Make code prettier
This updates ESLint and our shared eslint-config-openlayers to use Prettier. Most formatting changes were automatically applied with this:
npm run lint -- --fix
A few manual changes were required:
* In `examples/offscreen-canvas.js`, the `//eslint-disable-line` comment needed to be moved to the appropriate line to disable the error about the `'worker-loader!./offscreen-canvas.worker.js'` import.
* In `examples/webpack/exapmle-builder.js`, spaces could not be added after a couple `function`s for some reason. While editing this, I reworked `ExampleBuilder` to be a class.
* In `src/ol/format/WMSGetFeatureInfo.js`, the `// @ts-ignore` comment needed to be moved down one line so it applied to the `parsersNS` argument.
This commit is contained in:
@@ -2,11 +2,14 @@ import Feature from '../../../../../src/ol/Feature.js';
|
||||
import Point from '../../../../../src/ol/geom/Point.js';
|
||||
import VectorLayer from '../../../../../src/ol/layer/Vector.js';
|
||||
import VectorSource from '../../../../../src/ol/source/Vector.js';
|
||||
import WebGLPointsLayerRenderer from '../../../../../src/ol/renderer/webgl/PointsLayer.js';
|
||||
import {get as getProjection} from '../../../../../src/ol/proj.js';
|
||||
import ViewHint from '../../../../../src/ol/ViewHint.js';
|
||||
import WebGLPointsLayerRenderer from '../../../../../src/ol/renderer/webgl/PointsLayer.js';
|
||||
import {WebGLWorkerMessageType} from '../../../../../src/ol/renderer/webgl/Layer.js';
|
||||
import {compose as composeTransform, create as createTransform} from '../../../../../src/ol/transform.js';
|
||||
import {
|
||||
compose as composeTransform,
|
||||
create as createTransform,
|
||||
} from '../../../../../src/ol/transform.js';
|
||||
import {get as getProjection} from '../../../../../src/ol/proj.js';
|
||||
import {getUid} from '../../../../../src/ol/util.js';
|
||||
|
||||
const baseFrameState = {
|
||||
@@ -15,11 +18,11 @@ const baseFrameState = {
|
||||
projection: getProjection('EPSG:3857'),
|
||||
resolution: 1,
|
||||
rotation: 0,
|
||||
center: [0, 0]
|
||||
center: [0, 0],
|
||||
},
|
||||
layerStatesArray: [{}],
|
||||
layerIndex: 0,
|
||||
pixelRatio: 1
|
||||
pixelRatio: 1,
|
||||
};
|
||||
|
||||
const simpleVertexShader = `
|
||||
@@ -70,140 +73,166 @@ const hitFragmentShader = `
|
||||
gl_FragColor = v_hitColor;
|
||||
}`;
|
||||
|
||||
describe('ol.renderer.webgl.PointsLayer', function() {
|
||||
|
||||
describe('constructor', function() {
|
||||
|
||||
describe('ol.renderer.webgl.PointsLayer', function () {
|
||||
describe('constructor', function () {
|
||||
let target;
|
||||
|
||||
beforeEach(function() {
|
||||
beforeEach(function () {
|
||||
target = document.createElement('div');
|
||||
target.style.width = '256px';
|
||||
target.style.height = '256px';
|
||||
document.body.appendChild(target);
|
||||
});
|
||||
|
||||
afterEach(function() {
|
||||
afterEach(function () {
|
||||
document.body.removeChild(target);
|
||||
});
|
||||
|
||||
it('creates a new instance', function() {
|
||||
it('creates a new instance', function () {
|
||||
const layer = new VectorLayer({
|
||||
source: new VectorSource()
|
||||
source: new VectorSource(),
|
||||
});
|
||||
const renderer = new WebGLPointsLayerRenderer(layer, {
|
||||
vertexShader: simpleVertexShader,
|
||||
fragmentShader: simpleFragmentShader
|
||||
fragmentShader: simpleFragmentShader,
|
||||
});
|
||||
expect(renderer).to.be.a(WebGLPointsLayerRenderer);
|
||||
});
|
||||
|
||||
});
|
||||
|
||||
describe('#prepareFrame', function() {
|
||||
describe('#prepareFrame', function () {
|
||||
let layer, renderer, frameState;
|
||||
|
||||
beforeEach(function() {
|
||||
beforeEach(function () {
|
||||
layer = new VectorLayer({
|
||||
source: new VectorSource(),
|
||||
renderBuffer: 10
|
||||
renderBuffer: 10,
|
||||
});
|
||||
renderer = new WebGLPointsLayerRenderer(layer, {
|
||||
vertexShader: simpleVertexShader,
|
||||
fragmentShader: simpleFragmentShader,
|
||||
hitVertexShader: hitVertexShader,
|
||||
hitFragmentShader: hitFragmentShader
|
||||
hitFragmentShader: hitFragmentShader,
|
||||
});
|
||||
frameState = Object.assign({
|
||||
size: [2, 2],
|
||||
extent: [-100, -100, 100, 100]
|
||||
}, baseFrameState);
|
||||
frameState = Object.assign(
|
||||
{
|
||||
size: [2, 2],
|
||||
extent: [-100, -100, 100, 100],
|
||||
},
|
||||
baseFrameState
|
||||
);
|
||||
});
|
||||
|
||||
it('calls WebGlHelper#prepareDraw', function() {
|
||||
it('calls WebGlHelper#prepareDraw', function () {
|
||||
const spy = sinon.spy(renderer.helper, 'prepareDraw');
|
||||
renderer.prepareFrame(frameState);
|
||||
expect(spy.called).to.be(true);
|
||||
});
|
||||
|
||||
it('fills up a buffer with 2 triangles per point', function(done) {
|
||||
layer.getSource().addFeature(new Feature({
|
||||
geometry: new Point([10, 20])
|
||||
}));
|
||||
layer.getSource().addFeature(new Feature({
|
||||
geometry: new Point([30, 40])
|
||||
}));
|
||||
it('fills up a buffer with 2 triangles per point', function (done) {
|
||||
layer.getSource().addFeature(
|
||||
new Feature({
|
||||
geometry: new Point([10, 20]),
|
||||
})
|
||||
);
|
||||
layer.getSource().addFeature(
|
||||
new Feature({
|
||||
geometry: new Point([30, 40]),
|
||||
})
|
||||
);
|
||||
renderer.prepareFrame(frameState);
|
||||
|
||||
const attributePerVertex = 3;
|
||||
|
||||
renderer.worker_.addEventListener('message', function(event) {
|
||||
renderer.worker_.addEventListener('message', function (event) {
|
||||
if (event.data.type !== WebGLWorkerMessageType.GENERATE_BUFFERS) {
|
||||
return;
|
||||
}
|
||||
expect(renderer.verticesBuffer_.getArray().length).to.eql(2 * 4 * attributePerVertex);
|
||||
expect(renderer.verticesBuffer_.getArray().length).to.eql(
|
||||
2 * 4 * attributePerVertex
|
||||
);
|
||||
expect(renderer.indicesBuffer_.getArray().length).to.eql(2 * 6);
|
||||
|
||||
expect(renderer.verticesBuffer_.getArray()[0]).to.eql(10);
|
||||
expect(renderer.verticesBuffer_.getArray()[1]).to.eql(20);
|
||||
expect(renderer.verticesBuffer_.getArray()[4 * attributePerVertex + 0]).to.eql(30);
|
||||
expect(renderer.verticesBuffer_.getArray()[4 * attributePerVertex + 1]).to.eql(40);
|
||||
expect(
|
||||
renderer.verticesBuffer_.getArray()[4 * attributePerVertex + 0]
|
||||
).to.eql(30);
|
||||
expect(
|
||||
renderer.verticesBuffer_.getArray()[4 * attributePerVertex + 1]
|
||||
).to.eql(40);
|
||||
done();
|
||||
});
|
||||
});
|
||||
|
||||
it('fills up the hit render buffer with 2 triangles per point', function(done) {
|
||||
layer.getSource().addFeature(new Feature({
|
||||
geometry: new Point([10, 20])
|
||||
}));
|
||||
layer.getSource().addFeature(new Feature({
|
||||
geometry: new Point([30, 40])
|
||||
}));
|
||||
it('fills up the hit render buffer with 2 triangles per point', function (done) {
|
||||
layer.getSource().addFeature(
|
||||
new Feature({
|
||||
geometry: new Point([10, 20]),
|
||||
})
|
||||
);
|
||||
layer.getSource().addFeature(
|
||||
new Feature({
|
||||
geometry: new Point([30, 40]),
|
||||
})
|
||||
);
|
||||
renderer.prepareFrame(frameState);
|
||||
|
||||
const attributePerVertex = 8;
|
||||
|
||||
renderer.worker_.addEventListener('message', function(event) {
|
||||
renderer.worker_.addEventListener('message', function (event) {
|
||||
if (event.data.type !== WebGLWorkerMessageType.GENERATE_BUFFERS) {
|
||||
return;
|
||||
}
|
||||
if (!renderer.hitVerticesBuffer_.getArray()) {
|
||||
return;
|
||||
}
|
||||
expect(renderer.hitVerticesBuffer_.getArray().length).to.eql(2 * 4 * attributePerVertex);
|
||||
expect(renderer.hitVerticesBuffer_.getArray().length).to.eql(
|
||||
2 * 4 * attributePerVertex
|
||||
);
|
||||
expect(renderer.indicesBuffer_.getArray().length).to.eql(2 * 6);
|
||||
|
||||
expect(renderer.hitVerticesBuffer_.getArray()[0]).to.eql(10);
|
||||
expect(renderer.hitVerticesBuffer_.getArray()[1]).to.eql(20);
|
||||
expect(renderer.hitVerticesBuffer_.getArray()[4 * attributePerVertex + 0]).to.eql(30);
|
||||
expect(renderer.hitVerticesBuffer_.getArray()[4 * attributePerVertex + 1]).to.eql(40);
|
||||
expect(
|
||||
renderer.hitVerticesBuffer_.getArray()[4 * attributePerVertex + 0]
|
||||
).to.eql(30);
|
||||
expect(
|
||||
renderer.hitVerticesBuffer_.getArray()[4 * attributePerVertex + 1]
|
||||
).to.eql(40);
|
||||
done();
|
||||
});
|
||||
});
|
||||
|
||||
it('clears the buffers when the features are gone', function(done) {
|
||||
it('clears the buffers when the features are gone', function (done) {
|
||||
const source = layer.getSource();
|
||||
source.addFeature(new Feature({
|
||||
geometry: new Point([10, 20])
|
||||
}));
|
||||
source.addFeature(
|
||||
new Feature({
|
||||
geometry: new Point([10, 20]),
|
||||
})
|
||||
);
|
||||
source.removeFeature(source.getFeatures()[0]);
|
||||
source.addFeature(new Feature({
|
||||
geometry: new Point([10, 20])
|
||||
}));
|
||||
source.addFeature(
|
||||
new Feature({
|
||||
geometry: new Point([10, 20]),
|
||||
})
|
||||
);
|
||||
renderer.prepareFrame(frameState);
|
||||
|
||||
renderer.worker_.addEventListener('message', function(event) {
|
||||
renderer.worker_.addEventListener('message', function (event) {
|
||||
if (event.data.type !== WebGLWorkerMessageType.GENERATE_BUFFERS) {
|
||||
return;
|
||||
}
|
||||
const attributePerVertex = 3;
|
||||
expect(renderer.verticesBuffer_.getArray().length).to.eql(4 * attributePerVertex);
|
||||
expect(renderer.verticesBuffer_.getArray().length).to.eql(
|
||||
4 * attributePerVertex
|
||||
);
|
||||
expect(renderer.indicesBuffer_.getArray().length).to.eql(6);
|
||||
done();
|
||||
});
|
||||
});
|
||||
|
||||
it('rebuilds the buffers only when not interacting or animating', function() {
|
||||
it('rebuilds the buffers only when not interacting or animating', function () {
|
||||
const spy = sinon.spy(renderer, 'rebuildBuffers_');
|
||||
|
||||
frameState.viewHints[ViewHint.INTERACTING] = 1;
|
||||
@@ -222,7 +251,7 @@ describe('ol.renderer.webgl.PointsLayer', function() {
|
||||
expect(spy.called).to.be(true);
|
||||
});
|
||||
|
||||
it('rebuilds the buffers only when the frame extent changed', function() {
|
||||
it('rebuilds the buffers only when the frame extent changed', function () {
|
||||
const spy = sinon.spy(renderer, 'rebuildBuffers_');
|
||||
|
||||
renderer.prepareFrame(frameState);
|
||||
@@ -236,7 +265,7 @@ describe('ol.renderer.webgl.PointsLayer', function() {
|
||||
expect(spy.callCount).to.be(2);
|
||||
});
|
||||
|
||||
it('triggers source loading when the extent changes', function() {
|
||||
it('triggers source loading when the extent changes', function () {
|
||||
const spy = sinon.spy(layer.getSource(), 'loadFeatures');
|
||||
|
||||
renderer.prepareFrame(frameState);
|
||||
@@ -251,7 +280,7 @@ describe('ol.renderer.webgl.PointsLayer', function() {
|
||||
expect(spy.getCall(1).args[0]).to.eql([0, 10, 40, 50]); // renderBuffer is 10
|
||||
});
|
||||
|
||||
it('triggers source loading when the source revision changes', function() {
|
||||
it('triggers source loading when the source revision changes', function () {
|
||||
const spy = sinon.spy(layer.getSource(), 'loadFeatures');
|
||||
|
||||
renderer.prepareFrame(frameState);
|
||||
@@ -266,39 +295,51 @@ describe('ol.renderer.webgl.PointsLayer', function() {
|
||||
});
|
||||
});
|
||||
|
||||
describe('#forEachFeatureAtCoordinate', function() {
|
||||
describe('#forEachFeatureAtCoordinate', function () {
|
||||
let layer, renderer, feature, feature2;
|
||||
|
||||
beforeEach(function() {
|
||||
beforeEach(function () {
|
||||
feature = new Feature({geometry: new Point([0, 0]), id: 1});
|
||||
feature2 = new Feature({geometry: new Point([14, 14]), id: 2});
|
||||
layer = new VectorLayer({
|
||||
source: new VectorSource({
|
||||
features: [feature, feature2]
|
||||
})
|
||||
features: [feature, feature2],
|
||||
}),
|
||||
});
|
||||
renderer = new WebGLPointsLayerRenderer(layer, {
|
||||
vertexShader: simpleVertexShader,
|
||||
fragmentShader: simpleFragmentShader,
|
||||
hitVertexShader: hitVertexShader,
|
||||
hitFragmentShader: hitFragmentShader
|
||||
hitFragmentShader: hitFragmentShader,
|
||||
});
|
||||
});
|
||||
|
||||
it('correctly hit detects a feature', function(done) {
|
||||
const transform = composeTransform(createTransform(), 20, 20, 1, -1, 0, 0, 0);
|
||||
const frameState = Object.assign({
|
||||
extent: [-20, -20, 20, 20],
|
||||
size: [40, 40],
|
||||
coordinateToPixelTransform: transform
|
||||
}, baseFrameState);
|
||||
it('correctly hit detects a feature', function (done) {
|
||||
const transform = composeTransform(
|
||||
createTransform(),
|
||||
20,
|
||||
20,
|
||||
1,
|
||||
-1,
|
||||
0,
|
||||
0,
|
||||
0
|
||||
);
|
||||
const frameState = Object.assign(
|
||||
{
|
||||
extent: [-20, -20, 20, 20],
|
||||
size: [40, 40],
|
||||
coordinateToPixelTransform: transform,
|
||||
},
|
||||
baseFrameState
|
||||
);
|
||||
let found;
|
||||
const cb = function(feature) {
|
||||
const cb = function (feature) {
|
||||
found = feature;
|
||||
};
|
||||
|
||||
renderer.prepareFrame(frameState);
|
||||
renderer.worker_.addEventListener('message', function() {
|
||||
renderer.worker_.addEventListener('message', function () {
|
||||
if (!renderer.hitRenderInstructions_) {
|
||||
return;
|
||||
}
|
||||
@@ -327,21 +368,33 @@ describe('ol.renderer.webgl.PointsLayer', function() {
|
||||
});
|
||||
});
|
||||
|
||||
it('correctly hit detects with pixelratio != 1', function(done) {
|
||||
const transform = composeTransform(createTransform(), 20, 20, 1, -1, 0, 0, 0);
|
||||
const frameState = Object.assign({
|
||||
pixelRatio: 3,
|
||||
extent: [-20, -20, 20, 20],
|
||||
size: [40, 40],
|
||||
coordinateToPixelTransform: transform
|
||||
}, baseFrameState);
|
||||
it('correctly hit detects with pixelratio != 1', function (done) {
|
||||
const transform = composeTransform(
|
||||
createTransform(),
|
||||
20,
|
||||
20,
|
||||
1,
|
||||
-1,
|
||||
0,
|
||||
0,
|
||||
0
|
||||
);
|
||||
const frameState = Object.assign(
|
||||
{
|
||||
pixelRatio: 3,
|
||||
extent: [-20, -20, 20, 20],
|
||||
size: [40, 40],
|
||||
coordinateToPixelTransform: transform,
|
||||
},
|
||||
baseFrameState
|
||||
);
|
||||
let found;
|
||||
const cb = function(feature) {
|
||||
const cb = function (feature) {
|
||||
found = feature;
|
||||
};
|
||||
|
||||
renderer.prepareFrame(frameState);
|
||||
renderer.worker_.addEventListener('message', function() {
|
||||
renderer.worker_.addEventListener('message', function () {
|
||||
if (!renderer.hitRenderInstructions_) {
|
||||
return;
|
||||
}
|
||||
@@ -371,14 +424,14 @@ describe('ol.renderer.webgl.PointsLayer', function() {
|
||||
});
|
||||
});
|
||||
|
||||
describe('#disposeInternal', function() {
|
||||
it('terminates the worker and calls dispose on the helper', function() {
|
||||
describe('#disposeInternal', function () {
|
||||
it('terminates the worker and calls dispose on the helper', function () {
|
||||
const layer = new VectorLayer({
|
||||
source: new VectorSource()
|
||||
source: new VectorSource(),
|
||||
});
|
||||
const renderer = new WebGLPointsLayerRenderer(layer, {
|
||||
vertexShader: simpleVertexShader,
|
||||
fragmentShader: simpleFragmentShader
|
||||
fragmentShader: simpleFragmentShader,
|
||||
});
|
||||
|
||||
const spyHelper = sinon.spy(renderer.helper, 'disposeInternal');
|
||||
@@ -389,67 +442,79 @@ describe('ol.renderer.webgl.PointsLayer', function() {
|
||||
});
|
||||
});
|
||||
|
||||
describe('featureCache_', function() {
|
||||
describe('featureCache_', function () {
|
||||
let source, layer, features;
|
||||
|
||||
function getCache(feature, renderer) {
|
||||
return renderer.featureCache_[getUid(feature)];
|
||||
}
|
||||
|
||||
beforeEach(function() {
|
||||
beforeEach(function () {
|
||||
source = new VectorSource();
|
||||
layer = new VectorLayer({
|
||||
source
|
||||
source,
|
||||
});
|
||||
features = [
|
||||
new Feature({
|
||||
id: 'A',
|
||||
test: 'abcd',
|
||||
geometry: new Point([0, 1])
|
||||
geometry: new Point([0, 1]),
|
||||
}),
|
||||
new Feature({
|
||||
id: 'D',
|
||||
test: 'efgh',
|
||||
geometry: new Point([2, 3])
|
||||
geometry: new Point([2, 3]),
|
||||
}),
|
||||
new Feature({
|
||||
id: 'C',
|
||||
test: 'ijkl',
|
||||
geometry: new Point([4, 5])
|
||||
})
|
||||
geometry: new Point([4, 5]),
|
||||
}),
|
||||
];
|
||||
});
|
||||
|
||||
it('contains no features initially', function() {
|
||||
it('contains no features initially', function () {
|
||||
const renderer = new WebGLPointsLayerRenderer(layer, {
|
||||
vertexShader: simpleVertexShader,
|
||||
fragmentShader: simpleFragmentShader
|
||||
fragmentShader: simpleFragmentShader,
|
||||
});
|
||||
expect(renderer.featureCount_).to.be(0);
|
||||
});
|
||||
|
||||
it('contains the features initially present in the source', function() {
|
||||
it('contains the features initially present in the source', function () {
|
||||
source.addFeatures(features);
|
||||
const renderer = new WebGLPointsLayerRenderer(layer, {
|
||||
vertexShader: simpleVertexShader,
|
||||
fragmentShader: simpleFragmentShader
|
||||
fragmentShader: simpleFragmentShader,
|
||||
});
|
||||
expect(renderer.featureCount_).to.be(3);
|
||||
expect(getCache(features[0], renderer).feature).to.be(features[0]);
|
||||
expect(getCache(features[0], renderer).geometry).to.be(features[0].getGeometry());
|
||||
expect(getCache(features[0], renderer).properties['test']).to.be(features[0].get('test'));
|
||||
expect(getCache(features[0], renderer).geometry).to.be(
|
||||
features[0].getGeometry()
|
||||
);
|
||||
expect(getCache(features[0], renderer).properties['test']).to.be(
|
||||
features[0].get('test')
|
||||
);
|
||||
expect(getCache(features[1], renderer).feature).to.be(features[1]);
|
||||
expect(getCache(features[1], renderer).geometry).to.be(features[1].getGeometry());
|
||||
expect(getCache(features[1], renderer).properties['test']).to.be(features[1].get('test'));
|
||||
expect(getCache(features[1], renderer).geometry).to.be(
|
||||
features[1].getGeometry()
|
||||
);
|
||||
expect(getCache(features[1], renderer).properties['test']).to.be(
|
||||
features[1].get('test')
|
||||
);
|
||||
expect(getCache(features[2], renderer).feature).to.be(features[2]);
|
||||
expect(getCache(features[2], renderer).geometry).to.be(features[2].getGeometry());
|
||||
expect(getCache(features[2], renderer).properties['test']).to.be(features[2].get('test'));
|
||||
expect(getCache(features[2], renderer).geometry).to.be(
|
||||
features[2].getGeometry()
|
||||
);
|
||||
expect(getCache(features[2], renderer).properties['test']).to.be(
|
||||
features[2].get('test')
|
||||
);
|
||||
});
|
||||
|
||||
it('contains the features added to the source', function() {
|
||||
it('contains the features added to the source', function () {
|
||||
const renderer = new WebGLPointsLayerRenderer(layer, {
|
||||
vertexShader: simpleVertexShader,
|
||||
fragmentShader: simpleFragmentShader
|
||||
fragmentShader: simpleFragmentShader,
|
||||
});
|
||||
|
||||
source.addFeature(features[0]);
|
||||
@@ -459,17 +524,25 @@ describe('ol.renderer.webgl.PointsLayer', function() {
|
||||
expect(renderer.featureCount_).to.be(2);
|
||||
|
||||
expect(getCache(features[0], renderer).feature).to.be(features[0]);
|
||||
expect(getCache(features[0], renderer).geometry).to.be(features[0].getGeometry());
|
||||
expect(getCache(features[0], renderer).properties['test']).to.be(features[0].get('test'));
|
||||
expect(getCache(features[0], renderer).geometry).to.be(
|
||||
features[0].getGeometry()
|
||||
);
|
||||
expect(getCache(features[0], renderer).properties['test']).to.be(
|
||||
features[0].get('test')
|
||||
);
|
||||
expect(getCache(features[1], renderer).feature).to.be(features[1]);
|
||||
expect(getCache(features[1], renderer).geometry).to.be(features[1].getGeometry());
|
||||
expect(getCache(features[1], renderer).properties['test']).to.be(features[1].get('test'));
|
||||
expect(getCache(features[1], renderer).geometry).to.be(
|
||||
features[1].getGeometry()
|
||||
);
|
||||
expect(getCache(features[1], renderer).properties['test']).to.be(
|
||||
features[1].get('test')
|
||||
);
|
||||
});
|
||||
|
||||
it('does not contain the features removed to the source', function() {
|
||||
it('does not contain the features removed to the source', function () {
|
||||
const renderer = new WebGLPointsLayerRenderer(layer, {
|
||||
vertexShader: simpleVertexShader,
|
||||
fragmentShader: simpleFragmentShader
|
||||
fragmentShader: simpleFragmentShader,
|
||||
});
|
||||
|
||||
source.addFeatures(features);
|
||||
@@ -479,17 +552,25 @@ describe('ol.renderer.webgl.PointsLayer', function() {
|
||||
expect(renderer.featureCount_).to.be(2);
|
||||
|
||||
expect(getCache(features[0], renderer).feature).to.be(features[0]);
|
||||
expect(getCache(features[0], renderer).geometry).to.be(features[0].getGeometry());
|
||||
expect(getCache(features[0], renderer).properties['test']).to.be(features[0].get('test'));
|
||||
expect(getCache(features[0], renderer).geometry).to.be(
|
||||
features[0].getGeometry()
|
||||
);
|
||||
expect(getCache(features[0], renderer).properties['test']).to.be(
|
||||
features[0].get('test')
|
||||
);
|
||||
expect(getCache(features[2], renderer).feature).to.be(features[2]);
|
||||
expect(getCache(features[2], renderer).geometry).to.be(features[2].getGeometry());
|
||||
expect(getCache(features[2], renderer).properties['test']).to.be(features[2].get('test'));
|
||||
expect(getCache(features[2], renderer).geometry).to.be(
|
||||
features[2].getGeometry()
|
||||
);
|
||||
expect(getCache(features[2], renderer).properties['test']).to.be(
|
||||
features[2].get('test')
|
||||
);
|
||||
});
|
||||
|
||||
it('contains up to date properties and geometry', function() {
|
||||
it('contains up to date properties and geometry', function () {
|
||||
const renderer = new WebGLPointsLayerRenderer(layer, {
|
||||
vertexShader: simpleVertexShader,
|
||||
fragmentShader: simpleFragmentShader
|
||||
fragmentShader: simpleFragmentShader,
|
||||
});
|
||||
|
||||
source.addFeatures(features);
|
||||
@@ -499,10 +580,16 @@ describe('ol.renderer.webgl.PointsLayer', function() {
|
||||
expect(renderer.featureCount_).to.be(3);
|
||||
|
||||
expect(getCache(features[0], renderer).feature).to.be(features[0]);
|
||||
expect(getCache(features[0], renderer).geometry.getCoordinates()).to.eql([10, 20]);
|
||||
expect(getCache(features[0], renderer).properties['test']).to.be(features[0].get('test'));
|
||||
expect(getCache(features[0], renderer).properties['added']).to.be(features[0].get('added'));
|
||||
expect(getCache(features[0], renderer).geometry.getCoordinates()).to.eql([
|
||||
10,
|
||||
20,
|
||||
]);
|
||||
expect(getCache(features[0], renderer).properties['test']).to.be(
|
||||
features[0].get('test')
|
||||
);
|
||||
expect(getCache(features[0], renderer).properties['added']).to.be(
|
||||
features[0].get('added')
|
||||
);
|
||||
});
|
||||
});
|
||||
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user