Make code prettier

This updates ESLint and our shared eslint-config-openlayers to use Prettier.  Most formatting changes were automatically applied with this:

    npm run lint -- --fix

A few manual changes were required:

 * In `examples/offscreen-canvas.js`, the `//eslint-disable-line` comment needed to be moved to the appropriate line to disable the error about the `'worker-loader!./offscreen-canvas.worker.js'` import.
 * In `examples/webpack/exapmle-builder.js`, spaces could not be added after a couple `function`s for some reason.  While editing this, I reworked `ExampleBuilder` to be a class.
 * In `src/ol/format/WMSGetFeatureInfo.js`, the `// @ts-ignore` comment needed to be moved down one line so it applied to the `parsersNS` argument.
This commit is contained in:
Tim Schaub
2020-04-06 12:25:12 -06:00
parent 53b48baf62
commit 054af09032
790 changed files with 46833 additions and 33765 deletions

View File

@@ -1,80 +1,76 @@
import {Map, View} from '../../../../src/ol/index.js';
import TileLayer from '../../../../src/ol/layer/Tile.js';
import {Map, View} from '../../../../src/ol/index.js';
import {OSM, XYZ} from '../../../../src/ol/source.js';
describe('ol.layer.Tile', function() {
describe('constructor (defaults)', function() {
describe('ol.layer.Tile', function () {
describe('constructor (defaults)', function () {
let layer;
beforeEach(function() {
beforeEach(function () {
layer = new TileLayer({
source: new OSM()
source: new OSM(),
});
});
afterEach(function() {
afterEach(function () {
layer.dispose();
});
it('creates an instance', function() {
it('creates an instance', function () {
expect(layer).to.be.a(TileLayer);
});
it('provides default preload', function() {
it('provides default preload', function () {
expect(layer.getPreload()).to.be(0);
});
it('provides default useInterimTilesOnError', function() {
it('provides default useInterimTilesOnError', function () {
expect(layer.getUseInterimTilesOnError()).to.be(true);
});
});
describe('frameState.animate after tile transition with layer opacity', function() {
describe('frameState.animate after tile transition with layer opacity', function () {
let target, map;
beforeEach(function(done) {
beforeEach(function (done) {
target = document.createElement('div');
Object.assign(target.style, {
position: 'absolute',
left: '-1000px',
top: '-1000px',
width: '256px',
height: '256px'
height: '256px',
});
document.body.appendChild(target);
map = new Map({
target: target,
view: new View({center: [0, 0], zoom: 1})
view: new View({center: [0, 0], zoom: 1}),
});
map.once('rendercomplete', function() {
map.once('rendercomplete', function () {
done();
});
});
afterEach(function() {
afterEach(function () {
map.dispose();
document.body.removeChild(target);
});
it('sets frameState.animate to false when opacity is 1', function(done) {
it('sets frameState.animate to false when opacity is 1', function (done) {
let lastFrameState;
const layer = new TileLayer({
opacity: 1,
source: new XYZ({
url: 'spec/ol/data/osm-0-0-0.png'
})
url: 'spec/ol/data/osm-0-0-0.png',
}),
});
layer.on('postrender', function(event) {
layer.on('postrender', function (event) {
lastFrameState = event.frameState;
});
map.once('rendercomplete', function() {
map.once('rendercomplete', function () {
expect(lastFrameState.animate).to.be(false);
done();
});
@@ -82,19 +78,19 @@ describe('ol.layer.Tile', function() {
map.addLayer(layer);
});
it('sets frameState.animate to false when opacity is 0.5', function(done) {
it('sets frameState.animate to false when opacity is 0.5', function (done) {
let lastFrameState;
const layer = new TileLayer({
opacity: 0.5,
source: new XYZ({
url: 'spec/ol/data/osm-0-0-0.png'
})
url: 'spec/ol/data/osm-0-0-0.png',
}),
});
layer.on('postrender', function(event) {
layer.on('postrender', function (event) {
lastFrameState = event.frameState;
});
map.once('rendercomplete', function() {
map.once('rendercomplete', function () {
expect(lastFrameState.animate).to.be(false);
done();
});