Make code prettier

This updates ESLint and our shared eslint-config-openlayers to use Prettier.  Most formatting changes were automatically applied with this:

    npm run lint -- --fix

A few manual changes were required:

 * In `examples/offscreen-canvas.js`, the `//eslint-disable-line` comment needed to be moved to the appropriate line to disable the error about the `'worker-loader!./offscreen-canvas.worker.js'` import.
 * In `examples/webpack/exapmle-builder.js`, spaces could not be added after a couple `function`s for some reason.  While editing this, I reworked `ExampleBuilder` to be a class.
 * In `src/ol/format/WMSGetFeatureInfo.js`, the `// @ts-ignore` comment needed to be moved down one line so it applied to the `parsersNS` argument.
This commit is contained in:
Tim Schaub
2020-04-06 12:25:12 -06:00
parent 53b48baf62
commit 054af09032
790 changed files with 46833 additions and 33765 deletions

View File

@@ -2,14 +2,17 @@
* @module ol/render/canvas/ExecutorGroup
*/
import {numberSafeCompareFunction} from '../../array.js';
import {createCanvasContext2D} from '../../dom.js';
import {buffer, createEmpty, extendCoordinate} from '../../extent.js';
import {transform2D} from '../../geom/flat/transform.js';
import {isEmpty} from '../../obj.js';
import BuilderType from './BuilderType.js';
import {create as createTransform, compose as composeTransform} from '../../transform.js';
import Executor from './Executor.js';
import {buffer, createEmpty, extendCoordinate} from '../../extent.js';
import {
compose as composeTransform,
create as createTransform,
} from '../../transform.js';
import {createCanvasContext2D} from '../../dom.js';
import {isEmpty} from '../../obj.js';
import {numberSafeCompareFunction} from '../../array.js';
import {transform2D} from '../../geom/flat/transform.js';
/**
* @const
@@ -21,10 +24,9 @@ const ORDER = [
BuilderType.LINE_STRING,
BuilderType.IMAGE,
BuilderType.TEXT,
BuilderType.DEFAULT
BuilderType.DEFAULT,
];
class ExecutorGroup {
/**
* @param {import("../../extent.js").Extent} maxExtent Max extent for clipping. When a
@@ -38,8 +40,14 @@ class ExecutorGroup {
* The serializable instructions.
* @param {number=} opt_renderBuffer Optional rendering buffer.
*/
constructor(maxExtent, resolution, pixelRatio, overlaps, allInstructions, opt_renderBuffer) {
constructor(
maxExtent,
resolution,
pixelRatio,
overlaps,
allInstructions,
opt_renderBuffer
) {
/**
* @private
* @type {import("../../extent.js").Extent}
@@ -121,12 +129,15 @@ class ExecutorGroup {
for (const builderType in instructionByZindex) {
const instructions = instructionByZindex[builderType];
executors[builderType] = new Executor(
this.resolution_, this.pixelRatio_, this.overlaps_, instructions);
this.resolution_,
this.pixelRatio_,
this.overlaps_,
instructions
);
}
}
}
/**
* @param {Array<BuilderType>} executors Executors.
* @return {boolean} Has executors of the provided types.
@@ -143,7 +154,6 @@ class ExecutorGroup {
return false;
}
/**
* @param {import("../../coordinate.js").Coordinate} coordinate Coordinate.
* @param {number} resolution Resolution.
@@ -162,21 +172,31 @@ class ExecutorGroup {
callback,
declutteredFeatures
) {
hitTolerance = Math.round(hitTolerance);
const contextSize = hitTolerance * 2 + 1;
const transform = composeTransform(this.hitDetectionTransform_,
hitTolerance + 0.5, hitTolerance + 0.5,
1 / resolution, -1 / resolution,
const transform = composeTransform(
this.hitDetectionTransform_,
hitTolerance + 0.5,
hitTolerance + 0.5,
1 / resolution,
-1 / resolution,
-rotation,
-coordinate[0], -coordinate[1]);
-coordinate[0],
-coordinate[1]
);
if (!this.hitDetectionContext_) {
this.hitDetectionContext_ = createCanvasContext2D(contextSize, contextSize);
this.hitDetectionContext_ = createCanvasContext2D(
contextSize,
contextSize
);
}
const context = this.hitDetectionContext_;
if (context.canvas.width !== contextSize || context.canvas.height !== contextSize) {
if (
context.canvas.width !== contextSize ||
context.canvas.height !== contextSize
) {
context.canvas.width = contextSize;
context.canvas.height = contextSize;
} else {
@@ -190,7 +210,11 @@ class ExecutorGroup {
if (this.renderBuffer_ !== undefined) {
hitExtent = createEmpty();
extendCoordinate(hitExtent, coordinate);
buffer(hitExtent, resolution * (this.renderBuffer_ + hitTolerance), hitExtent);
buffer(
hitExtent,
resolution * (this.renderBuffer_ + hitTolerance),
hitExtent
);
}
const mask = getCircleArray(hitTolerance);
@@ -202,14 +226,21 @@ class ExecutorGroup {
* @return {?} Callback result.
*/
function featureCallback(feature) {
const imageData = context.getImageData(0, 0, contextSize, contextSize).data;
const imageData = context.getImageData(0, 0, contextSize, contextSize)
.data;
for (let i = 0; i < contextSize; i++) {
for (let j = 0; j < contextSize; j++) {
if (mask[i][j]) {
if (imageData[(j * contextSize + i) * 4 + 3] > 0) {
let result;
if (!(declutteredFeatures && (builderType == BuilderType.IMAGE || builderType == BuilderType.TEXT)) ||
declutteredFeatures.indexOf(feature) !== -1) {
if (
!(
declutteredFeatures &&
(builderType == BuilderType.IMAGE ||
builderType == BuilderType.TEXT)
) ||
declutteredFeatures.indexOf(feature) !== -1
) {
result = callback(feature);
}
if (result) {
@@ -236,7 +267,13 @@ class ExecutorGroup {
builderType = ORDER[j];
executor = executors[builderType];
if (executor !== undefined) {
result = executor.executeHitDetection(context, transform, rotation, featureCallback, hitExtent);
result = executor.executeHitDetection(
context,
transform,
rotation,
featureCallback,
hitExtent
);
if (result) {
return result;
}
@@ -260,8 +297,7 @@ class ExecutorGroup {
const maxX = maxExtent[2];
const maxY = maxExtent[3];
const flatClipCoords = [minX, minY, minX, maxY, maxX, maxY, maxX, minY];
transform2D(
flatClipCoords, 0, 8, 2, transform, flatClipCoords);
transform2D(flatClipCoords, 0, 8, 2, transform, flatClipCoords);
return flatClipCoords;
}
@@ -281,8 +317,14 @@ class ExecutorGroup {
* Default is {@link module:ol/render/replay~ORDER}
* @param {Object<string, import("../canvas.js").DeclutterGroup>=} opt_declutterReplays Declutter replays.
*/
execute(context, transform, viewRotation, snapToPixel, opt_builderTypes, opt_declutterReplays) {
execute(
context,
transform,
viewRotation,
snapToPixel,
opt_builderTypes,
opt_declutterReplays
) {
/** @type {Array<number>} */
const zs = Object.keys(this.executorsByZIndex_).map(Number);
zs.sort(numberSafeCompareFunction);
@@ -303,8 +345,11 @@ class ExecutorGroup {
const builderType = builderTypes[j];
replay = replays[builderType];
if (replay !== undefined) {
if (opt_declutterReplays &&
(builderType == BuilderType.IMAGE || builderType == BuilderType.TEXT)) {
if (
opt_declutterReplays &&
(builderType == BuilderType.IMAGE ||
builderType == BuilderType.TEXT)
) {
const declutter = opt_declutterReplays[zIndexKey];
if (!declutter) {
opt_declutterReplays[zIndexKey] = [replay, transform.slice(0)];
@@ -324,17 +369,15 @@ class ExecutorGroup {
}
}
/**
* This cache is used for storing calculated pixel circles for increasing performance.
* It is a static property to allow each Replaygroup to access it.
* @type {Object<number, Array<Array<(boolean|undefined)>>>}
*/
const circleArrayCache = {
0: [[true]]
0: [[true]],
};
/**
* This method fills a row in the array from the given coordinate to the
* middle with `true`.
@@ -356,7 +399,6 @@ function fillCircleArrayRowToMiddle(array, x, y) {
}
}
/**
* This methods creates a circle inside a fitting array. Points inside the
* circle are marked by true, points on the outside are undefined.
@@ -402,7 +444,6 @@ export function getCircleArray(radius) {
return arr;
}
/**
* @param {!Object<string, Array<*>>} declutterReplays Declutter replays.
* @param {CanvasRenderingContext2D} context Context.
@@ -411,18 +452,27 @@ export function getCircleArray(radius) {
* @param {boolean} snapToPixel Snap point symbols and text to integer pixels.
* @param {Array<import("../../PluggableMap.js").DeclutterItems>} declutterItems Declutter items.
*/
export function replayDeclutter(declutterReplays, context, rotation, opacity, snapToPixel, declutterItems) {
const zs = Object.keys(declutterReplays).map(Number).sort(numberSafeCompareFunction);
export function replayDeclutter(
declutterReplays,
context,
rotation,
opacity,
snapToPixel,
declutterItems
) {
const zs = Object.keys(declutterReplays)
.map(Number)
.sort(numberSafeCompareFunction);
for (let z = 0, zz = zs.length; z < zz; ++z) {
const executorData = declutterReplays[zs[z].toString()];
let currentExecutor;
for (let i = 0, ii = executorData.length; i < ii;) {
for (let i = 0, ii = executorData.length; i < ii; ) {
const executor = executorData[i++];
if (executor !== currentExecutor) {
currentExecutor = executor;
declutterItems.push({
items: executor.declutterItems,
opacity: opacity
opacity: opacity,
});
}
const transform = executorData[i++];
@@ -431,5 +481,4 @@ export function replayDeclutter(declutterReplays, context, rotation, opacity, sn
}
}
export default ExecutorGroup;