Avoid clipping when rendering to tiles that don't exceed the clip extent
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@@ -28,7 +28,7 @@ function createContext() {
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function executeInstructions(builder, expectedDrawTextImageCalls, expectedBuilderImageCalls) {
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const transform = createTransform();
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const context = createContext();
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const executor = new Executor([-180, -90, 180, 90], 0.02, 1, false, null, builder.finish());
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const executor = new Executor(0.02, 1, false, null, builder.finish());
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sinon.spy(executor, 'drawTextImageWithPointPlacement_');
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const replayImageStub = sinon.stub(executor, 'replayImage_');
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executor.execute(context, transform);
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