Avoid left shift in resolution calculations
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@@ -56,7 +56,7 @@ ol.View2D = function(opt_view2DOptions) {
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projectionExtent.maxX - projectionExtent.minX,
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projectionExtent.maxY - projectionExtent.minY);
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values[ol.View2DProperty.RESOLUTION] =
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size / (ol.DEFAULT_TILE_SIZE << view2DOptions.zoom);
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size / (ol.DEFAULT_TILE_SIZE * Math.pow(2, view2DOptions.zoom));
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}
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values[ol.View2DProperty.ROTATION] = view2DOptions.rotation;
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this.setValues(values);
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