Make code prettier

This updates ESLint and our shared eslint-config-openlayers to use Prettier.  Most formatting changes were automatically applied with this:

    npm run lint -- --fix

A few manual changes were required:

 * In `examples/offscreen-canvas.js`, the `//eslint-disable-line` comment needed to be moved to the appropriate line to disable the error about the `'worker-loader!./offscreen-canvas.worker.js'` import.
 * In `examples/webpack/exapmle-builder.js`, spaces could not be added after a couple `function`s for some reason.  While editing this, I reworked `ExampleBuilder` to be a class.
 * In `src/ol/format/WMSGetFeatureInfo.js`, the `// @ts-ignore` comment needed to be moved down one line so it applied to the `parsersNS` argument.
This commit is contained in:
Tim Schaub
2020-04-06 12:25:12 -06:00
parent 53b48baf62
commit 054af09032
790 changed files with 46833 additions and 33765 deletions

View File

@@ -2,13 +2,12 @@
* @module ol/render/canvas/BuilderGroup
*/
import {createEmpty} from '../../extent.js';
import Builder from './Builder.js';
import ImageBuilder from './ImageBuilder.js';
import LineStringBuilder from './LineStringBuilder.js';
import PolygonBuilder from './PolygonBuilder.js';
import TextBuilder from './TextBuilder.js';
import {createEmpty} from '../../extent.js';
/**
* @type {Object<import("./BuilderType").default, typeof Builder>}
@@ -19,10 +18,9 @@ const BATCH_CONSTRUCTORS = {
'Image': ImageBuilder,
'LineString': LineStringBuilder,
'Polygon': PolygonBuilder,
'Text': TextBuilder
'Text': TextBuilder,
};
class BuilderGroup {
/**
* @param {number} tolerance Tolerance.
@@ -32,7 +30,6 @@ class BuilderGroup {
* @param {boolean} declutter Decluttering enabled.
*/
constructor(tolerance, maxExtent, resolution, pixelRatio, declutter) {
/**
* @type {boolean}
* @private
@@ -126,8 +123,12 @@ class BuilderGroup {
let replay = replays[builderType];
if (replay === undefined) {
const Constructor = BATCH_CONSTRUCTORS[builderType];
replay = new Constructor(this.tolerance_, this.maxExtent_,
this.resolution_, this.pixelRatio_);
replay = new Constructor(
this.tolerance_,
this.maxExtent_,
this.resolution_,
this.pixelRatio_
);
replays[builderType] = replay;
}
return replay;