Merge pull request #809 from tschaub/clockwise
Consistent winding order for polygon rings.
This commit is contained in:
@@ -763,6 +763,10 @@ ol.parser.KML = function(opt_options) {
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return node;
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},
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'Polygon': function(geometry) {
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/**
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* KML doesn't specify the winding order of coordinates in linear
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* rings. So we keep them as they are in the geometries.
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*/
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var node = this.createElementNS('Polygon');
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var coordinates = geometry.getCoordinates();
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this.writeNode('outerBoundaryIs', coordinates[0], null, node);
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@@ -67,9 +67,17 @@ ol.parser.ogc.GML_v2 = function(opt_options) {
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'Polygon': function(geometry) {
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var node = this.createElementNS('gml:Polygon');
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var coordinates = geometry.getCoordinates();
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this.writeNode('outerBoundaryIs', coordinates[0], null, node);
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/**
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* Though there continues to be ambiguity around this, GML references
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* ISO 19107, which says polygons have counter-clockwise exterior rings
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* and clockwise interior rings. The ambiguity comes because the
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* the Simple Feature Access - SQL spec (ISO 19125-2) says that no
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* winding order is enforced. Anyway, we write out counter-clockwise
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* exterior and clockwise interior here but accept either when reading.
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*/
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this.writeNode('outerBoundaryIs', coordinates[0].reverse(), null, node);
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for (var i = 1; i < coordinates.length; ++i) {
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this.writeNode('innerBoundaryIs', coordinates[i], null, node);
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this.writeNode('innerBoundaryIs', coordinates[i].reverse(), null, node);
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}
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return node;
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},
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@@ -298,18 +298,26 @@ ol.parser.ogc.GML_v3 = function(opt_options) {
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var node = this.createElementNS('gml:PolygonPatch');
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node.setAttribute('interpolation', 'planar');
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var coordinates = geometry.getCoordinates();
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this.writeNode('exterior', coordinates[0], null, node);
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this.writeNode('exterior', coordinates[0].reverse(), null, node);
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for (var i = 1, len = coordinates.length; i < len; ++i) {
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this.writeNode('interior', coordinates[i], null, node);
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this.writeNode('interior', coordinates[i].reverse(), null, node);
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}
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return node;
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},
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'Polygon': function(geometry) {
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var node = this.createElementNS('gml:Polygon');
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var coordinates = geometry.getCoordinates();
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this.writeNode('exterior', coordinates[0], null, node);
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/**
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* Though there continues to be ambiguity around this, GML references
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* ISO 19107, which says polygons have counter-clockwise exterior rings
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* and clockwise interior rings. The ambiguity comes because the
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* the Simple Feature Access - SQL spec (ISO 19125-2) says that no
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* winding order is enforced. Anyway, we write out counter-clockwise
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* exterior and clockwise interior here but accept either when reading.
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*/
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this.writeNode('exterior', coordinates[0].reverse(), null, node);
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for (var i = 1, len = coordinates.length; i < len; ++i) {
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this.writeNode('interior', coordinates[i], null, node);
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this.writeNode('interior', coordinates[i].reverse(), null, node);
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}
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return node;
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},
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