Change 'Image' type to 'HTMLImageElement'

This commit is contained in:
Frederic Junod
2018-06-28 13:44:09 +02:00
parent 52e286b03c
commit 0c300d651f
12 changed files with 22 additions and 22 deletions

View File

@@ -29,7 +29,7 @@ import ImageStyle from '../style/Image.js';
* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that you must provide a
* `crossOrigin` value if you are using the WebGL renderer or if you want to access pixel data with the Canvas renderer.
* See {@link https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image} for more detail.
* @property {Image|HTMLCanvasElement} [img] Image object for the icon. If the `src` option is not provided then the
* @property {HTMLImageElement|HTMLCanvasElement} [img] Image object for the icon. If the `src` option is not provided then the
* provided image must already be loaded. And in that case, it is required
* to provide the size of the image, with the `imgSize` option.
* @property {Array.<number>} [offset=[0, 0]] Offset, which, together with the size and the offset origin, define the
@@ -106,7 +106,7 @@ const Icon = function(opt_options) {
options.crossOrigin !== undefined ? options.crossOrigin : null;
/**
* @type {Image|HTMLCanvasElement}
* @type {HTMLImageElement|HTMLCanvasElement}
*/
const image = options.img !== undefined ? options.img : null;
@@ -299,7 +299,7 @@ Icon.prototype.getColor = function() {
/**
* Get the image icon.
* @param {number} pixelRatio Pixel ratio.
* @return {Image|HTMLCanvasElement} Image or Canvas element.
* @return {HTMLImageElement|HTMLCanvasElement} Image or Canvas element.
* @override
* @api
*/