Make code prettier
This updates ESLint and our shared eslint-config-openlayers to use Prettier. Most formatting changes were automatically applied with this:
npm run lint -- --fix
A few manual changes were required:
* In `examples/offscreen-canvas.js`, the `//eslint-disable-line` comment needed to be moved to the appropriate line to disable the error about the `'worker-loader!./offscreen-canvas.worker.js'` import.
* In `examples/webpack/exapmle-builder.js`, spaces could not be added after a couple `function`s for some reason. While editing this, I reworked `ExampleBuilder` to be a class.
* In `src/ol/format/WMSGetFeatureInfo.js`, the `// @ts-ignore` comment needed to be moved down one line so it applied to the `parsersNS` argument.
This commit is contained in:
@@ -2,8 +2,8 @@
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* @module ol/has
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*/
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const ua = typeof navigator !== 'undefined' ?
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navigator.userAgent.toLowerCase() : '';
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const ua =
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typeof navigator !== 'undefined' ? navigator.userAgent.toLowerCase() : '';
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/**
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* User agent string says we are dealing with Firefox as browser.
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@@ -29,7 +29,6 @@ export const WEBKIT = ua.indexOf('webkit') !== -1 && ua.indexOf('edge') == -1;
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*/
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export const MAC = ua.indexOf('macintosh') !== -1;
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/**
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* The ratio between physical pixels and device-independent pixels
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* (dips) on the device (`window.devicePixelRatio`).
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@@ -37,32 +36,36 @@ export const MAC = ua.indexOf('macintosh') !== -1;
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* @type {number}
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* @api
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*/
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export const DEVICE_PIXEL_RATIO = typeof devicePixelRatio !== 'undefined' ? devicePixelRatio : 1;
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export const DEVICE_PIXEL_RATIO =
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typeof devicePixelRatio !== 'undefined' ? devicePixelRatio : 1;
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/**
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* The execution context is a worker with OffscreenCanvas available.
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* @const
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* @type {boolean}
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*/
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export const WORKER_OFFSCREEN_CANVAS = typeof WorkerGlobalScope !== 'undefined' && typeof OffscreenCanvas !== 'undefined' &&
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export const WORKER_OFFSCREEN_CANVAS =
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typeof WorkerGlobalScope !== 'undefined' &&
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typeof OffscreenCanvas !== 'undefined' &&
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self instanceof WorkerGlobalScope; //eslint-disable-line
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/**
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* Image.prototype.decode() is supported.
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* @type {boolean}
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*/
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export const IMAGE_DECODE = typeof Image !== 'undefined' && Image.prototype.decode;
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export const IMAGE_DECODE =
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typeof Image !== 'undefined' && Image.prototype.decode;
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/**
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* @type {boolean}
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*/
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export const PASSIVE_EVENT_LISTENERS = (function() {
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export const PASSIVE_EVENT_LISTENERS = (function () {
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let passive = false;
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try {
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const options = Object.defineProperty({}, 'passive', {
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get: function() {
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get: function () {
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passive = true;
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}
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},
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});
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window.addEventListener('_', null, options);
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