Render MultiPolygons using flat coordinates

This commit is contained in:
Tom Payne
2013-11-09 19:08:14 +01:00
parent df48e2de5c
commit 0a02409d64

View File

@@ -417,11 +417,17 @@ ol.replay.canvas.PolygonBatch.prototype.drawPolygonGeometry =
ol.replay.canvas.PolygonBatch.prototype.drawMultiPolygonGeometry =
function(multiPolygonGeometry) {
goog.asserts.assert(!goog.isNull(this.state_));
ol.extent.extend(this.extent_, multiPolygonGeometry.getExtent());
this.setFillStrokeStyles_();
var ringss = multiPolygonGeometry.getCoordinates();
var endss = multiPolygonGeometry.getEndss();
var flatCoordinates = multiPolygonGeometry.getFlatCoordinates();
var stride = multiPolygonGeometry.getStride();
var offset = 0;
var i, ii;
for (i = 0, ii = ringss.length; i < ii; ++i) {
this.drawRings_(ringss[i]);
for (i = 0, ii = endss.length; i < ii; ++i) {
var ends = endss[i];
this.drawFlatCoordinatess_(flatCoordinates, offset, ends, stride);
offset = ends[ends.length - 1];
}
};