Make code prettier

This updates ESLint and our shared eslint-config-openlayers to use Prettier.  Most formatting changes were automatically applied with this:

    npm run lint -- --fix

A few manual changes were required:

 * In `examples/offscreen-canvas.js`, the `//eslint-disable-line` comment needed to be moved to the appropriate line to disable the error about the `'worker-loader!./offscreen-canvas.worker.js'` import.
 * In `examples/webpack/exapmle-builder.js`, spaces could not be added after a couple `function`s for some reason.  While editing this, I reworked `ExampleBuilder` to be a class.
 * In `src/ol/format/WMSGetFeatureInfo.js`, the `// @ts-ignore` comment needed to be moved down one line so it applied to the `parsersNS` argument.
This commit is contained in:
Tim Schaub
2020-04-06 12:25:12 -06:00
parent 53b48baf62
commit 054af09032
790 changed files with 46833 additions and 33765 deletions
+11 -11
View File
@@ -1,18 +1,18 @@
import Stamen from '../src/ol/source/Stamen.js';
import TileLayer from '../src/ol/layer/Tile.js';
import {Circle, Fill, Style} from '../src/ol/style.js';
import {Map, View} from '../src/ol/index.js';
import {Point} from '../src/ol/geom.js';
import TileLayer from '../src/ol/layer/Tile.js';
import Stamen from '../src/ol/source/Stamen.js';
import {Circle, Fill, Style} from '../src/ol/style.js';
import {getVectorContext} from '../src/ol/render.js';
import {useGeographic} from '../src/ol/proj.js';
import {upAndDown} from '../src/ol/easing.js';
import {useGeographic} from '../src/ol/proj.js';
useGeographic();
const layer = new TileLayer({
source: new Stamen({
layer: 'toner'
})
layer: 'toner',
}),
});
const map = new Map({
@@ -20,17 +20,17 @@ const map = new Map({
target: 'map',
view: new View({
center: [0, 0],
zoom: 2
})
zoom: 2,
}),
});
const image = new Circle({
radius: 8,
fill: new Fill({color: 'rgb(255, 153, 0)'})
fill: new Fill({color: 'rgb(255, 153, 0)'}),
});
const style = new Style({
image: image
image: image,
});
const n = 1000;
@@ -42,7 +42,7 @@ for (let i = 0; i < n; ++i) {
geometries[i] = new Point([lon, lat]);
}
layer.on('postrender', function(event) {
layer.on('postrender', function (event) {
const vectorContext = getVectorContext(event);
for (let i = 0; i < n; ++i) {