Change 'Image' type to 'HTMLImageElement'
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@@ -29,13 +29,13 @@ const CanvasImageReplay = function(
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/**
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* @private
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* @type {HTMLCanvasElement|HTMLVideoElement|Image}
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* @type {HTMLCanvasElement|HTMLVideoElement|HTMLImageElement}
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*/
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this.hitDetectionImage_ = null;
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/**
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* @private
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* @type {HTMLCanvasElement|HTMLVideoElement|Image}
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* @type {HTMLCanvasElement|HTMLVideoElement|HTMLImageElement}
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*/
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this.image_ = null;
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