Rename _ol_ImageState_ to ImageState
This commit is contained in:
+9
-11
@@ -4,7 +4,7 @@
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import {ERROR_THRESHOLD} from './common.js';
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import {inherits} from '../index.js';
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import _ol_ImageBase_ from '../ImageBase.js';
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import _ol_ImageState_ from '../ImageState.js';
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import ImageState from '../ImageState.js';
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import _ol_events_ from '../events.js';
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import EventType from '../events/EventType.js';
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import {getCenter, getIntersection, getHeight, getWidth} from '../extent.js';
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@@ -100,10 +100,10 @@ var _ol_reproj_Image_ = function(sourceProj, targetProj,
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this.sourceListenerKey_ = null;
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var state = _ol_ImageState_.LOADED;
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var state = ImageState.LOADED;
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if (this.sourceImage_) {
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state = _ol_ImageState_.IDLE;
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state = ImageState.IDLE;
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}
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_ol_ImageBase_.call(this, targetExtent, targetResolution, this.sourcePixelRatio_, state);
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@@ -116,7 +116,7 @@ inherits(_ol_reproj_Image_, _ol_ImageBase_);
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* @inheritDoc
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*/
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_ol_reproj_Image_.prototype.disposeInternal = function() {
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if (this.state == _ol_ImageState_.LOADING) {
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if (this.state == ImageState.LOADING) {
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this.unlistenSource_();
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}
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_ol_ImageBase_.prototype.disposeInternal.call(this);
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@@ -144,7 +144,7 @@ _ol_reproj_Image_.prototype.getProjection = function() {
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*/
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_ol_reproj_Image_.prototype.reproject_ = function() {
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var sourceState = this.sourceImage_.getState();
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if (sourceState == _ol_ImageState_.LOADED) {
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if (sourceState == ImageState.LOADED) {
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var width = getWidth(this.targetExtent_) / this.targetResolution_;
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var height = getHeight(this.targetExtent_) / this.targetResolution_;
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@@ -164,20 +164,18 @@ _ol_reproj_Image_.prototype.reproject_ = function() {
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* @inheritDoc
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*/
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_ol_reproj_Image_.prototype.load = function() {
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if (this.state == _ol_ImageState_.IDLE) {
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this.state = _ol_ImageState_.LOADING;
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if (this.state == ImageState.IDLE) {
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this.state = ImageState.LOADING;
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this.changed();
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var sourceState = this.sourceImage_.getState();
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if (sourceState == _ol_ImageState_.LOADED ||
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sourceState == _ol_ImageState_.ERROR) {
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if (sourceState == ImageState.LOADED || sourceState == ImageState.ERROR) {
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this.reproject_();
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} else {
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this.sourceListenerKey_ = _ol_events_.listen(this.sourceImage_,
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EventType.CHANGE, function(e) {
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var sourceState = this.sourceImage_.getState();
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if (sourceState == _ol_ImageState_.LOADED ||
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sourceState == _ol_ImageState_.ERROR) {
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if (sourceState == ImageState.LOADED || sourceState == ImageState.ERROR) {
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this.unlistenSource_();
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this.reproject_();
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}
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