Make code prettier
This updates ESLint and our shared eslint-config-openlayers to use Prettier. Most formatting changes were automatically applied with this:
npm run lint -- --fix
A few manual changes were required:
* In `examples/offscreen-canvas.js`, the `//eslint-disable-line` comment needed to be moved to the appropriate line to disable the error about the `'worker-loader!./offscreen-canvas.worker.js'` import.
* In `examples/webpack/exapmle-builder.js`, spaces could not be added after a couple `function`s for some reason. While editing this, I reworked `ExampleBuilder` to be a class.
* In `src/ol/format/WMSGetFeatureInfo.js`, the `// @ts-ignore` comment needed to be moved down one line so it applied to the `parsersNS` argument.
This commit is contained in:
@@ -2,7 +2,6 @@
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* @module ol/loadingstrategy
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*/
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/**
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* Strategy function for loading all features with a single request.
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* @param {import("./extent.js").Extent} extent Extent.
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@@ -14,7 +13,6 @@ export function all(extent, resolution) {
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return [[-Infinity, -Infinity, Infinity, Infinity]];
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}
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/**
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* Strategy function for loading features based on the view's extent and
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* resolution.
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@@ -27,7 +25,6 @@ export function bbox(extent, resolution) {
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return [extent];
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}
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/**
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* Creates a strategy function for loading features based on a tile grid.
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* @param {import("./tilegrid/TileGrid.js").default} tileGrid Tile grid.
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@@ -41,15 +38,23 @@ export function tile(tileGrid) {
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* @param {number} resolution Resolution.
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* @return {Array<import("./extent.js").Extent>} Extents.
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*/
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function(extent, resolution) {
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function (extent, resolution) {
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const z = tileGrid.getZForResolution(resolution);
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const tileRange = tileGrid.getTileRangeForExtentAndZ(extent, z);
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/** @type {Array<import("./extent.js").Extent>} */
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const extents = [];
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/** @type {import("./tilecoord.js").TileCoord} */
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const tileCoord = [z, 0, 0];
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for (tileCoord[1] = tileRange.minX; tileCoord[1] <= tileRange.maxX; ++tileCoord[1]) {
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for (tileCoord[2] = tileRange.minY; tileCoord[2] <= tileRange.maxY; ++tileCoord[2]) {
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for (
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tileCoord[1] = tileRange.minX;
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tileCoord[1] <= tileRange.maxX;
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++tileCoord[1]
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) {
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for (
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tileCoord[2] = tileRange.minY;
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tileCoord[2] <= tileRange.maxY;
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++tileCoord[2]
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) {
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extents.push(tileGrid.getTileCoordExtent(tileCoord));
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}
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}
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