Make code prettier

This updates ESLint and our shared eslint-config-openlayers to use Prettier.  Most formatting changes were automatically applied with this:

    npm run lint -- --fix

A few manual changes were required:

 * In `examples/offscreen-canvas.js`, the `//eslint-disable-line` comment needed to be moved to the appropriate line to disable the error about the `'worker-loader!./offscreen-canvas.worker.js'` import.
 * In `examples/webpack/exapmle-builder.js`, spaces could not be added after a couple `function`s for some reason.  While editing this, I reworked `ExampleBuilder` to be a class.
 * In `src/ol/format/WMSGetFeatureInfo.js`, the `// @ts-ignore` comment needed to be moved down one line so it applied to the `parsersNS` argument.
This commit is contained in:
Tim Schaub
2020-04-06 12:25:12 -06:00
parent 53b48baf62
commit 054af09032
790 changed files with 46833 additions and 33765 deletions

View File

@@ -1,12 +1,11 @@
import Feature from '../src/ol/Feature.js';
import Map from '../src/ol/Map.js';
import View from '../src/ol/View.js';
import LineString from '../src/ol/geom/LineString.js';
import Map from '../src/ol/Map.js';
import VectorLayer from '../src/ol/layer/Vector.js';
import VectorSource from '../src/ol/source/Vector.js';
import View from '../src/ol/View.js';
import {Stroke, Style} from '../src/ol/style.js';
const count = 10000;
const features = new Array(count);
@@ -30,7 +29,7 @@ for (i = 0; i < count; ++i) {
deltaY = delta * signY;
endPoint = [startPoint[0] + deltaX, startPoint[1] + deltaY];
features[i] = new Feature({
'geometry': new LineString([startPoint, endPoint])
'geometry': new LineString([startPoint, endPoint]),
});
startPoint = endPoint;
}
@@ -38,23 +37,23 @@ for (i = 0; i < count; ++i) {
const vector = new VectorLayer({
source: new VectorSource({
features: features,
wrapX: false
wrapX: false,
}),
style: new Style({
stroke: new Stroke({
color: '#666666',
width: 1
})
})
width: 1,
}),
}),
});
const view = new View({
center: [0, 0],
zoom: 0
zoom: 0,
});
const map = new Map({
layers: [vector],
target: 'map',
view: view
view: view,
});