageReplay.prototype.drawCoordinates_ =
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var opacity = this.opacity_;
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var originX = this.originX_;
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var originY = this.originY_;
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var rotateWithView = this.rotateWithView_ ? 1.0 : 0.0;
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var rotation = this.rotation_;
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var scale = this.scale_;
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var width = this.width_;
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@@ -245,9 +265,9 @@ ol.render.webgl.ImageReplay.prototype.drawCoordinates_ =
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x = flatCoordinates[i] - this.origin_[0];
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y = flatCoordinates[i + 1] - this.origin_[1];
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n = numVertices / 7;
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n = numVertices / 8;
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// 4 vertices per coordinate, with 7 values per vertex
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// 4 vertices per coordinate, with 8 values per vertex
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offsetX = -scale * anchorX;
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offsetY = -scale * (height - anchorY);
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@@ -258,6 +278,7 @@ ol.render.webgl.ImageReplay.prototype.drawCoordinates_ =
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this.vertices_[numVertices++] = (originX + width) / imageWidth;
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this.vertices_[numVertices++] = (originY + height) / imageHeight;
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this.vertices_[numVertices++] = opacity;
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this.vertices_[numVertices++] = rotateWithView;
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offsetX = scale * (width - anchorX);
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offsetY = -scale * (height - anchorY);
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@@ -268,6 +289,7 @@ ol.render.webgl.ImageReplay.prototype.drawCoordinates_ =
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this.vertices_[numVertices++] = originX / imageWidth;
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this.vertices_[numVertices++] = (originY + height) / imageHeight;
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this.vertices_[numVertices++] = opacity;
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this.vertices_[numVertices++] = rotateWithView;
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offsetX = scale * (width - anchorX);
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offsetY = scale * anchorY;
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@@ -278,6 +300,7 @@ ol.render.webgl.ImageReplay.prototype.drawCoordinates_ =
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this.vertices_[numVertices++] = originX / imageWidth;
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this.vertices_[numVertices++] = originY / imageHeight;
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this.vertices_[numVertices++] = opacity;
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this.vertices_[numVertices++] = rotateWithView;
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offsetX = -scale * anchorX;
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offsetY = scale * anchorY;
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@@ -288,6 +311,7 @@ ol.render.webgl.ImageReplay.prototype.drawCoordinates_ =
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this.vertices_[numVertices++] = (originX + width) / imageWidth;
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this.vertices_[numVertices++] = originY / imageHeight;
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this.vertices_[numVertices++] = opacity;
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this.vertices_[numVertices++] = rotateWithView;
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this.indices_[numIndices++] = n;
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this.indices_[numIndices++] = n + 1;
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@@ -431,6 +455,7 @@ ol.render.webgl.ImageReplay.prototype.finish = function(context) {
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this.opacity_ = undefined;
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this.originX_ = undefined;
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this.originY_ = undefined;
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this.rotateWithView_ = undefined;
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this.rotation_ = undefined;
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this.scale_ = undefined;
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this.vertices_ = null;
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@@ -481,29 +506,43 @@ ol.render.webgl.ImageReplay.prototype.replay = function(context,
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-rotation,
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-(center[0] - this.origin_[0]), -(center[1] - this.origin_[1]));
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var offsetScaleMatrix = this.offsetScaleMatrix_;
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goog.vec.Mat4.makeScale(offsetScaleMatrix, 2 / size[0], 2 / size[1], 1);
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var offsetRotateMatrix = this.offsetRotateMatrix_;
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goog.vec.Mat4.makeIdentity(offsetRotateMatrix);
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if (rotation !== 0) {
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goog.vec.Mat4.rotateZ(offsetRotateMatrix, -rotation);
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}
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var locations = this.locations_;
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gl.bindBuffer(goog.webgl.ARRAY_BUFFER, this.verticesBuffer_);
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gl.enableVertexAttribArray(locations.a_position);
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gl.vertexAttribPointer(locations.a_position, 2, goog.webgl.FLOAT,
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false, 28, 0);
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false, 32, 0);
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gl.enableVertexAttribArray(locations.a_offsets);
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gl.vertexAttribPointer(locations.a_offsets, 2, goog.webgl.FLOAT,
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false, 28, 8);
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false, 32, 8);
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gl.enableVertexAttribArray(locations.a_texCoord);
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gl.vertexAttribPointer(locations.a_texCoord, 2, goog.webgl.FLOAT,
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false, 28, 16);
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false, 32, 16);
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gl.enableVertexAttribArray(locations.a_opacity);
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gl.vertexAttribPointer(locations.a_opacity, 1, goog.webgl.FLOAT,
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false, 28, 24);
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false, 32, 24);
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gl.enableVertexAttribArray(locations.a_rotateWithView);
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gl.vertexAttribPointer(locations.a_rotateWithView, 1, goog.webgl.FLOAT,
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false, 32, 28);
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gl.uniformMatrix4fv(locations.u_projectionMatrix, false, projectionMatrix);
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gl.uniformMatrix2fv(locations.u_sizeMatrix, false,
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new Float32Array([2 / size[0], 0.0, 0.0, 2 / size[1]]));
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gl.uniformMatrix4fv(locations.u_offsetScaleMatrix, false, offsetScaleMatrix);
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gl.uniformMatrix4fv(locations.u_offsetRotateMatrix, false,
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offsetRotateMatrix);
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gl.bindBuffer(goog.webgl.ELEMENT_ARRAY_BUFFER, this.indicesBuffer_);
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@@ -540,6 +579,8 @@ ol.render.webgl.ImageReplay.prototype.setImageStyle = function(imageStyle) {
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goog.asserts.assert(goog.isDef(opacity));
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var origin = imageStyle.getOrigin();
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goog.asserts.assert(!goog.isNull(origin));
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var rotateWithView = imageStyle.getRotateWithView();
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goog.asserts.assert(goog.isDef(rotateWithView));
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var rotation = imageStyle.getRotation();
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goog.asserts.assert(goog.isDef(rotation));
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var size = imageStyle.getSize();
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@@ -567,6 +608,7 @@ ol.render.webgl.ImageReplay.prototype.setImageStyle = function(imageStyle) {
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this.originX_ = origin[0];
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this.originY_ = origin[1];
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this.rotation_ = rotation;
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this.rotateWithView_ = rotateWithView;
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this.scale_ = scale;
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this.width_ = size[0];
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};
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