Make code prettier

This updates ESLint and our shared eslint-config-openlayers to use Prettier.  Most formatting changes were automatically applied with this:

    npm run lint -- --fix

A few manual changes were required:

 * In `examples/offscreen-canvas.js`, the `//eslint-disable-line` comment needed to be moved to the appropriate line to disable the error about the `'worker-loader!./offscreen-canvas.worker.js'` import.
 * In `examples/webpack/exapmle-builder.js`, spaces could not be added after a couple `function`s for some reason.  While editing this, I reworked `ExampleBuilder` to be a class.
 * In `src/ol/format/WMSGetFeatureInfo.js`, the `// @ts-ignore` comment needed to be moved down one line so it applied to the `parsersNS` argument.
This commit is contained in:
Tim Schaub
2020-04-06 12:25:12 -06:00
parent 53b48baf62
commit 054af09032
790 changed files with 46833 additions and 33765 deletions

View File

@@ -1,16 +1,25 @@
/**
* @module ol/renderer/canvas/TileLayer
*/
import {getUid} from '../../util.js';
import {fromUserExtent} from '../../proj.js';
import CanvasLayerRenderer from './Layer.js';
import TileRange from '../../TileRange.js';
import TileState from '../../TileState.js';
import {createEmpty, equals, getIntersection, getTopLeft} from '../../extent.js';
import CanvasLayerRenderer from './Layer.js';
import {apply as applyTransform, compose as composeTransform, makeInverse} from '../../transform.js';
import {numberSafeCompareFunction} from '../../array.js';
import {createTransformString} from '../../render/canvas.js';
import {
apply as applyTransform,
compose as composeTransform,
makeInverse,
} from '../../transform.js';
import {assign} from '../../obj.js';
import {
createEmpty,
equals,
getIntersection,
getTopLeft,
} from '../../extent.js';
import {createTransformString} from '../../render/canvas.js';
import {fromUserExtent} from '../../proj.js';
import {getUid} from '../../util.js';
import {numberSafeCompareFunction} from '../../array.js';
/**
* @classdesc
@@ -18,7 +27,6 @@ import {assign} from '../../obj.js';
* @api
*/
class CanvasTileLayerRenderer extends CanvasLayerRenderer {
/**
* @param {import("../../layer/Tile.js").default|import("../../layer/VectorTile.js").default} tileLayer Tile layer.
*/
@@ -89,9 +97,11 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
const tileLayer = this.getLayer();
const tileState = tile.getState();
const useInterimTilesOnError = tileLayer.getUseInterimTilesOnError();
return tileState == TileState.LOADED ||
tileState == TileState.EMPTY ||
tileState == TileState.ERROR && !useInterimTilesOnError;
return (
tileState == TileState.LOADED ||
tileState == TileState.EMPTY ||
(tileState == TileState.ERROR && !useInterimTilesOnError)
);
}
/**
@@ -167,9 +177,13 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
const tileResolution = tileGrid.getResolution(z);
let extent = frameState.extent;
const layerExtent = layerState.extent && fromUserExtent(layerState.extent, projection);
const layerExtent =
layerState.extent && fromUserExtent(layerState.extent, projection);
if (layerExtent) {
extent = getIntersection(extent, fromUserExtent(layerState.extent, projection));
extent = getIntersection(
extent,
fromUserExtent(layerState.extent, projection)
);
}
const tilePixelRatio = tileSource.getTilePixelRatio(pixelRatio);
@@ -184,13 +198,13 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
height = size;
}
const dx = tileResolution * width / 2 / tilePixelRatio;
const dy = tileResolution * height / 2 / tilePixelRatio;
const dx = (tileResolution * width) / 2 / tilePixelRatio;
const dy = (tileResolution * height) / 2 / tilePixelRatio;
const canvasExtent = [
viewCenter[0] - dx,
viewCenter[1] - dy,
viewCenter[0] + dx,
viewCenter[1] + dy
viewCenter[1] + dy,
];
const tileRange = tileGrid.getTileRangeForExtentAndZ(extent, z);
@@ -201,7 +215,11 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
const tilesToDrawByZ = {};
tilesToDrawByZ[z] = {};
const findLoadedTiles = this.createLoadedTileFinder(tileSource, projection, tilesToDrawByZ);
const findLoadedTiles = this.createLoadedTileFinder(
tileSource,
projection,
tilesToDrawByZ
);
const tmpExtent = this.tmpExtent;
const tmpTileRange = this.tmpTileRange_;
@@ -214,7 +232,10 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
if (tile.getState() == TileState.LOADED) {
tilesToDrawByZ[z][tile.tileCoord.toString()] = tile;
const inTransition = tile.inTransition(uid);
if (!this.newTiles_ && (inTransition || this.renderedTiles.indexOf(tile) === -1)) {
if (
!this.newTiles_ &&
(inTransition || this.renderedTiles.indexOf(tile) === -1)
) {
this.newTiles_ = true;
}
}
@@ -224,28 +245,39 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
}
}
const childTileRange = tileGrid.getTileCoordChildTileRange(tile.tileCoord, tmpTileRange, tmpExtent);
const childTileRange = tileGrid.getTileCoordChildTileRange(
tile.tileCoord,
tmpTileRange,
tmpExtent
);
let covered = false;
if (childTileRange) {
covered = findLoadedTiles(z + 1, childTileRange);
}
if (!covered) {
tileGrid.forEachTileCoordParentTileRange(tile.tileCoord, findLoadedTiles, tmpTileRange, tmpExtent);
tileGrid.forEachTileCoordParentTileRange(
tile.tileCoord,
findLoadedTiles,
tmpTileRange,
tmpExtent
);
}
}
}
const canvasScale = tileResolution / viewResolution;
// set forward and inverse pixel transforms
composeTransform(this.pixelTransform,
frameState.size[0] / 2, frameState.size[1] / 2,
1 / tilePixelRatio, 1 / tilePixelRatio,
composeTransform(
this.pixelTransform,
frameState.size[0] / 2,
frameState.size[1] / 2,
1 / tilePixelRatio,
1 / tilePixelRatio,
rotation,
-width / 2, -height / 2
-width / 2,
-height / 2
);
const canvasTransform = createTransformString(this.pixelTransform);
@@ -257,11 +289,15 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
makeInverse(this.inversePixelTransform, this.pixelTransform);
// set scale transform for calculating tile positions on the canvas
composeTransform(this.tempTransform_,
width / 2, height / 2,
canvasScale, canvasScale,
composeTransform(
this.tempTransform_,
width / 2,
height / 2,
canvasScale,
canvasScale,
0,
-width / 2, -height / 2
-width / 2,
-height / 2
);
if (canvas.width != width || canvas.height != height) {
@@ -284,7 +320,11 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
zs.sort(numberSafeCompareFunction);
let clips, clipZs, currentClip;
if (layerState.opacity === 1 && (!this.containerReused || tileSource.getOpaque(frameState.viewState.projection))) {
if (
layerState.opacity === 1 &&
(!this.containerReused ||
tileSource.getOpaque(frameState.viewState.projection))
) {
zs = zs.reverse();
} else {
clips = [];
@@ -292,27 +332,39 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
}
for (let i = zs.length - 1; i >= 0; --i) {
const currentZ = zs[i];
const currentTilePixelSize = tileSource.getTilePixelSize(currentZ, pixelRatio, projection);
const currentTilePixelSize = tileSource.getTilePixelSize(
currentZ,
pixelRatio,
projection
);
const currentResolution = tileGrid.getResolution(currentZ);
const currentScale = currentResolution / tileResolution;
const dx = currentTilePixelSize[0] * currentScale * canvasScale;
const dy = currentTilePixelSize[1] * currentScale * canvasScale;
const originTileCoord = tileGrid.getTileCoordForCoordAndZ(getTopLeft(canvasExtent), currentZ);
const originTileCoord = tileGrid.getTileCoordForCoordAndZ(
getTopLeft(canvasExtent),
currentZ
);
const originTileExtent = tileGrid.getTileCoordExtent(originTileCoord);
const origin = applyTransform(this.tempTransform_, [
tilePixelRatio * (originTileExtent[0] - canvasExtent[0]) / tileResolution,
tilePixelRatio * (canvasExtent[3] - originTileExtent[3]) / tileResolution
(tilePixelRatio * (originTileExtent[0] - canvasExtent[0])) /
tileResolution,
(tilePixelRatio * (canvasExtent[3] - originTileExtent[3])) /
tileResolution,
]);
const tileGutter = tilePixelRatio * tileSource.getGutterForProjection(projection);
const tileGutter =
tilePixelRatio * tileSource.getGutterForProjection(projection);
const tilesToDraw = tilesToDrawByZ[currentZ];
for (const tileCoordKey in tilesToDraw) {
const tile = /** @type {import("../../ImageTile.js").default} */ (tilesToDraw[tileCoordKey]);
const tile = /** @type {import("../../ImageTile.js").default} */ (tilesToDraw[
tileCoordKey
]);
const tileCoord = tile.tileCoord;
// Calculate integer positions and sizes so that tiles align
const floatX = (origin[0] - (originTileCoord[1] - tileCoord[1]) * dx);
const floatX = origin[0] - (originTileCoord[1] - tileCoord[1]) * dx;
const nextX = Math.round(floatX + dx);
const floatY = (origin[1] - (originTileCoord[2] - tileCoord[2]) * dy);
const floatY = origin[1] - (originTileCoord[2] - tileCoord[2]) * dy;
const nextY = Math.round(floatY + dy);
const x = Math.round(floatX);
const y = Math.round(floatY);
@@ -320,7 +372,8 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
const h = nextY - y;
const transition = z === currentZ;
const inTransition = transition && tile.getAlpha(getUid(this), frameState.time) !== 1;
const inTransition =
transition && tile.getAlpha(getUid(this), frameState.time) !== 1;
if (!inTransition) {
if (clips) {
// Clip mask for regions in this tile that already filled by a higher z tile
@@ -349,7 +402,17 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
context.clearRect(x, y, w, h);
}
}
this.drawTileImage(tile, frameState, x, y, w, h, tileGutter, transition, layerState.opacity);
this.drawTileImage(
tile,
frameState,
x,
y,
w,
h,
tileGutter,
transition,
layerState.opacity
);
if (clips && !inTransition) {
context.restore();
}
@@ -358,16 +421,24 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
}
}
this.renderedRevision = sourceRevision;
this.renderedResolution = tileResolution;
this.extentChanged = !this.renderedExtent_ || !equals(this.renderedExtent_, canvasExtent);
this.extentChanged =
!this.renderedExtent_ || !equals(this.renderedExtent_, canvasExtent);
this.renderedExtent_ = canvasExtent;
this.renderedPixelRatio = pixelRatio;
this.renderedProjection = projection;
this.manageTilePyramid(frameState, tileSource, tileGrid, pixelRatio,
projection, extent, z, tileLayer.getPreload());
this.manageTilePyramid(
frameState,
tileSource,
tileGrid,
pixelRatio,
projection,
extent,
z,
tileLayer.getPreload()
);
this.scheduleExpireCache(frameState, tileSource);
this.postRender(context, frameState);
@@ -407,8 +478,17 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
this.context.save();
this.context.globalAlpha = alpha;
}
this.context.drawImage(image, gutter, gutter,
image.width - 2 * gutter, image.height - 2 * gutter, x, y, w, h);
this.context.drawImage(
image,
gutter,
gutter,
image.width - 2 * gutter,
image.height - 2 * gutter,
x,
y,
w,
h
);
if (alphaChanged) {
this.context.restore();
@@ -450,11 +530,13 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
* @param {import("../../PluggableMap.js").default} map Map.
* @param {import("../../PluggableMap.js").FrameState} frameState Frame state.
*/
const postRenderFunction = function(tileSource, map, frameState) {
const postRenderFunction = function (tileSource, map, frameState) {
const tileSourceKey = getUid(tileSource);
if (tileSourceKey in frameState.usedTiles) {
tileSource.expireCache(frameState.viewState.projection,
frameState.usedTiles[tileSourceKey]);
tileSource.expireCache(
frameState.viewState.projection,
frameState.usedTiles[tileSourceKey]
);
}
}.bind(null, tileSource);
@@ -526,8 +608,12 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
if (tile.getState() == TileState.IDLE) {
wantedTiles[tile.getKey()] = true;
if (!tileQueue.isKeyQueued(tile.getKey())) {
tileQueue.enqueue([tile, tileSourceKey,
tileGrid.getTileCoordCenter(tile.tileCoord), tileResolution]);
tileQueue.enqueue([
tile,
tileSourceKey,
tileGrid.getTileCoordCenter(tile.tileCoord),
tileResolution,
]);
}
}
if (opt_tileCallback !== undefined) {
@@ -540,15 +626,12 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
}
}
}
}
/**
* @function
* @return {import("../../layer/Tile.js").default|import("../../layer/VectorTile.js").default}
*/
CanvasTileLayerRenderer.prototype.getLayer;
export default CanvasTileLayerRenderer;