Make code prettier
This updates ESLint and our shared eslint-config-openlayers to use Prettier. Most formatting changes were automatically applied with this:
npm run lint -- --fix
A few manual changes were required:
* In `examples/offscreen-canvas.js`, the `//eslint-disable-line` comment needed to be moved to the appropriate line to disable the error about the `'worker-loader!./offscreen-canvas.worker.js'` import.
* In `examples/webpack/exapmle-builder.js`, spaces could not be added after a couple `function`s for some reason. While editing this, I reworked `ExampleBuilder` to be a class.
* In `src/ol/format/WMSGetFeatureInfo.js`, the `// @ts-ignore` comment needed to be moved down one line so it applied to the `parsersNS` argument.
This commit is contained in:
@@ -1,17 +1,16 @@
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/**
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* @module ol/render
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*/
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import CanvasImmediateRenderer from './render/canvas/Immediate.js';
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import {DEVICE_PIXEL_RATIO} from './has.js';
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import {
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apply as applyTransform,
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create as createTransform,
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multiply as multiplyTransform,
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scale as scaleTransform
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scale as scaleTransform,
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} from './transform.js';
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import CanvasImmediateRenderer from './render/canvas/Immediate.js';
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import {getSquaredTolerance} from './renderer/vector.js';
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import {getUserProjection, getTransformFromProjections} from './proj.js';
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import {getTransformFromProjections, getUserProjection} from './proj.js';
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/**
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* @typedef {Object} State
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@@ -24,7 +23,6 @@ import {getUserProjection, getTransformFromProjections} from './proj.js';
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* @property {number} rotation Rotation of the rendered layer in radians.
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*/
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/**
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* A function to be used when sorting features before rendering.
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* It takes two instances of {@link module:ol/Feature} or
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@@ -33,7 +31,6 @@ import {getUserProjection, getTransformFromProjections} from './proj.js';
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* @typedef {function(import("./Feature.js").FeatureLike, import("./Feature.js").FeatureLike):number} OrderFunction
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*/
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/**
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* @typedef {Object} ToContextOptions
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* @property {import("./size.js").Size} [size] Desired size of the canvas in css
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@@ -44,7 +41,6 @@ import {getUserProjection, getTransformFromProjections} from './proj.js';
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* pixel to css pixel ratio) for the canvas.
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*/
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/**
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* Binds a Canvas Immediate API to a canvas context, to allow drawing geometries
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* to the context's canvas.
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@@ -93,16 +89,31 @@ export function toContext(context, opt_options) {
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*/
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export function getVectorContext(event) {
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const frameState = event.frameState;
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const transform = multiplyTransform(event.inversePixelTransform.slice(), frameState.coordinateToPixelTransform);
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const squaredTolerance = getSquaredTolerance(frameState.viewState.resolution, frameState.pixelRatio);
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const transform = multiplyTransform(
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event.inversePixelTransform.slice(),
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frameState.coordinateToPixelTransform
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);
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const squaredTolerance = getSquaredTolerance(
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frameState.viewState.resolution,
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frameState.pixelRatio
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);
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let userTransform;
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const userProjection = getUserProjection();
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if (userProjection) {
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userTransform = getTransformFromProjections(userProjection, frameState.viewState.projection);
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userTransform = getTransformFromProjections(
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userProjection,
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frameState.viewState.projection
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);
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}
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return new CanvasImmediateRenderer(
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event.context, frameState.pixelRatio, frameState.extent, transform,
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frameState.viewState.rotation, squaredTolerance, userTransform);
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event.context,
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frameState.pixelRatio,
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frameState.extent,
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transform,
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frameState.viewState.rotation,
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squaredTolerance,
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userTransform
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);
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}
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/**
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@@ -133,7 +144,12 @@ export function renderDeclutterItems(frameState, declutterTree) {
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const item = items[z];
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const zIndexItems = item.items;
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for (let i = 0, ii = zIndexItems.length; i < ii; i += 3) {
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declutterTree = zIndexItems[i].renderDeclutter(zIndexItems[i + 1], zIndexItems[i + 2], item.opacity, declutterTree);
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declutterTree = zIndexItems[i].renderDeclutter(
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zIndexItems[i + 1],
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zIndexItems[i + 2],
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item.opacity,
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declutterTree
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);
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}
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}
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items.length = 0;
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