Make code prettier
This updates ESLint and our shared eslint-config-openlayers to use Prettier. Most formatting changes were automatically applied with this:
npm run lint -- --fix
A few manual changes were required:
* In `examples/offscreen-canvas.js`, the `//eslint-disable-line` comment needed to be moved to the appropriate line to disable the error about the `'worker-loader!./offscreen-canvas.worker.js'` import.
* In `examples/webpack/exapmle-builder.js`, spaces could not be added after a couple `function`s for some reason. While editing this, I reworked `ExampleBuilder` to be a class.
* In `src/ol/format/WMSGetFeatureInfo.js`, the `// @ts-ignore` comment needed to be moved down one line so it applied to the `parsersNS` argument.
This commit is contained in:
+10
-26
@@ -2,7 +2,6 @@
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* @module ol/webgl
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*/
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/**
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* Constants taken from goog.webgl
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*/
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@@ -17,7 +16,6 @@
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*/
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export const ARRAY_BUFFER = 0x8892;
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/**
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* Used by {@link module:ol/webgl/Helper~WebGLHelper} for buffers containing indices data.
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* Index buffers are essentially lists of references to vertices defined in a vertex buffer
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@@ -28,6 +26,13 @@ export const ARRAY_BUFFER = 0x8892;
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*/
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export const ELEMENT_ARRAY_BUFFER = 0x8893;
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/**
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* Used by {link module:ol/webgl/Buffer~WebGLArrayBuffer}.
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* @const
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* @type {number}
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* @api
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*/
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export const STREAM_DRAW = 0x88e0;
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/**
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* Used by {link module:ol/webgl/Buffer~WebGLArrayBuffer}.
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@@ -35,8 +40,7 @@ export const ELEMENT_ARRAY_BUFFER = 0x8893;
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* @type {number}
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* @api
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*/
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export const STREAM_DRAW = 0x88E0;
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export const STATIC_DRAW = 0x88e4;
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/**
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* Used by {link module:ol/webgl/Buffer~WebGLArrayBuffer}.
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@@ -44,17 +48,7 @@ export const STREAM_DRAW = 0x88E0;
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* @type {number}
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* @api
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*/
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export const STATIC_DRAW = 0x88E4;
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/**
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* Used by {link module:ol/webgl/Buffer~WebGLArrayBuffer}.
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* @const
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* @type {number}
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* @api
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*/
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export const DYNAMIC_DRAW = 0x88E8;
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export const DYNAMIC_DRAW = 0x88e8;
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/**
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* @const
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@@ -62,21 +56,18 @@ export const DYNAMIC_DRAW = 0x88E8;
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*/
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export const UNSIGNED_BYTE = 0x1401;
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/**
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* @const
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* @type {number}
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*/
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export const UNSIGNED_SHORT = 0x1403;
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/**
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* @const
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* @type {number}
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*/
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export const UNSIGNED_INT = 0x1405;
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/**
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* @const
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* @type {number}
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@@ -86,18 +77,11 @@ export const FLOAT = 0x1406;
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/** end of goog.webgl constants
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*/
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/**
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* @const
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* @type {Array<string>}
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*/
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const CONTEXT_IDS = [
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'experimental-webgl',
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'webgl',
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'webkit-3d',
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'moz-webgl'
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];
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const CONTEXT_IDS = ['experimental-webgl', 'webgl', 'webkit-3d', 'moz-webgl'];
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/**
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* @param {HTMLCanvasElement} canvas Canvas.
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