Improve type checking in ol.renderer.webgl.Layer

This commit is contained in:
Tom Payne
2013-11-20 11:03:53 +01:00
parent 2ba33b8cad
commit 06b1456499
+7 -1
View File
@@ -124,7 +124,13 @@ ol.renderer.webgl.Layer.prototype.bindFramebuffer =
this.framebufferDimension != framebufferDimension) { this.framebufferDimension != framebufferDimension) {
frameState.postRenderFunctions.push( frameState.postRenderFunctions.push(
goog.partial(function(gl, framebuffer, texture) { goog.partial(
/**
* @param {WebGLRenderingContext} gl GL.
* @param {WebGLFramebuffer} framebuffer Framebuffer.
* @param {WebGLTexture} texture Texture.
*/
function(gl, framebuffer, texture) {
if (!gl.isContextLost()) { if (!gl.isContextLost()) {
gl.deleteFramebuffer(framebuffer); gl.deleteFramebuffer(framebuffer);
gl.deleteTexture(texture); gl.deleteTexture(texture);