Make code prettier
This updates ESLint and our shared eslint-config-openlayers to use Prettier. Most formatting changes were automatically applied with this:
npm run lint -- --fix
A few manual changes were required:
* In `examples/offscreen-canvas.js`, the `//eslint-disable-line` comment needed to be moved to the appropriate line to disable the error about the `'worker-loader!./offscreen-canvas.worker.js'` import.
* In `examples/webpack/exapmle-builder.js`, spaces could not be added after a couple `function`s for some reason. While editing this, I reworked `ExampleBuilder` to be a class.
* In `src/ol/format/WMSGetFeatureInfo.js`, the `// @ts-ignore` comment needed to be moved down one line so it applied to the `parsersNS` argument.
This commit is contained in:
+21
-9
@@ -1,9 +1,14 @@
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/**
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* @module ol/proj/proj4
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*/
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import {addCoordinateTransforms, addProjection, addEquivalentProjections, get} from '../proj.js';
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import {get as getTransform} from './transforms.js';
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import Projection from './Projection.js';
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import {
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addCoordinateTransforms,
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addEquivalentProjections,
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addProjection,
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get,
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} from '../proj.js';
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import {get as getTransform} from './transforms.js';
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/**
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* Make projections defined in proj4 (with `proj4.defs()`) available in
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@@ -24,12 +29,14 @@ export function register(proj4) {
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const code = projCodes[i];
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if (!get(code)) {
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const def = proj4.defs(code);
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addProjection(new Projection({
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code: code,
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axisOrientation: def.axis,
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metersPerUnit: def.to_meter,
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units: def.units
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}));
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addProjection(
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new Projection({
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code: code,
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axisOrientation: def.axis,
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metersPerUnit: def.to_meter,
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units: def.units,
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})
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);
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}
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}
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for (i = 0; i < len; ++i) {
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@@ -43,7 +50,12 @@ export function register(proj4) {
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addEquivalentProjections([proj1, proj2]);
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} else {
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const transform = proj4(code1, code2);
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addCoordinateTransforms(proj1, proj2, transform.forward, transform.inverse);
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addCoordinateTransforms(
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proj1,
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proj2,
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transform.forward,
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transform.inverse
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);
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}
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}
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}
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