Remove unneeded type cast
This commit is contained in:
@@ -891,7 +891,7 @@ class Draw extends PointerInteraction {
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this.sketchFeature_ = null;
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this.sketchFeature_ = null;
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this.sketchPoint_ = null;
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this.sketchPoint_ = null;
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this.sketchLine_ = null;
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this.sketchLine_ = null;
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/** @type {VectorSource} */ (this.overlay_.getSource()).clear(true);
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this.overlay_.getSource().clear(true);
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}
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}
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return sketchFeature;
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return sketchFeature;
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}
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}
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@@ -930,7 +930,7 @@ class Draw extends PointerInteraction {
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if (this.sketchPoint_) {
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if (this.sketchPoint_) {
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sketchFeatures.push(this.sketchPoint_);
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sketchFeatures.push(this.sketchPoint_);
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}
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}
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const overlaySource = /** @type {VectorSource} */ (this.overlay_.getSource());
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const overlaySource = this.overlay_.getSource();
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overlaySource.clear(true);
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overlaySource.clear(true);
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overlaySource.addFeatures(sketchFeatures);
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overlaySource.addFeatures(sketchFeatures);
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}
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}
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@@ -242,7 +242,7 @@ class ExtentInteraction extends PointerInteraction {
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extentFeature = new Feature(polygonFromExtent(extent));
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extentFeature = new Feature(polygonFromExtent(extent));
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}
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}
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this.extentFeature_ = extentFeature;
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this.extentFeature_ = extentFeature;
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/** @type {VectorSource} */ (this.extentOverlay_.getSource()).addFeature(extentFeature);
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this.extentOverlay_.getSource().addFeature(extentFeature);
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} else {
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} else {
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if (!extent) {
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if (!extent) {
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extentFeature.setGeometry(undefined);
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extentFeature.setGeometry(undefined);
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@@ -263,7 +263,7 @@ class ExtentInteraction extends PointerInteraction {
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if (!vertexFeature) {
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if (!vertexFeature) {
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vertexFeature = new Feature(new Point(vertex));
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vertexFeature = new Feature(new Point(vertex));
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this.vertexFeature_ = vertexFeature;
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this.vertexFeature_ = vertexFeature;
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/** @type {VectorSource} */ (this.vertexOverlay_.getSource()).addFeature(vertexFeature);
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this.vertexOverlay_.getSource().addFeature(vertexFeature);
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} else {
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} else {
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const geometry = /** @type {Point} */ (vertexFeature.getGeometry());
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const geometry = /** @type {Point} */ (vertexFeature.getGeometry());
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geometry.setCoordinates(vertex);
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geometry.setCoordinates(vertex);
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@@ -368,7 +368,7 @@ class Modify extends PointerInteraction {
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// Remove the vertex feature if the collection of canditate features
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// Remove the vertex feature if the collection of canditate features
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// is empty.
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// is empty.
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if (this.vertexFeature_ && this.features_.getLength() === 0) {
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if (this.vertexFeature_ && this.features_.getLength() === 0) {
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/** @type {VectorSource} */ (this.overlay_.getSource()).removeFeature(this.vertexFeature_);
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this.overlay_.getSource().removeFeature(this.vertexFeature_);
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this.vertexFeature_ = null;
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this.vertexFeature_ = null;
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}
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}
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unlisten(feature, EventType.CHANGE,
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unlisten(feature, EventType.CHANGE,
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@@ -407,7 +407,7 @@ class Modify extends PointerInteraction {
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*/
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*/
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setActive(active) {
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setActive(active) {
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if (this.vertexFeature_ && !active) {
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if (this.vertexFeature_ && !active) {
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/** @type {VectorSource} */ (this.overlay_.getSource()).removeFeature(this.vertexFeature_);
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this.overlay_.getSource().removeFeature(this.vertexFeature_);
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this.vertexFeature_ = null;
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this.vertexFeature_ = null;
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}
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}
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super.setActive(active);
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super.setActive(active);
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@@ -658,7 +658,7 @@ class Modify extends PointerInteraction {
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if (!vertexFeature) {
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if (!vertexFeature) {
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vertexFeature = new Feature(new Point(coordinates));
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vertexFeature = new Feature(new Point(coordinates));
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this.vertexFeature_ = vertexFeature;
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this.vertexFeature_ = vertexFeature;
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/** @type {VectorSource} */ (this.overlay_.getSource()).addFeature(vertexFeature);
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this.overlay_.getSource().addFeature(vertexFeature);
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} else {
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} else {
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const geometry = /** @type {Point} */ (vertexFeature.getGeometry());
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const geometry = /** @type {Point} */ (vertexFeature.getGeometry());
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geometry.setCoordinates(coordinates);
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geometry.setCoordinates(coordinates);
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@@ -944,7 +944,7 @@ class Modify extends PointerInteraction {
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}
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}
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}
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}
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if (this.vertexFeature_) {
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if (this.vertexFeature_) {
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/** @type {VectorSource} */ (this.overlay_.getSource()).removeFeature(this.vertexFeature_);
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this.overlay_.getSource().removeFeature(this.vertexFeature_);
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this.vertexFeature_ = null;
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this.vertexFeature_ = null;
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}
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}
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}
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}
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@@ -1139,7 +1139,7 @@ class Modify extends PointerInteraction {
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}
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}
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this.updateSegmentIndices_(geometry, index, segmentData.depth, -1);
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this.updateSegmentIndices_(geometry, index, segmentData.depth, -1);
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if (this.vertexFeature_) {
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if (this.vertexFeature_) {
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/** @type {VectorSource} */ (this.overlay_.getSource()).removeFeature(this.vertexFeature_);
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this.overlay_.getSource().removeFeature(this.vertexFeature_);
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this.vertexFeature_ = null;
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this.vertexFeature_ = null;
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}
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}
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dragSegments.length = 0;
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dragSegments.length = 0;
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@@ -275,7 +275,7 @@ class Select extends Interaction {
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* @api
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* @api
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*/
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*/
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getFeatures() {
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getFeatures() {
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return /** @type {VectorSource} */ (this.featureOverlay_.getSource()).getFeaturesCollection();
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return this.featureOverlay_.getSource().getFeaturesCollection();
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}
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}
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/**
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/**
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@@ -437,7 +437,7 @@ class Graticule extends VectorLayer {
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* @param {import("../proj/Projection.js").default} projection Projection
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* @param {import("../proj/Projection.js").default} projection Projection
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*/
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*/
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loaderFunction(extent, resolution, projection) {
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loaderFunction(extent, resolution, projection) {
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const source = /** @type {import("../source/Vector.js").default} */ (this.getSource());
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const source = this.getSource();
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// only consider the intersection between our own extent & the requested one
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// only consider the intersection between our own extent & the requested one
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const layerExtent = this.getExtent() || [-Infinity, -Infinity, Infinity, Infinity];
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const layerExtent = this.getExtent() || [-Infinity, -Infinity, Infinity, Infinity];
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@@ -44,7 +44,7 @@ class CanvasImageLayerRenderer extends CanvasLayerRenderer {
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const viewResolution = viewState.resolution;
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const viewResolution = viewState.resolution;
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const imageLayer = /** @type {import("../../layer/Image.js").default} */ (this.getLayer());
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const imageLayer = /** @type {import("../../layer/Image.js").default} */ (this.getLayer());
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const imageSource = /** @type {import("../../source/Image.js").default} */ (imageLayer.getSource());
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const imageSource = imageLayer.getSource();
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const hints = frameState.viewHints;
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const hints = frameState.viewHints;
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@@ -88,7 +88,7 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
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*/
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*/
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getTile(z, x, y, pixelRatio, projection) {
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getTile(z, x, y, pixelRatio, projection) {
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const tileLayer = /** @type {import("../../layer/Tile.js").default} */ (this.getLayer());
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const tileLayer = /** @type {import("../../layer/Tile.js").default} */ (this.getLayer());
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const tileSource = /** @type {import("../../source/Tile.js").default} */ (tileLayer.getSource());
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const tileSource = tileLayer.getSource();
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let tile = tileSource.getTile(z, x, y, pixelRatio, projection);
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let tile = tileSource.getTile(z, x, y, pixelRatio, projection);
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if (tile.getState() == TileState.ERROR) {
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if (tile.getState() == TileState.ERROR) {
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if (!tileLayer.getUseInterimTilesOnError()) {
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if (!tileLayer.getUseInterimTilesOnError()) {
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@@ -130,7 +130,7 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
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const pixelRatio = frameState.pixelRatio;
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const pixelRatio = frameState.pixelRatio;
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const tileLayer = /** @type {import("../../layer/Tile.js").default} */ (this.getLayer());
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const tileLayer = /** @type {import("../../layer/Tile.js").default} */ (this.getLayer());
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const tileSource = /** @type {import("../../source/Tile.js").default} */ (tileLayer.getSource());
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const tileSource = tileLayer.getSource();
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const sourceRevision = tileSource.getRevision();
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const sourceRevision = tileSource.getRevision();
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const tileGrid = tileSource.getTileGridForProjection(projection);
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const tileGrid = tileSource.getTileGridForProjection(projection);
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const z = tileGrid.getZForResolution(viewResolution, this.zDirection);
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const z = tileGrid.getZForResolution(viewResolution, this.zDirection);
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@@ -334,7 +334,7 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
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const uid = getUid(this);
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const uid = getUid(this);
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const alpha = transition ? tile.getAlpha(uid, frameState.time) : 1;
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const alpha = transition ? tile.getAlpha(uid, frameState.time) : 1;
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const tileLayer = /** @type {import("../../layer/Tile.js").default} */ (this.getLayer());
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const tileLayer = /** @type {import("../../layer/Tile.js").default} */ (this.getLayer());
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const tileSource = /** @type {import("../../source/Tile.js").default} */ (tileLayer.getSource());
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const tileSource = tileLayer.getSource();
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if (alpha === 1 && !tileSource.getOpaque(frameState.viewState.projection)) {
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if (alpha === 1 && !tileSource.getOpaque(frameState.viewState.projection)) {
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this.context.clearRect(x, y, w, h);
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this.context.clearRect(x, y, w, h);
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}
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}
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@@ -129,7 +129,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
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const projection = viewState.projection;
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const projection = viewState.projection;
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const rotation = viewState.rotation;
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const rotation = viewState.rotation;
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const projectionExtent = projection.getExtent();
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const projectionExtent = projection.getExtent();
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const vectorSource = /** @type {import("../../source/Vector.js").default} */ (this.getLayer().getSource());
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const vectorSource = this.getLayer().getSource();
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// clipped rendering if layer extent is set
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// clipped rendering if layer extent is set
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const clipExtent = layerState.extent;
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const clipExtent = layerState.extent;
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@@ -239,7 +239,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
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*/
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*/
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prepareFrame(frameState, layerState) {
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prepareFrame(frameState, layerState) {
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const vectorLayer = /** @type {import("../../layer/Vector.js").default} */ (this.getLayer());
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const vectorLayer = /** @type {import("../../layer/Vector.js").default} */ (this.getLayer());
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const vectorSource = /** @type {import("../../source/Vector.js").default} */ (vectorLayer.getSource());
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const vectorSource = vectorLayer.getSource();
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const animating = frameState.viewHints[ViewHint.ANIMATING];
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const animating = frameState.viewHints[ViewHint.ANIMATING];
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const interacting = frameState.viewHints[ViewHint.INTERACTING];
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const interacting = frameState.viewHints[ViewHint.INTERACTING];
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@@ -229,7 +229,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
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* @private
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* @private
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*/
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*/
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updateExecutorGroup_(tile, pixelRatio, projection) {
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updateExecutorGroup_(tile, pixelRatio, projection) {
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const layer = /** @type {import("../../layer/Vector.js").default} */ (this.getLayer());
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const layer = /** @type {import("../../layer/VectorTile.js").default} */ (this.getLayer());
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const revision = layer.getRevision();
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const revision = layer.getRevision();
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const renderOrder = /** @type {import("../../render.js").OrderFunction} */ (layer.getRenderOrder()) || null;
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const renderOrder = /** @type {import("../../render.js").OrderFunction} */ (layer.getRenderOrder()) || null;
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@@ -239,7 +239,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
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return;
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return;
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}
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}
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const source = /** @type {import("../../source/VectorTile.js").default} */ (layer.getSource());
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const source = layer.getSource();
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const sourceTileGrid = source.getTileGrid();
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const sourceTileGrid = source.getTileGrid();
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const tileGrid = source.getTileGridForProjection(projection);
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const tileGrid = source.getTileGridForProjection(projection);
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const zoom = tile.tileCoord[0];
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const zoom = tile.tileCoord[0];
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@@ -334,7 +334,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
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const rotation = frameState.viewState.rotation;
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const rotation = frameState.viewState.rotation;
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hitTolerance = hitTolerance == undefined ? 0 : hitTolerance;
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hitTolerance = hitTolerance == undefined ? 0 : hitTolerance;
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const layer = this.getLayer();
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const layer = this.getLayer();
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const source = /** @type {import("../../source/VectorTile").default} */ (layer.getSource());
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const source = layer.getSource();
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const tileGrid = source.getTileGridForProjection(frameState.viewState.projection);
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const tileGrid = source.getTileGridForProjection(frameState.viewState.projection);
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/** @type {!Object<string, boolean>} */
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/** @type {!Object<string, boolean>} */
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const features = {};
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const features = {};
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@@ -378,7 +378,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
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*/
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*/
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getReplayTransform_(tile, frameState) {
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getReplayTransform_(tile, frameState) {
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const layer = this.getLayer();
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const layer = this.getLayer();
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const source = /** @type {import("../../source/VectorTile.js").default} */ (layer.getSource());
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const source = layer.getSource();
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const tileGrid = source.getTileGrid();
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const tileGrid = source.getTileGrid();
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const tileCoord = tile.tileCoord;
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const tileCoord = tile.tileCoord;
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const tileResolution = tileGrid.getResolution(tileCoord[0]);
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const tileResolution = tileGrid.getResolution(tileCoord[0]);
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@@ -435,7 +435,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
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const context = this.overlayContext_;
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const context = this.overlayContext_;
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const declutterReplays = layer.getDeclutter() ? {} : null;
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const declutterReplays = layer.getDeclutter() ? {} : null;
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const source = /** @type {import("../../source/VectorTile.js").default} */ (layer.getSource());
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const source = layer.getSource();
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const replayTypes = VECTOR_REPLAYS[renderMode];
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const replayTypes = VECTOR_REPLAYS[renderMode];
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const pixelRatio = frameState.pixelRatio;
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const pixelRatio = frameState.pixelRatio;
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const rotation = frameState.viewState.rotation;
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const rotation = frameState.viewState.rotation;
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@@ -608,7 +608,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
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replayState.renderedTileZ = tile.sourceZ;
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replayState.renderedTileZ = tile.sourceZ;
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const tileCoord = tile.wrappedTileCoord;
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const tileCoord = tile.wrappedTileCoord;
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const z = tileCoord[0];
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const z = tileCoord[0];
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const source = /** @type {import("../../source/VectorTile.js").default} */ (layer.getSource());
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const source = layer.getSource();
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const tileGrid = source.getTileGridForProjection(projection);
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const tileGrid = source.getTileGridForProjection(projection);
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const resolution = tileGrid.getResolution(z);
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const resolution = tileGrid.getResolution(z);
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const context = tile.getContext(layer);
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const context = tile.getContext(layer);
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@@ -264,7 +264,7 @@ class WebGLPointsLayerRenderer extends LayerRenderer {
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*/
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*/
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prepareFrame(frameState) {
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prepareFrame(frameState) {
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const vectorLayer = /** @type {import("../../layer/Vector.js").default} */ (this.getLayer());
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const vectorLayer = /** @type {import("../../layer/Vector.js").default} */ (this.getLayer());
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const vectorSource = /** @type {import("../../source/Vector.js").default} */ (vectorLayer.getSource());
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const vectorSource = vectorLayer.getSource();
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const stride = 12;
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const stride = 12;
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Block a user