Make code prettier

This updates ESLint and our shared eslint-config-openlayers to use Prettier.  Most formatting changes were automatically applied with this:

    npm run lint -- --fix

A few manual changes were required:

 * In `examples/offscreen-canvas.js`, the `//eslint-disable-line` comment needed to be moved to the appropriate line to disable the error about the `'worker-loader!./offscreen-canvas.worker.js'` import.
 * In `examples/webpack/exapmle-builder.js`, spaces could not be added after a couple `function`s for some reason.  While editing this, I reworked `ExampleBuilder` to be a class.
 * In `src/ol/format/WMSGetFeatureInfo.js`, the `// @ts-ignore` comment needed to be moved down one line so it applied to the `parsersNS` argument.
This commit is contained in:
Tim Schaub
2020-04-06 12:25:12 -06:00
parent 53b48baf62
commit 054af09032
790 changed files with 46833 additions and 33765 deletions
+30 -17
View File
@@ -3,7 +3,6 @@ import View from '../src/ol/View.js';
import {Image as ImageLayer, Tile as TileLayer} from '../src/ol/layer.js';
import {OSM, Raster, XYZ} from '../src/ol/source.js';
/**
* Generates a shaded relief image given elevation data. Uses a 3x3
* neighborhood for determining slope and aspect.
@@ -23,12 +22,25 @@ function shade(inputs, data) {
const pixel = [0, 0, 0, 0];
const twoPi = 2 * Math.PI;
const halfPi = Math.PI / 2;
const sunEl = Math.PI * data.sunEl / 180;
const sunAz = Math.PI * data.sunAz / 180;
const sunEl = (Math.PI * data.sunEl) / 180;
const sunAz = (Math.PI * data.sunAz) / 180;
const cosSunEl = Math.cos(sunEl);
const sinSunEl = Math.sin(sunEl);
let pixelX, pixelY, x0, x1, y0, y1, offset,
z0, z1, dzdx, dzdy, slope, aspect, cosIncidence, scaled;
let pixelX,
pixelY,
x0,
x1,
y0,
y1,
offset,
z0,
z1,
dzdx,
dzdy,
slope,
aspect,
cosIncidence,
scaled;
for (pixelY = 0; pixelY <= maxY; ++pixelY) {
y0 = pixelY === 0 ? 0 : pixelY - 1;
y1 = pixelY === maxY ? maxY : pixelY + 1;
@@ -83,8 +95,9 @@ function shade(inputs, data) {
aspect = halfPi - aspect;
}
cosIncidence = sinSunEl * Math.cos(slope) +
cosSunEl * Math.sin(slope) * Math.cos(sunAz - aspect);
cosIncidence =
sinSunEl * Math.cos(slope) +
cosSunEl * Math.sin(slope) * Math.cos(sunAz - aspect);
offset = (pixelY * width + pixelX) * 4;
scaled = 255 * cosIncidence;
@@ -100,41 +113,41 @@ function shade(inputs, data) {
const elevation = new XYZ({
url: 'https://{a-d}.tiles.mapbox.com/v3/aj.sf-dem/{z}/{x}/{y}.png',
crossOrigin: 'anonymous'
crossOrigin: 'anonymous',
});
const raster = new Raster({
sources: [elevation],
operationType: 'image',
operation: shade
operation: shade,
});
const map = new Map({
target: 'map',
layers: [
new TileLayer({
source: new OSM()
source: new OSM(),
}),
new ImageLayer({
opacity: 0.3,
source: raster
})
source: raster,
}),
],
view: new View({
extent: [-13675026, 4439648, -13580856, 4580292],
center: [-13615645, 4497969],
minZoom: 10,
maxZoom: 16,
zoom: 13
})
zoom: 13,
}),
});
const controlIds = ['vert', 'sunEl', 'sunAz'];
const controls = {};
controlIds.forEach(function(id) {
controlIds.forEach(function (id) {
const control = document.getElementById(id);
const output = document.getElementById(id + 'Out');
control.addEventListener('input', function() {
control.addEventListener('input', function () {
output.innerText = control.value;
raster.changed();
});
@@ -142,7 +155,7 @@ controlIds.forEach(function(id) {
controls[id] = control;
});
raster.on('beforeoperations', function(event) {
raster.on('beforeoperations', function (event) {
// the event.data object will be passed to operations
const data = event.data;
data.resolution = event.resolution;