Make code prettier
This updates ESLint and our shared eslint-config-openlayers to use Prettier. Most formatting changes were automatically applied with this:
npm run lint -- --fix
A few manual changes were required:
* In `examples/offscreen-canvas.js`, the `//eslint-disable-line` comment needed to be moved to the appropriate line to disable the error about the `'worker-loader!./offscreen-canvas.worker.js'` import.
* In `examples/webpack/exapmle-builder.js`, spaces could not be added after a couple `function`s for some reason. While editing this, I reworked `ExampleBuilder` to be a class.
* In `src/ol/format/WMSGetFeatureInfo.js`, the `// @ts-ignore` comment needed to be moved down one line so it applied to the `parsersNS` argument.
This commit is contained in:
@@ -1,10 +1,9 @@
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/**
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* @module ol/VectorRenderTile
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*/
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import {getUid} from './util.js';
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import Tile from './Tile.js';
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import {createCanvasContext2D} from './dom.js';
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import {getUid} from './util.js';
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/**
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* @typedef {Object} ReplayState
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@@ -24,7 +23,6 @@ import {createCanvasContext2D} from './dom.js';
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const canvasPool = [];
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class VectorRenderTile extends Tile {
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/**
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* @param {import("./tilecoord.js").TileCoord} tileCoord Tile coordinate.
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* @param {import("./TileState.js").default} state State.
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@@ -33,7 +31,6 @@ class VectorRenderTile extends Tile {
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* to get source tiles for this tile.
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*/
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constructor(tileCoord, state, urlTileCoord, getSourceTiles) {
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super(tileCoord, state, {transition: 0});
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/**
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@@ -148,7 +145,7 @@ class VectorRenderTile extends Tile {
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renderedTileResolution: NaN,
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renderedTileRevision: -1,
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renderedZ: -1,
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renderedTileZ: -1
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renderedTileZ: -1,
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};
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}
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return this.replayState_[key];
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@@ -172,5 +169,4 @@ class VectorRenderTile extends Tile {
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}
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}
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export default VectorRenderTile;
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