Make code prettier

This updates ESLint and our shared eslint-config-openlayers to use Prettier.  Most formatting changes were automatically applied with this:

    npm run lint -- --fix

A few manual changes were required:

 * In `examples/offscreen-canvas.js`, the `//eslint-disable-line` comment needed to be moved to the appropriate line to disable the error about the `'worker-loader!./offscreen-canvas.worker.js'` import.
 * In `examples/webpack/exapmle-builder.js`, spaces could not be added after a couple `function`s for some reason.  While editing this, I reworked `ExampleBuilder` to be a class.
 * In `src/ol/format/WMSGetFeatureInfo.js`, the `// @ts-ignore` comment needed to be moved down one line so it applied to the `parsersNS` argument.
This commit is contained in:
Tim Schaub
2020-04-06 12:25:12 -06:00
parent 53b48baf62
commit 054af09032
790 changed files with 46833 additions and 33765 deletions
+18 -13
View File
@@ -7,7 +7,6 @@
* by its min/max tile coordinates and is inclusive of coordinates.
*/
class TileRange {
/**
* @param {number} minX Minimum X.
* @param {number} maxX Maximum X.
@@ -15,7 +14,6 @@ class TileRange {
* @param {number} maxY Maximum Y.
*/
constructor(minX, maxX, minY, maxY) {
/**
* @type {number}
*/
@@ -35,7 +33,6 @@ class TileRange {
* @type {number}
*/
this.maxY = maxY;
}
/**
@@ -51,8 +48,12 @@ class TileRange {
* @return {boolean} Contains.
*/
containsTileRange(tileRange) {
return this.minX <= tileRange.minX && tileRange.maxX <= this.maxX &&
this.minY <= tileRange.minY && tileRange.maxY <= this.maxY;
return (
this.minX <= tileRange.minX &&
tileRange.maxX <= this.maxX &&
this.minY <= tileRange.minY &&
tileRange.maxY <= this.maxY
);
}
/**
@@ -69,8 +70,12 @@ class TileRange {
* @return {boolean} Equals.
*/
equals(tileRange) {
return this.minX == tileRange.minX && this.minY == tileRange.minY &&
this.maxX == tileRange.maxX && this.maxY == tileRange.maxY;
return (
this.minX == tileRange.minX &&
this.minY == tileRange.minY &&
this.maxX == tileRange.maxX &&
this.maxY == tileRange.maxY
);
}
/**
@@ -117,14 +122,15 @@ class TileRange {
* @return {boolean} Intersects.
*/
intersects(tileRange) {
return this.minX <= tileRange.maxX &&
this.maxX >= tileRange.minX &&
this.minY <= tileRange.maxY &&
this.maxY >= tileRange.minY;
return (
this.minX <= tileRange.maxX &&
this.maxX >= tileRange.minX &&
this.minY <= tileRange.maxY &&
this.maxY >= tileRange.minY
);
}
}
/**
* @param {number} minX Minimum X.
* @param {number} maxX Maximum X.
@@ -145,5 +151,4 @@ export function createOrUpdate(minX, maxX, minY, maxY, tileRange) {
}
}
export default TileRange;